Team Fortress 2: Halloween 2011

BobbyDigiBobbyDigi ? R U #Hats !TX Icrontian
edited October 2011 in Gaming

Comments

  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited October 2011
    Grats on your first article, Bobby!
  • PirateNinjaPirateNinja Icrontian
    edited October 2011
    Awesome first article! I had no idea, and now I'm extremely excited. I also noticed Steam is 5 mins away from finishing a 500+mb update ..
    Among other things listed:
    - Added a new item type that can accept user-applied decals. Take any image off your hard drive, put it on a stick, and then smash people with it! (See the Decal Tool in the store!)
    Meaning I am going to bonk you guys to death with a real HammerC*ck. I can't wait.
  • colacola part legend, part devil... all man Balls deep Icrontian
    edited October 2011
    Damn son, TF Tizzle tonight fo sho
  • trooster89trooster89 Are you from London? Icrontian
    edited October 2011
    Oh boy, Can't wait to check it out.
  • ScratchScratch Florida, USA
    edited October 2011
    Server is updated and fixed. Have at it!
  • RootWyrmRootWyrm Icrontian
    edited October 2011
    And now nobody can check it out because Valve pushed another patch.

    Things currently broken due to Valve:
    - Mann Store is offline.
    - Item Servers are frequently "unavailable."
    - Frequent "No Steam Login" errors dropping most players on servers
    - Load Outs are not saving properly
    - All load outs are lost if the game crashes; resets everything to stock

    Update for Oct 13 19:09
    - Fixed a problem with the Foster's Facade not correctly hiding the pyro's head.
    - Fixed a problem where loadouts would get reset under certain conditions if the item server couldn't be reached.
    - Fixed a common client crash when displaying items.
    - Items purchased from the store are no longer craftable.

    Emphasis mine. No idea what that last one means yet. Somebody failed at brevity perhaps.
  • BobbyDigiBobbyDigi ? R U #Hats ! TX Icrontian
    edited October 2011
    The drama around that second update is entertaining. Mostly this:
    Items purchased from the store are no longer craftable.

    What happened was Valve when they released the initial update made everything in the Mannco Store both craftable and will eventually become tradeable. This coupled with multiple hats being on sale for 74 cents the cheapest way ever to craft a random hat. Buy two cheap hats for $1.48, craft them together for the possibility of getting a hat worth up to $25 (Low numbered desirable new hats get this high, srsly). Before this the cheapest route was about $1.70 and even that is a stretch in today's market (Purchased 2 refined metals for 85 cents each then trade each refined for a craftable hat).

    So people purchased these hats in droves. Enough that 3 of the top 4 top selling items in the Mannco Store were these hats. Then Valved dropped the second update... Items purchased from the store are no longer craftable. Now everyone who purchased these hats (and had not crafted them yet) are "stuck" with these hats.

    The Steam Powered User Forum is in an uproar with allegations of Bait and Switch and demands that Valve do something about this.

    I didn't purchase anything, not a fuck was given this day.

    -Digi
  • PirateNinjaPirateNinja Icrontian
    edited October 2011
    That is loltastic news for a Friday. The pretend video game hat trading industry is in uproar.
    It sounds like an Onion news title, but it's the real deal.
  • pigflipperpigflipper The Forgotten Coast Icrontian
    edited October 2011
    BobbyDigi wrote:

    I didn't purchase anything, not a fuck was given this day.

    -Digi

    Amen.
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