Requit's Running Rant
Requit
That one guySomewhere over there, I don't know Icrontian
I see no reason not to play with this. I recently purchased my first Windows computer in years and can finally play all the games I've added to my Steam library over that time, most of them from the Humble Bundle. Now instead of jumping around and playing all the random games I have, I now have a purpose! They are, as follows:
Amnesia
The Basement Collection
Bastion
-The Binding of Issac
-Braid
-Cave Story+
-Closure
-Company of Heros and expansions
-Company of Heros 2
-Darksiders
-Darksiders 2
-Dungeon Defenders
-FTL
-Legend of Grimrock
-Limbo
-Lone Survivor
-Metro 2033
-Offspring Fling
-Portal 2
-Psychonaughts
-Red Faction
-Saints Row 2
-Saints Row 3
-Shank 2
-Snapshot
-Super Meat Boy
-Superbrothers: Sword and Sorcery
-Team Fortress 2
-Titan Quest
-Tribes Ascend
-Warhammer 40,000.
Amnesia
The Basement Collection
Bastion
-The Binding of Issac
-Braid
-Cave Story+
-Closure
-Company of Heros and expansions
-Company of Heros 2
-Darksiders
-Darksiders 2
-Dungeon Defenders
-FTL
-Legend of Grimrock
-Limbo
-Lone Survivor
-Metro 2033
-Offspring Fling
-Portal 2
-Psychonaughts
-Red Faction
-Saints Row 2
-Saints Row 3
-Shank 2
-Snapshot
-Super Meat Boy
-Superbrothers: Sword and Sorcery
-Team Fortress 2
-Titan Quest
-Tribes Ascend
-Warhammer 40,000.
2
Comments
You see better here than you ever do in the game.
I keep waiting to get scared, but the camera shaking randomly and an echoy roar every now and then simply isn't cutting it. Any moster you do see is just waddles away. It's like being a banana in a shark tank. And no matter what you do, you can't catch up with the buggers. You sprint after them and by the time your slow ass gets there they've hobbled away. And those water monsters I keep hearing about? You can't see them. In my mind, being hit by something you can't see isn't scary, it's irritating.
The audio's annoying too. Whenever you get to a dark place (and there's a ton of those) the only thing you can hear is the sound of someone sliding jello through their dentures. If I wanted to have that sound molest my eardrum, I'd visit my grandparents more.
This is what I've had to listen to for the past hour.
In fact, the only reason to use any of the lamp oil or tinderboxes is to avoid hearing that sound. When your sanity gets too low, you pass out. Only to get up a second later, mentally healed and ready to go. Hopefully it gets better.
And thusly armed, I begin my assault upon Alexander.
It's time to eat Falafel and kick ass.
Amnesia. My first game of this challenge.
Pros: The engine was great. Excellent physics, and throwing stuff around was a blast.
The graphics were great. They really worked with the story, the lighting worked like a charm.
The story, while incredibly slow and boring at first, picked up at the end (around Agrippa's introduction) and actually became pretty interesting.
Cons: The background music was dull and listless. The atmospheric sounds weren't any better. The music also had an annoying habit of announcing whenever a monster was near, making it far too easy to avoid them.
The monsters were very slow and easy to outrun, except for Beast Monster, or BM for short. Their vision was incredibly limited. And if you carried a dresser drawer around with you, they wouldn't even give chase to you. I literally beat one of them over the head with the drawer and it just hobbled away. The moment I dropped the drawer, though, it gave chase. That leads me to believe it was a debugging thing they forgot to take out in the final release.
Overall, I wouldn't recommended the game. I would, however, be very interested in another game built on the same engine, just not by the same people. Apparently, that's what the sequel is supposedly promising, judging from the 10 minutes of research I did on the topic.
On to my second item, The Basement Collection.
And we have The Basement Collection completed.
See, I have no idea what constitutes as "beating" this game, so I settled for unlocking everything.
