Gamification experts take note: Valve is doing it right
primesuspect
Beepin n' BoopinDetroit, MI Icrontian
primesuspect
Beepin n' BoopinDetroit, MI Icrontian
Comments
I do however have to compliment Steams marketing they make me WANT to buy all these games just so I can get the holiday achievements.
...and then they put Sam and Max complete for 75% off...
Curse you Steam...
EDIT: WOAH 503 ERRORS EVERYWHERE!
GameBlade: EQ2's free to play version is extremely crippled and you would need to spend $20-$30 to get even close to the full experience.
KISMIF - keep it simple, make it fun;
KISS - keep it simple stupid.
They used those, and taught them to leader trainer TRAINERS (wood badge classes), who in turn passed them down to boy leaders via adult leaders and boy leader training classes. The boy leaders used to use them a lot, and understood them. Making something fun and easy to do draws folks who will spend money, I guess is the lesson. Boy's parents liked the morality values the Boy Scouts taught, and spent money to send boys with troops for activiites which were fun and educational for the boys. Valve is doing it with gaming, and Steam as a vehicle also makes sense.
If they allowed you to gift copies of the games you didn't want, that might be a lot cooler.
Think I'm going to grab a few of the on sale games today, anyone up for getting some holiday achievements?
If the coupons were a further discount off of the holiday price, I think they'd see more use.
I turned in my seven coal and got a copy of Saw. I was a little nervous after I found out @Winfrey crafted a coupon. Whew.
Either way. Got it