Do the POPs have goals based upon their regional socio-historical ideologies, or are they just all trying to be happy and increase their standard of living individually?
For instance, in your American South example, do the POPs there have a vested interest in keeping the system of slavery running and have a greater support for their individual state than the Federal government?
Why did you forget to leave out all of the game-breaking bugs? The poor optimization of the engine and it's issues with multi-core processors, and Nvidia cards? What about the major issue with rebels occupying most of the world by the end of the game, or the fact that the entire pop and economy (as are basically one in the same) are bugged? What about how certain political structures are completely unusable, or about how paradox has once again released an unpolished game, only to immediately rely on modders to make it even playable, assuming you can get past the issues with the engine? Admittedly, this will probably be the best strategy game of 2011, it's definitely not that of 2010.
Comments
Do the POPs have goals based upon their regional socio-historical ideologies, or are they just all trying to be happy and increase their standard of living individually?
For instance, in your American South example, do the POPs there have a vested interest in keeping the system of slavery running and have a greater support for their individual state than the Federal government?