The controversial PC version of Darksiders II reviewed
primesuspect
Beepin n' BoopinDetroit, MI Icrontian
primesuspect
Beepin n' BoopinDetroit, MI Icrontian
Comments
Did you even try to play with keyboard/mouse? Not only is the key rebind system "unintuitive", it outright does not work. Some keys are not remappable, some keys insist on conflicting with other keys even after you rebind them. Camera control is horrible. Mouse keys getting stuck after working with menus.
It might be a fun game and i believe it is, but so far i dont want to torture myself with it. Good working games adapt to different user setups, bad games force you to adapt to theirs and i dont have the will to do it.
Sure maybe one or two of the keys would be better moved around but I've played games with far worse binding mechanics (Despite my love I'm going to cite Thief: The Dark Project, some of the bindings were just awful and changing them always proved to be a pain) but they work and, again you get used to them.
Without sounding rude, why do you play with ESDF? The standard is WASD, as most games come out of the gate and AKAIK they've never been unsuited to being the standard bindings for any first or third person game.
This is a game that I would definitely buy, regardless of the 'shaky launch' if not for the fact that I've already bought Sleeping Dogs and CSGO.
The keybinding is buggy as hell. Agreed. Definitely broken.
It's too bad this game fell flat - it could have been great.
I guess people just have low standards.
So, what happened? How could a nicely done PC controls in the first game became such a horrid mess in this sequel?
Personally, I believe I would enjoy this game despite the flaws, cause that is what I do. I persevere and make the most out of it. 99% of the time I enjoy the game. If I can thoroughly enjoy a "bug ridden" game like Skyrim was at first, (I think I got lucky on that. I had very few bugs and I mod the !@#$ out of it so it's even extra buggy. Not to mention how all the resolutions were drug down on that even with the official texture pack.) Then an arguably broken UI and some minor graphic issues won't be a problem to me.
You might also argue that luck plays a part in it since some people just don't' get the bugs that everyone else has.
In the end, I just hope you feel content and confident in that you have correctly chosen your path of what a "game" is. In the end you will find the games you like. If this isn't one, then it isn't one. Move on and let those who are happy be happy.
The platforming is also fun, if fairly standard in these post-Prince Of Persia days.
I agree with the reviewer on this point: This game should be played with a controller. I've had no problems at all controlling Death.
My biggest gripe about this game is the UI. Here the controls are annoying, but that's inconsequential in the long run.
Finally, I've had no problem increasing the graphics quality using my Nvidia control panel. It's slightly annoying to have to do this outside of the game, whatever.
What I care about most is gameplay, and this game delivers.
More patch notes at Darksiders community forums.
And to those adding to the negative energy, I do understand where you're coming from, but even the best game ever made is going to have things that could have been done better. A game that is ported from console will always suffer from some critical design issues, and either you deal with them or you play it on the console. Just like if you build an SUV off the same frame and innards of a car, it's going to gain some of the utility, but even if it was the best car in the world it will still never quite be a Jeep.
And for the record, Prime never called anyone an entitled twat. Constructive criticism is one thing, but the sort of stuff he's talking about isn't constructive. If you don't think the game deserves an award, that's perfectly fair. Reviewers are people, not mechanical quantitative quality adding machines. This game obviously moved Prime enough to warrant it. I couldn't give a fair opinion without playing it, so I won't give one at all.
Finally, mad props to THQ for addressing the concerns. Even if things don't get fixed 100% like the PC gaming community would like, it shows some integrity they're admitting the problems and at least trying to solve them. Anyone who doesn't understand how that could be difficult (and how these difficulties could arise) has likely never worked in a large, bureaucratic, corporate environment.
Good quality review. I'm more interested now in checking this one out than before I read it.
If it's on PC, I -have- to be able to turn certain things off. A lack of a config file, no matter how good the game is, pretty much sinks the whole ship for me. I don't care about having MORE eye-candy, I care more about being able to actually play the game.
I probably should just start expecting this from THQ with the PC stuff, really. Saints Row 3 just won't stay stable for me, but at least Darksiders 2 ain't a shooter, so I can actually play -that- on a console.
I know folks are complaining about not being able to have their extra-flashy stuff on PC, but what about the opposite end of the spectrum? Folks who have average machines and just want to play with a decent framerate? Most folks don't talk about that end of it since most PC gamers just turn up their noses and say "get a better machine, noob". I don't think that should -ever- be an excuse for cutting folks out of options, or (in the case or SR3) excuse shoddy optimization issues.
Still, if they want to make a decent case for me getting it on console, I've got the option. So I'll be taking advantage of it. The Darksiders series, both 1 and 2, deserve some real love for what they are.
Besides, I was going to play it with a 360 controller, anyway.