I remember being shown LittleBigPlanet (the first one) by a friend of mine. He had created several rather fleshed-out levels for us to try out. At first, I thought I was playing an official, professionally-made level... until the characters started spouting out inside jokes that we had. This told me two things: one, even the first game was rather powerful on how much you could do to create a custom gaming experience, and two that my my friend was a rather capable level designer.
The fact that the sequel is promising even more flexibility and power in its level designer may just get me to pick it up someday.
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The fact that the sequel is promising even more flexibility and power in its level designer may just get me to pick it up someday.
And, as always, sweet writeup, CB.
I wanna straight up remake of the original MTG:Planeswalkers, enough goofing around with the card game.
@drasnor MMO means massively multiplayer online. It has a multiplayer, it's online, and it will be as massive as the player base is, I guess?