Dead Space 2 doesn't even count as survival horror. It's hard to be scared when you're always tripping over ammo and can't take 5 steps without something blowing up in your face.
I think that what Ilriyas said was some what true, some what.
I think that it could still be scary if you can defend yourself but just not have nearly enough ammo or strength or what have you to kill the all or kill them at all.
My problem with games such as Metro 2033 and Deadspace 2 (And to an extent Silent Hill) was that you were capable of killing everything you encountered (Silent Hill did it a little better with limited ammo and scavenging for weapons)
Metro 2033 for example on the hardest difficulty (Ranger Hardcore) you would find maybe 5 rounds for your revolver but if you saved properly you could just buy 300 rounds of whatever once you reached the first station and the revolver was a one shot one kill anyways.
Deadspace 2 was silly because the walls were quite literally oozing ammunition.
Amnesia was amazing because your only defence was literally running for your life. I never finished it because I was basically frozen with fear once I hit the torture chamber at every creak and moan of the rooms.
Actually never mind I just found a game that is ABSOLUTELY terrifying even when you have firearms (And grenades)
STALKER Call of Pripyat, yes you have guns but against the mutants and poltergeists you may as well be shouting at them and giving them the finger.
Never ever go outside at night in that game unless your sanity can tolerate constant growls and howls and the fear of getting your brain sucked out through your spine.
Good reminder, I forgot about the Stalker games. Never played those.
Oh they're absolutely brilliant, I know many people who complain about the outdated graphics (I've even heard some make the claim that, because they're as outdated as they are for the release year it's obviously a bad game) and the fact that to get artifacts you have to go on a 'scavenger hunt' honestly the artifact hunting is one of the best parts of the game, not only do you get cool bonuses and/or gratuitous amounts of cash (Gratuitous until act 2 at least) but you get to dodge what is probably the one thing that sets STALKER apart from other post-apocalyptic/sandbox games: anomalies. (I don't want to spoil any of them it's always best to surprise yourself in game)
JBoogalooThis too shall pass...Alexandria, VAIcrontian
As a HUGE fan of horror I am really looking forward to something like this that will "push the limits of fear and exhilaration", so they say. I love watching/playing horror genre movies/games in the dark and making it as creepy as possible (no point if it's done with lights and people around). I can't wait to see how well this stands up.
Shadow of Chernobyl is alright but I'd definitely recommend just playing Call of Pripyat, the story line up to that point is all explained in the intro and all the major problems that existed in the first few games were addressed by the developer.
Not only that but Call of Pripyat has a fan made 'complete' mod which effectively replaces the standard graphics with HD rehashes of the standard. (That and the game itself adds in a bunch of new artifacts that bring a new level of variety to the game.)
Comments
Best survival horror game I ever played was Fatal Frame. Take on the horrors armed only with a camera pure brilliance.
I think that it could still be scary if you can defend yourself but just not have nearly enough ammo or strength or what have you to kill the all or kill them at all.
Metro 2033 for example on the hardest difficulty (Ranger Hardcore) you would find maybe 5 rounds for your revolver but if you saved properly you could just buy 300 rounds of whatever once you reached the first station and the revolver was a one shot one kill anyways.
Deadspace 2 was silly because the walls were quite literally oozing ammunition.
Amnesia was amazing because your only defence was literally running for your life. I never finished it because I was basically frozen with fear once I hit the torture chamber at every creak and moan of the rooms.
OH GOD PLEASE DON'T LOOK HERE - The Game
STALKER Call of Pripyat, yes you have guns but against the mutants and poltergeists you may as well be shouting at them and giving them the finger.
Never ever go outside at night in that game unless your sanity can tolerate constant growls and howls and the fear of getting your brain sucked out through your spine.
I love watching/playing horror genre movies/games in the dark and making it as creepy as possible (no point if it's done with lights and people around). I can't wait to see how well this stands up.
Not only that but Call of Pripyat has a fan made 'complete' mod which effectively replaces the standard graphics with HD rehashes of the standard. (That and the game itself adds in a bunch of new artifacts that bring a new level of variety to the game.)