I need an MMO or game for class
GnomeQueen
The Lulz QueenMountain Dew Mouth Icrontian
Hello lovelies,
I'm taking a class right now where we have to do a case study on information overload. This can be any situation in which someone is bombarded by too much information at one time. The only thing I could think of was the overload that can come when you first join a very detailed game; an MMO, for example. I think it's easy to get overloaded when you're playing by yourself on a game you are very unfamiliar with.
For that reason, I need to pick out a game to play through a little bit and use for this class. I would prefer it to not be a game I've played before. I'd also like it if it were free, but I guess paying for a month or so of an MMO wouldn't be that bad.
Do you have any suggestions? Right now I was thinking Star Wars: The Old Republic, just because it's so gosh darn popular....
I'm taking a class right now where we have to do a case study on information overload. This can be any situation in which someone is bombarded by too much information at one time. The only thing I could think of was the overload that can come when you first join a very detailed game; an MMO, for example. I think it's easy to get overloaded when you're playing by yourself on a game you are very unfamiliar with.
For that reason, I need to pick out a game to play through a little bit and use for this class. I would prefer it to not be a game I've played before. I'd also like it if it were free, but I guess paying for a month or so of an MMO wouldn't be that bad.
Do you have any suggestions? Right now I was thinking Star Wars: The Old Republic, just because it's so gosh darn popular....
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Forsaken World and Star Trek online is F2P
Eve Online has a free trial. There's your animal.
On another note, I'd also wonder if you could study that subject better by looking at areas like telemarketing, call dispatch centers, or even 911 call centers. I know our local police are actually open to have tours and involvement of the public in what they do. You may be able to write them a proposal to study there, maybe with follow-up interviews with the operators.
Good luck and I'd actually like to know how whatever you do goes, and what your results are.
Because EVE is so complex for rookies, many large corporations (EVE's version of guilds) try to pull in rookies and train them in simple tasks so they can be most effective. There are a few guides out there that outline the concept. Check out this one [.pdf]:
http://cdn.goonfleet.com/newbies/newbieguide-final.pdf
I think you would enjoy this
or
http://www.nexon.net/games/#/vn
Yep, and that's the nice way of putting it.
I thought about doing Eve for a long time, but I decided eventually that I didn't want a game that was that well known for information overload; I wanted something that was a little newer. Also, honestly, I just didn't feel like playing Eve. Heh.
I decided to do Minecraft instead. So now, I need people to take a survey for me-- if you've played Minecraft or if you ever have. The survey is here:
https://docs.google.com/spreadsheet/viewform?formkey=dHJpR2VoMzlJNXdPRmZQdkszUTRQNkE6MQ
EDIT: fix't link -Tushon
Thank youu!!
Edit: Made an announcement thread on The Minecraft forum to get more Players Attn that may not see this thread.
I'm also going to toss up the idea for E.Y.E. Divine Cybermancy. I don't know if anyone else here has tried to play that game, but...woah. Great game, but woah.
You'll easily get enough material from Minecraft, but I would argue that it's less information overload and more information misplaced outside the game instead of inside. It's like getting a box of polystyrene pellets and being told to build a lego fort. It's not really an overload as much as a lack of information. E.Y.E. on the other hand...
Information overload is not - here's a stick now figure it out.
Information overload is - I heard of this site called Wikipedia - why don't you summarize it for me and I want it on my desk by tomorrow.
My take is that it's not that the game itself presenting overloads of information, it's the fact that there is a lot to take in to start out (and then evolve) knowing what you are doing (Which isn't in the spirit of Minecraft but that is a whole other thread).
It's simply the sheer amount of possibilities to be taken advantage of in the game, not only that but as Digi said there's just so much in the game that you have to consider when you're just starting that it can seem a little daunting.
I know that personally on the first day of IC's server restart I simply couldn't fathom what I had to do and that, if it wasn't for the directions of the other players (Thank you all very much by the way for answering all of my questions) I likely would've simply stopped playing because I couldn't at the time comprehend what to do there's just so much there.