toggle menu
Icrontic
Categories
Discussions
Best of Icrontic
Sign In
·
Register
Sign In
·
Register
Categories
Discussions
Activity
Best of Icrontic
Sign In
·
Register
×
Home
›
Gaming
Discussion
Video game design: Anti-rewards
Title
Author
Category
(All)
Announcements
Gaming
Team Fortress 2
World of Warcraft
Minecraft
Civilization
Backlog of Shame
Science & Tech
Hardware
Internet & Media
Lifestyle
Movies & TV
Music
Style
Food & Drink
Fitness
Home & Auto
Community
Events
Trading Post
Folding@Home
search subcategories
search archived
Tags
What to search
discussions
comments
polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Video game design: Anti-rewards
Starman
Icrontian
July 2012
edited July 2012
in
Gaming
Video game design: Anti-rewards
0
Comments
Lincoln
Owner
Detroit
Icrontian
July 2012
Awesome article!
0
Thrax
🐌
Austin, TX
Icrontian
July 2012
Excellent original content for Icrontic. More like this, plsthx.
0
BHHammy
Somewhere in Hell
Icrontian
July 2012
This is one of the EXACT reasons why I don't play the Megaman Zero series. The games are hard -enough-, why throw in a dick move like that?
0
Theironhand
Centerline, Michigan
Icrontian
July 2012
Nice article!
0
Starman
Icrontian
July 2012
Thanks. I intend to do more along this line. I'm thinking of doing forced stealth sequences next, but it's a bit harder to write.
0
Sign In
or
Register
to comment.
Comments