Use HTML5 to view YouTube, if you have Safari

Comments

  • chrisWhitechrisWhite Littleton, CO
    edited November 2009
    Now if only Safari 4 was any good on Windows. Safari for OS X is actually my favorite browser (until Chrome works out more of the bugs) but it's abysmal without unsupported 3rd party plugins that rely on a hack that doesn't work on Windows. Then again, I think the more stable Chrome on Windows would beat Safari with add-ons anyway.

    Oh well, any progress made against Flash anywhere is a good thing in my book.
  • LincLinc Owner Detroit Icrontian
    edited November 2009
    Baby steps. This is good stuff.
  • jaredjared College Station, TX Icrontian
    edited November 2009
  • shwaipshwaip bluffin' with my muffin Icrontian
    edited November 2009
    Installing safari 4 to check it out. Why not?

    well apparently youtube is down for maintenance.
  • shwaipshwaip bluffin' with my muffin Icrontian
    edited November 2009
    ...and it just crashed after failing to load.

    I don't know if it's intended behavior, but whenever i search for anything, one of my cpu cores pegs to 100%, and then i end up back at the original O3D demo page.
  • chrisWhitechrisWhite Littleton, CO
    edited November 2009
    Hot link Jared, though the UI on the video didn't update position or buffering for me.
  • ardichokeardichoke
    sighs
    It annoys me so much that they won't pick some sort of open video standard for HTML5 and say that's the standard, live with it.
    Icrontian
    edited November 2009
    sighs
    It annoys me so much that they won't pick some sort of open video standard for HTML5 and say that's the standard, live with it.
  • RWBRWB Icrontian
    edited November 2009
    Been playing with that O3D and wishing I still did web design :p

    On topic though that HTML5 link to the O3D video seems to work fine in Chrome for me.
  • Cliff_ForsterCliff_Forster Icrontian
    edited November 2009
    In June Adobe and NVIDIA finally announced GPU acceleration for flash. June 2009 and they are just getting around to GPU acceleration? Apparently deeply rooted standards don't have to innovate at the same pace?
  • AlexDeGruvenAlexDeGruven Wut? Meechigan Icrontian
    edited November 2009
    RWB wrote:
    Been playing with that O3D and wishing I still did web design :p

    On topic though that HTML5 link to the O3D video seems to work fine in Chrome for me.

    Chrome and Safari both use the same rendering engine.
  • chrisWhitechrisWhite Littleton, CO
    edited November 2009
    However, Chrome hasn't licensed h.264 so the top link doesn't work in Chrome. I'm thinking YouTube must have switched the codec for that demo but I could be wrong. I did test the first link in Chrome on both Windows and OS X and neither of them will play the h.264 files in the .mp4 wrapper.
  • AlexDeGruvenAlexDeGruven Wut? Meechigan Icrontian
    edited November 2009
    Someone needs to step in and swing out a standard. Otherwise, we're going to be in the IE5 era again with different models for different browsers. In that case, we all lose.
  • chrisWhitechrisWhite Littleton, CO
    edited November 2009
    Agreed. The problem is that h.264 is a fantastic codec (as long as you're careful with your black levels) and none of the open standards can match it yet. We'll get there.
  • edited January 2010
    using H264 for videos forces users to use certain browsers. I don't care how good the codec is, I want to make sure that I can see the video in any OS using any browser at any time.

    Besides, Theora is already better than H264.
  • ardichokeardichoke Icrontian
    edited January 2010
    I dunno about better... Theora makes some mighty fine video but everything I've read suggests it's far too resource hungry. If they could get decoding to be a bit less intensive then I might agree.
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