3D shooters are just waiting on a nice control interface, the games are proving decent so far but until we get a real analog stick it just isn't ready to rock. There are a few companies working on accessories for the iPhone and I think we'll see them really expand the possibilities as soon as they make it to launch.
However, the Unreal engine is versatile, Shadow Complex was a great example of that and it's a kind of game that could work fantastically on an iPhone or Android platform.
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However, the Unreal engine is versatile, Shadow Complex was a great example of that and it's a kind of game that could work fantastically on an iPhone or Android platform.