I ran the ladybug demo a couple days ago. I have to say the level of fine textural detail on the insects body is amazing. In the hands of the right programmer you should be able to achieve really fine textural details, very nuanced little things. I can't wait to see them apply this to things like a human face, say a man with a days worth of stubble, or a kid with a completion that is less than perfect, its going to deliver an amazing amount of realism when the developers leverage the tech.
Comments
sigh, ok.
I have to say; when Robert and I saw Ladybug running at AMD Markham, we both actually gasped when we saw that you could move the camera in real time