I can remember playing most of these when they hit newgrounds years ago. Meatboy sucked just as much as it did then, Aether was just as simple. Time Fcuk was fun, even if it tried far too hard to be deep. Spewer was entertaining, and Triachnid wasn't. Grey Matter and AVGN (?) were a good time killer. The comics and extra images ranged from being funny to downright creepy.
Off I go to Bastion!
Joseph's Amazing Technicolor Dreamcoat has nothing on the hues in this game.
That is a lot of empty map.
Can I just take a moment to say that this is a great game mechanic? It dynamically allows the user to change difficulty at will, and rewards them for doing so!
Tell me your secrets, dirt.
Another survivor!
One big, happy and somewhat dysfunctional family.
This is the best loadout in the game, bar none.
Wow. Just wow. This game is amazing, is what it is. It sucked me into the story, the gameplay was fluid, the colors were vibrant... There were so many little things that were added to just make this game great. The weapons customization was perfect. The constant narration made it feel like you were playing a book, and the guy's voice... I could listen to it all day. The levels were different enough that the constant "go get this so you can go get more of this" didn't become monotamous. The difficulty scaled well, and you could increase the challenge (and rewards) whenever you wanted. The music and narration sent chills down my spine on three separate occasions. And that ending actually caused my hardened heart to stir, if only for a moment. This game, man. 10/10. I'm playing it again, and soon.
Off to The Binding of Issac. I played the demo a while ago and didn't quite care for it, so I'm approaching this one with apprehension.
When you get to SR2, if you need a co-op partner, let me know. I freaking love that game, but my characters are all on the 360.
Still nowhere near beating The Binding of Issac, and it's really grating on me. I love games of skill, and I have no problem with games including a chance element.
But when you're completely dependent on luck to get to the new area, all the fun gets sucked out.
Granted, there will always be an element of luck. But the better your skill, the less that will matter.
Got to the Depths 2 and started looking for Mom's dungeon. Found the treasure room, unlocked it. Inside was a teleporter. Picked it up and used it, and it took me to a room with a guy saying "I AM ERROR" and a bunch of pills on the floor. I pop them all and go to make use of the ladder, and it takes me to an entirely new floor.
All I could think of was
My review of the game? These guys have some serious mother issues.
Technically, I got past mom so I'm counting it as a victory. Off to the next game, Braid.
Anyway, did some research. Apparently Mom isn't the final boss like I thought, but only the fifth boss. Who knew?
Guess it's back to Issac.
Then we'll talk
He's a jerk.
As for TBOI, I've managed to get into Mom's room twice and each time have been thoroughly trounced. So that's progress, at least.
200 deaths.
4 characters unlocked.
Still haven't killed mom.
I need a drink.
1: Denial
"Yeah, I can play this game. Shouldn't take long. Few hours at most, right?"
2: Anger
"Bullshit. BULLSHIT. That shot was like six feet above my head! I hate you, Duke of Flies! Go die in a pit of feces, Gurdy!"
3:Bargaining
"Hey, uh... Due to a technicality, I got passed Mom. Can I be let out of this nightmare? Please?"
4: Depression
"This... This is the only game I'll ever be able to play for the rest of my life. There's no way through it. There's no way around it. This is the end."
5: Acceptance
"Yeah, this game actually isn't bad. Losing is fun, right? Check out this crossover fanart I drew!"
In all seriousness, screw this freaking game.
Amnesia: The Dark DescentAssassin's Creed IIAssassin's Creed Brotherhood
Assassin's Creed Revelations
BastionBeat Hazard
The Binding of Isaac
Braid
Cave Story+
Closure
Company of Heroes
Company of Heroes: Opposing Fronts
Company of Heroes: Tales of Valor
Crayon Physics Deluxe
Darksiders
Darksiders II
Dear EstherDungeon Defenders
Dynamite Jack
FTL: Faster Than Light
Garry's Mod
Legend of Grimrock
LIMBOLone Survivor
Metro 2033
Natural Selection 2
NightSky
Offspring Fling!
