Characters earn XP when they make new, interesting discoveries (not from killing things, although combat is often necessary to make discoveries and accomplish missions). They also earn XP when the GM “intrudes” on the action of the game to introduce new complications. Lastly, players have the ability to award XP to other players for great ideas, useful actions, or other reasons.
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midga"There's so much hot dog in Rome" ~digi(> ^.(> O_o)>Icrontian
I'm gonna be reading through the book soonish. No idea if/when I'll get a chance to try it out, though =/
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