The thing to keep in mind here is that Microsoft will be loosing some incoming cash flow by doing this, any original Xbox users still playing Live who won't upgrade to a 360 is one less $50/year subscription fee Microsoft is able to charge. Maybe the price of maintaining the infrastructure offsets that but it isn't like MS didn't consider this move before making it.
I'd love to know the stats on how many people are still playing online on a first-gen.
Not that I completely disagree with this move, but isn't Microsoft obligated to provide an Xbox Live service if games have been sold under this pretense.
I bought Halo 2 a few years back, I bought it mainly for Xbox Live. On the back of my silver case, emblazoned in some cheap yellow gold ink were the words "XBOX Live 2-16 players". But now, if I'm ever in the mood to play it in the near future, I cant... is this right??
xbconnect has to operate over the system link, which is limited on the 360 by ping <200 if I'm remembering correctly, basically meaning unless your connection to the host is hotter than jessica alba's left ass cheek, you aint playing.
I won't be able to play Halo 2 in live multiplayer games anymore? WTF?
I have both an Xbox and a 360 but I play Halo 2 on the original Xbox because Halo 2 is a better game than Halo 3, and the original Xbox controller layout is better than the 360 layout.
Not too often. Sometimes the older stuff is better. Don't believe the hype about High Definition and 1080p and HDMI all that, that's just a way to get mindless consumer sheep to spend more money and buy new bigger more expensive things that they don't really need. So the big corporation makes more profit.
I play Halo 2 on my original Xbox on a 19" 13 year old K-Mart CRT tv, and it all does just fine.
At least I did good on the intelligibility part. I've been calling 1-800-4my-xbox every day and telling the operators that getting rid of my ability to play Halo 2 is not a good idea. Join me in the crusade to save Halo 2 on Xbox Live !!!
I'm not an xbox or xbox360 user but I can see that this is very bad. MS should provide an alternative network solution for these games, it is just plain stupid to shut down network support for thousands of gamers who bought their products in the past and are still paying fees to be able to play online.
I hope they are not giving similar ideas to other network owners...
Most (if not all) Xbox games didnt even have their own servers, most games were hosted by one of the players, the only thing i can think of that they would need their own servers for would be for DLC and maybe voice chat.
Right, it shouldn't be that hard for Microsoft to set up a few servers to keep the original Xbox games going. And the voice chat and whatever. They don't have as much traffic now, so how bad can it be?
It's one of the wonders of cloud computing Tim! your ability to play a game online is controlled remotely by some buttheads who one day would decide that supporting your game is not profitable anymore for them, and they decide that you must "move on" and purchase their newer products if you want to continue playing.
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I'd love to know the stats on how many people are still playing online on a first-gen.
I bought Halo 2 a few years back, I bought it mainly for Xbox Live. On the back of my silver case, emblazoned in some cheap yellow gold ink were the words "XBOX Live 2-16 players". But now, if I'm ever in the mood to play it in the near future, I cant... is this right??
I have both an Xbox and a 360 but I play Halo 2 on the original Xbox because Halo 2 is a better game than Halo 3, and the original Xbox controller layout is better than the 360 layout.
I play Halo 2 on my original Xbox on a 19" 13 year old K-Mart CRT tv, and it all does just fine.
I hope they are not giving similar ideas to other network owners...
*sends threat to Steam staff*
It's sad indeed.