The fighting looks like the same cheese bouncy combo shit DoA has always done. Where's the MMA reference coming from - not seeing it based on the trailer.
Glad to see DOA finally getting a proper sequel, (albeit in 2012)but this looks much slower than prior iterations. Hope the final game wont be like that..
DOA should not change its formula. It's easy to pick up an play, its fun to look at. So many fighters are obsessed with depth and play mechanics for the hardcore crowd. We don't need DOA to do that too.
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