Your first WASD game
I'm pretty sure mine was Half-Life. I had just gotten a Voodoo3 and could play Half-Life in Glide (Best API ever)
I started the tutorial and was very much OMGWTFBBQ, "why can't I use the arrow keys, what is this left hand crap?!"
Now, 13 years later, I pretty much only play WASD games, and if the default controls are not WASD, I make them that way.
What about you?
I started the tutorial and was very much OMGWTFBBQ, "why can't I use the arrow keys, what is this left hand crap?!"
Now, 13 years later, I pretty much only play WASD games, and if the default controls are not WASD, I make them that way.
What about you?
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Up until then, I had only played single player (usually RTS or RPG) games, and flight sims. I was huge into flight sims.
Cheers to that Cannonfodder SOB.
EDIT: Oh man, I'm totally nostalgia-ing right now. Dammit fatcat!
Before that I had to slide the keyboard way to the left, use my left hand on the arrow keys, and reach over to 1,2,3, and 4 for hotkeyed groups. Not optimum, like my new setup.
or
I'm not sure which.
Dude what? Dark forces didn't use WASD. It used the arrow keys and, like, page up/page down. So did Dark Forces II, right? I mean, shit, if I'd known it used WASD...
...it didn't, right?
It did when I played it, but that was only about a year ago.
Maybe it was arrow keys. I don't remember, I haven't played it in probably 14 years.
Seriously though, I was never at a disadvantage playing on arrow keys. People say that arrow keys limit your area to bind keys - not an issue for me. Because of my XBOX HUEG hands, I was extremely effective because of my reach.
Best example - while playing FEAR multiplayer, I was crouched and leaning right around a barrier and got a sweet kill I wanted to get a screenshot of it. The tricky part were my binds:
Crouch (hold, not toggled): Numpad 1
lean Right: Period key (NOT the point/del key on the numpad)
screenshot: Numpad 0
All three of those keys at once, or else I was a dead man. I was successful, though it did actually put me in pain. This was, and still is, the largest stretch I have ever pulled off on the keyboard. Go ahead and try to hit all three. Tell me how bad that hurts.
Oh, and here is that screenshot.
Sure sure, but that's still keyboard in one hand, mouse in the other. It's impossible to control any 3D FPS games the way we did before the mouse became part of the scheme.
Wolfenstien was arrow keys for moving and looking, ctrl for shooting, number keys for changing weapons, and that was all the controls you got.
By the time we were playing quake, anyone who hadn't at least made the transition to mouse-look was at a serious disadvantage.
As a side note: what I think is most interesting about the FPS controls, is how you can sometimes tell what FPS a person started on, by looking at how they remap their controls. Whatever the first game was that they played extensively, they likely continue to remap the controls to match that game's default scheme years later.
When I start up an FPS for the first time, the first thing I do is go into the options, and remap all the controls.
I've noticed that around Quake2/Half-Life came out, default controls seemed to become more standardized and have been locked into the same scheme since.
I'm curious, was this because of Descent? I always invert my mouse (or look controls on console) because I first played flight sims and the inverted controls seem more natural to me.
I do the same. No clue why you'd do otherwise. CTRL is better for sprint.
...because not everyone's thumb to pinky wingspan is 1'2'', you smug gargantuan you.