1.6 Next Week

BobbyDigiBobbyDigi ? R U #Hats !TX Icrontian
edited May 2011 in Minecraft
Don't have time to gather everything, read Notch's Twitter feed for a bunch of stuff.

Nether in SMP
Old Cart Boosters no worky
Possible Sky Dimension
...

-Digi

Comments

  • colacola part legend, part devil... all man Balls deep Icrontian
    edited May 2011
    If there is to be nether in SMP, I might finally be able to work on a Nethergate system :D
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited May 2011
    Strongly suggest converting the test server to a sky dimension server. it would be unbelievable.

    CHECK OUT THE SCREENSHOTS
  • UPSHitmanUPSHitman The Big Nasty Indianapolis, Indiana Icrontian
    edited May 2011
    I really hope he fixes the black screen of death. my game crashes on both multi and single player after about 5 mins of playing. I have tried everything from uninstalling java and reinstalling it to no avail!!! AHHHHHHH lol
  • SuperStrifeSuperStrife Florida
    edited May 2011
    Lol minecraft may new features but it may never be coded well!
  • edited May 2011
    UPS Hitman wrote:
    I really hope he fixes the black screen of death. my game crashes on both multi and single player after about 5 mins of playing. I have tried everything from uninstalling java and reinstalling it to no avail!!! AHHHHHHH lol

    Try setting your draw distance to anything but far. That fixed the issue for me but in order to really fix it you need to install the 64 bit version of java since I can't really deal with playing with anything but the "far" draw distance. That is assuming you have a 64 bit system
  • edited May 2011
    http://i.imgur.com/JUEYD.jpg anyone else see this? real grass is Minecraft? Notch Posted it. I was gonna actually insert the picture, but it was too big and broke the forum
  • BobbyDigiBobbyDigi ? R U #Hats ! TX Icrontian
    edited May 2011
    1.6 is aimed at Wednesday. Which means we'll probably release it late Thursday. ;)
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited May 2011
    Minecraft Beta 1.6 is getting release later this week.

    Here’s the changelist so far:

    1.6:

    + Added craftable maps
    + Added hatches
    + Added tall grass in some biomes
    + Mushrooms now spreads (very) slowly
    + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

    * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    * Players stuck in walls will slide towards the nearest gap if there is one
    * Made booster tracks speedier
    * Severely nerfed fire so it spread slower, and doesn’t spread infinitely
    * Seeds are now found in tall grass, using a hoe on the ground no longer works
    * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    * Activated dispensers make sounds and trigger particles in multiplayer
    * Doors make sound for other players in multiplayer
    * The record player now supports more than 15 different songs

