Note: re-posting this comment as it seems my first one was sucked into a black hole.
Haha, I loved your article. Great read, and really in the spirit of the humor that makes the Duke Nukem games what they are. Bravo.
I also played the demo, and here's some of my thoughts on it. The first level was a blast, and I had a lot of fun drawing boners and other crap on the whiteboard -- definitely a neat opening gag. There were also tons of little details, like TV screens that said "BLOW IT OUT YOUR ASS" with Duke's face on it. The humor feels right, and I loved every bit of it.
The second level, though... ugh. To be frank, it pissed me off. It was ugly, glitchy, and just wasn't that much fun. At the end where you have to take on some flying alien gunship, I grabbed the RPG that strangely just vanished. I spent the next 30 minutes hurling unlimited pipe bombs (that usually missed) to finally kill it.
Other issues I had: the audio was very repetitive (same exact "grunt" every time Duke jumps, etc), ambiance pops and repeats often, graphics felt... off... and what's with the Halo-style limitation to just TWO guns at a time? This is NOT the Duke I remember, who had a pocket dimension to pull stuff out of (kind of like, oh, say BORDERLANDS did).
Yeah, I'm still going to buy the game. It's friggin Duke. But it just feels like a head-on collision between 2001 and 2011. I don't have high expectations, but frustration should have been part of the game design. My two cents.
the demo was truly horrible. my 18 yr old son and i spent the entire time laughing at how poor the quality was, and rolling our eyes at the lame, cliche, boring one liners. slow loading, low res textures, weak character animations, completely unimpressive gunplay and explosive effects. what a MAJOR disappointment.
i love how this game is marketed to the thirteen year old boys of the world who were just a twinkle in their father's eye when this game started it's initial development.
Looking forward to the game. Obtaining the demo by pre-ordering the game is absolutely stupid. Why would I need the demo if I'm already buying the game? That's like Duke needing a reason to be crass.
So am I in a small majority? (perhaps blindly) but I actually enjoyed what I played at a recent UK show.... I didn't set a high expectation mind you....
Wow. This thing is getting DESTROYED on Metacritic.
New phrase: "Duk(e/ed/ing) the fridge" - The act of releasing a vaporware title only to receive widespread critical vitriol.
"Those devs really Duked the Fridge."
"Maybe we should polish this turd a little more. We wouldn't want to end up Duking the Fridge."
"There was a chance that Prey might end up Duking the Fridge, but it actually turned out pretty decent."
Comments
Haha, I loved your article. Great read, and really in the spirit of the humor that makes the Duke Nukem games what they are. Bravo.
I also played the demo, and here's some of my thoughts on it. The first level was a blast, and I had a lot of fun drawing boners and other crap on the whiteboard -- definitely a neat opening gag. There were also tons of little details, like TV screens that said "BLOW IT OUT YOUR ASS" with Duke's face on it. The humor feels right, and I loved every bit of it.
The second level, though... ugh. To be frank, it pissed me off. It was ugly, glitchy, and just wasn't that much fun. At the end where you have to take on some flying alien gunship, I grabbed the RPG that strangely just vanished. I spent the next 30 minutes hurling unlimited pipe bombs (that usually missed) to finally kill it.
Other issues I had: the audio was very repetitive (same exact "grunt" every time Duke jumps, etc), ambiance pops and repeats often, graphics felt... off... and what's with the Halo-style limitation to just TWO guns at a time? This is NOT the Duke I remember, who had a pocket dimension to pull stuff out of (kind of like, oh, say BORDERLANDS did).
Yeah, I'm still going to buy the game. It's friggin Duke. But it just feels like a head-on collision between 2001 and 2011. I don't have high expectations, but frustration should have been part of the game design. My two cents.
Just cause we grew up doesn't mean Duke has to.
New phrase: "Duk(e/ed/ing) the fridge" - The act of releasing a vaporware title only to receive widespread critical vitriol.
"Those devs really Duked the Fridge."
"Maybe we should polish this turd a little more. We wouldn't want to end up Duking the Fridge."
"There was a chance that Prey might end up Duking the Fridge, but it actually turned out pretty decent."
Harsh is an understatement.