Portal 2Psychonauts
R.U.S.E
Red Faction: Armageddon
Saints Row 2
Saints Row: The ThirdShank 2
Snapshot
Solar 2
Splice
Superbrothers: Sword & Sworcery EP
Super Hexagon
Super Meat Boy
Team Fortress 2
Terraria
The Basement CollectionThe Witcher 2: Assassins of Kings Enhanced Edition
The Witcher: Enhanced Edition
Titan Quest
Tribes: Ascend
Warhammer 40,000: Dawn of War - Game of the Year Edition
8/53 completed.
Anyway, due to me still exploiting loopholes, I've got games I can actually make visible progress on.
Off to start Assassin's Creed: Brotherhood.
Point is, I'm pretty sure I'm the number one authority on The Binding of Isaac around here and beating Mom's Heart once is sufficient. It might seem hard but trust me, the amount of pain I'm sparing you from by calling it good at that point is immeasurable and I can promise you that moment comes when you're down to one heart and dodging shit like mad while bombs are flying all around you and enemies are spawning in your face while you finally chip away the last bit of health that boss has it's going to feel damn good.
Send me a message sometime when you're playing it if I'm around. I can probably give you some advice about what items to go for or pass on and some other stuff.
First, you kill some people.
Then you kill some people.
Then you kill that person's friends.
And then you can push people into the water and kill them.
Or climb on the rooftop and kill the crossbow snipers who reload way faster than they should be physically able to.
The time I've got for games is going to be slimming down even more for the next few months, so it's probably going to take me even longer to beat my next in line, Beat Hazard, a game which will require 10 hours before I can call it complete. Guess I'm going to have to start getting some decent Rock Operas so I can beat the game with 8 songs instead of 400.
At the cost of 50 hours, countless tears, and at least two complete emotional breakdowns, I managed to beat Mom. Sweet merciful Zeus. Maggie + Habit + Battery = Unbeatable combo, literally. Each hit I took made it possible to heal an entire heart in one go. And Mom? She crumbled under the might of my mighty Bible. Though tears obscured my vision, I had enough of my wits about me to take a screencap of the victory so I could more fully appreciate it later. Imagine my surprise when I cleared my eyes and opened up the file to see this:
You win this round, @Canti...
Anyway, Mom's dead and I never have to open Isaac again. It's been a good day.
(Nice work. Be proud, move on.)
It's caused me to rethink my approach here. Should I stop buying games? Probably. Will I stop buying games? Sure, until the next steam sale. Or indie bundle. Or new release. Or old release that looks cool. Or friend that says "hey get this game and let's play it together."
So instead of viewing overcoming my backlog as an obtainable goal, like getting my degree or learning how to tie my shoes, I'm going to view it as an abstract goal, like becoming a better person or finding love.
Here's what I'm going to do. I'm going to open every game on my list and give it a solid hour of uninterrupted and undivided attention. I will notate what I think, and put it into one of 3 groups. The first group will contain games that caught my interest and entertained me. The second list will contain games that are OK, but lacking any particular hooks. The third shall be known as the Games of the Damned. They're games that I will never open again for whatever reason, regardless of whether it's glitches, bad controls, bad story, bad gameplay, whatever.
Personally, I play games because I love stories and I love fun. If a game isn't fun and it has a bad story, I won't play it. There's no point in doing something you hate. Life's too short. So I will be making active use of the "Games of the Damned" list. However, in order to keep me from abusing it, for every game I label as unplayable I will donate $10 to Child's Play so that my my poor purchasing habits will help bored kids in hospitals.
Once I have the games sorted, I'll start playing the games that were OK, but didn't really draw me in. I will play them until I reach the point of completion, be it beating the game or deciding to dump it into the Damned pile. Every time I complete two OK games, I'll open up a game that really interested me and play it until I'm done with it. Hopefully this way I'll be able to make some headway. (Yes, I realized I just implemented a "pay to win" strategy for beating my own backlog)