    * Fixed running out of memory corrupting the current level
    * Fixed the side textures of grass getting extra dark when mining them
    * Fixed anaglyph 3d rendering mode having severe visual bugs
    * Fixed the crash screen vanishing immediately
    * Fixed not being able to target blocks when at x or z pos 1000
    * Fixed the achievements screen messing up the sky color
    * Fixed saving while sneaking dropping the player through the ground
    * Fixed a system clock change messing up the game speed
    * Fixed rain sounds not playing with fast graphics enabled
    * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    * Fixed the attack/swing animation not being applied to the armor layer
    * Fixed player rotation not being loaded correctly when loading a saved game
    * Fixed arrow physics, making them not get stuck midair when you open a door
    * Fixed arrows hitting reeds, portals, and other non-solid blocks
    * Fixed keybindings not getting saved properly under certain conditions
    * Fixed the player not being able to sneak off lowered blocks like cacti
    * Fixed a bug where the player could mine without swinging their arm
    * Fixed boats placed on snow being placed too far up
    * Fixed submerged boats rising very very fast
    * Fixed sand dropping onto boats getting stuck in a falling animation
    * Fixed a game crash when riding a vehicle or animal into the nether
    * Fixed falling while riding not dealing damage to the rider
    * Fixed buttons and levers too close to the player being impossible to use
    * Fixed dispensers shooting through walls
    * Fixed fire hurting through wall corners
    * Fixed entities reaching water through wall corners
    * Fixed placing doors next to cacti creating half-doors
    * Fixed buttons and levers being placeable on leaves in “fast graphics” mode
    * Fixed furnaces and dispensers not dropping their contents when destroyed
    * Fixed dispensers biasing later slots
    * Fixed farmland taking too long to dig
    * Fixed tilling below some blocks being possible
    * Fixed tilling the underside of blocks somehow working
    * Fixed fences and stairs sometimes becoming invisible
    * Fixed walking on top of fences not producing step sounds
    * Fixed fire sometimes existing mid-air as an invisible block of pain
    * Fixed fences and wooden stairs not being flammable
    * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    * Fixed fishing rod rendering being a bit lacking
    * Fixed fishing rods being stackable
    * Fixed mining glass hiding the clouds behind the glass
    * Fixed rain falling through liquids
    * Fixed items in glass blocks not getting ejected properly
    * Fixed water interacting strangely with glass
    * Fixed glass not blocking rain sound
    * Fixed fences and signs preventing grass from growing
    * Fixed rain and snow being incorrectly lit
    * Fixed grass staying alive below stair blocks
    * Fixed the achievement screen not pausing the game
    * Fixed some screens breaking the sky tint color
    * Fixed fullscreen mode switching causing mouse issues and screen closes
    * Fixed chat messages surviving through game switches
    * Fixed ice so it regenerates regardless of whether it’s snowing or not
    * Fixed rain falling too slowly
    * Fixed levers being placeable on weird locations
    * Fixed floor levers sometimes not delivering a signal downwards
    * Fixed floor levers sometimes not being removed when the floor is removed
    * Fixed rail tiles sometimes not properly connecting to a new neighbor
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    * Fixed wolves not following their owner if the name has different caps
    * Fixed creepers retaining charge level when they can’t see their target
    * Fixed dying in the nether spawning new portals
    * “Fixed” beds in the nether
    * Fixed inventory acting weird when portaling by making the portal close all screens
    * Fixed wooden pressure plates being mined with pickaxes
    * Fixed redstone repeaters having the wrong particles
    * Fixed saplings being plantable through snow onto non-grass blocks
    * Fixed ore density varying per quadrant from the center of the world
    * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    * Fixed mushrooms spawning everywhere during nights
    * Fixed animals only spawning near light during the night
    * Fixed the multiplayer join screen input field being too short
    * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    * Fixed inventory icons not animating after being picked up in multiplayer
    * Fixed mushroom soup not leaving a bowl in multiplayer
    * Fixed entities above the map height limit becoming invisible
    * Fixed healing not flashing the health bar in multiplayer
    * Fixed arrows being animated really strangely in multiplayer
    * Fixed arrows triggering too many entity move updates in multiplayer
    * Fixed the compass not pointing at the spawn location in multiplayer
    * Fixed fires being impossible to put out in multiplayer
    * Fixed record players spawning client-side fake records in multiplayer
    * Fixed records not playing for other players in multiplayer
    * Fixed players spawning in the wrong location and quickly lerping to the correct location
    * Fixed monsters not being visible for players with their difficulty set to peaceful
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    * Fixed saplings sometimes spawning trees client-side in multiplayer
    * Fixed weather sometimes changing client-side in multiplayer
    * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
  • BobbyDigiBobbyDigi ? R U #Hats ! TX Icrontian
    edited May 2011
    MUSHROOM FARMING!!! YES!

    -Digi
  • ErrorNullTurnipErrorNullTurnip Illinois Icrontian
    edited May 2011
    SOO MANY FIXES!
    * Fixed running out of memory corrupting the current level
    * Fixed the crash screen vanishing immediately
    Yes! :D
  • SuperStrifeSuperStrife Florida
    edited May 2011
    cola wrote:
    If there is to be nether in SMP, I might finally be able to work on a Nethergate system :D
    IT SHALL BE DONE

    (who wants to be o'neil?)
  • UPSHitmanUPSHitman The Big Nasty Indianapolis, Indiana Icrontian
    edited May 2011
    Yeah the java running out of memory may finally be no more!!! Woohoo!!!!
  • edited May 2011
    Well strife, you're gonna have a lot of work converting your coaster to powered rail.
  • SuperStrifeSuperStrife Florida
    edited May 2011
    dont remind me!
  • edited May 2011
    well at least he increased their power lol
  • _k_k P-Town, Texas Icrontian
    edited May 2011
    1.6 released today if no one noticed. Server needs updating now.
  • ardichokeardichoke Icrontian
    edited May 2011
    As has been the case with every other update, can't update the server until bukkit updates to 1.6 which will take some time. Don't update your client if you want to keep playing on the server in the meantime.
  • _k_k P-Town, Texas Icrontian
    edited May 2011
    but it is 1.6, it is better than 1.5 right.....RIGHT:mad2:
  • edited May 2011
    anyone know where I can download the 1.5 I updated because I was curious and I thought I saved my folder but didn't. If someone could link me one i'd be mucho thankfulo
  • BobbyDigiBobbyDigi ? R U #Hats ! TX Icrontian
    edited May 2011
    anyone know where I can download the 1.5 I updated because I was curious and I thought I saved my folder but didn't. If someone could link me one i'd be mucho thankfulo

    Hi Cobra

    Distribution of the Minecraft.exe is against Minecraft T&C. I will have to ask you to keep any discussion regarding this off of the forum. Thank you.
    The One Major Rule

    Do not distribute anything we've made. This includes, but not limited to, the client or the server software for the game.

    -Digi
  • edited May 2011
    Oh sorry, had no Idea. Shoot. Guess I'm not playing on the server for a while. :\
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