SoO Guide / Strats Thread
Hydrar
Columbia, MD Icrontian
While prepping for this week's raid, I found a decent "cheat sheet" for the SoO bosses. It's for Normal, but everything applies to Flexible.
I think a 5 minute review of this material, plus the LFR experience most of you have will make Sunday more successful.
http://imgur.com/a/gU5r6
The strats (for the first few bosses at least) are exactly how I'd run them anyway.
I think a 5 minute review of this material, plus the LFR experience most of you have will make Sunday more successful.
http://imgur.com/a/gU5r6
The strats (for the first few bosses at least) are exactly how I'd run them anyway.
3
Comments
Anyway, I volunteered for this first raid, and I'd be happy to lead future raids, but my no means intend to monopolize raid leading.
Some strats that worked well / improvements:
Immerseus: we should spend a minute before the pull to ensure we have good heals coverage. I think we can all stay to half the circle, then spread out during split. You can't run through the boss, but you do have a good 5 seconds to spread out during the phase change.
Protectors: Can't think of anything I'd change.
Norushen: Worked well: having someone call out when they were going to soak the orb.
Sha: Worked well: using the "move on nameplates" idea for Self Reflection.
In general: respeccing / glyphing is cheap. I think for fights with lots of AoE, it would be best to take a minute to respec into a better AoE setup, vs many wipes. Changing talents/glyphs to help us out is worth it.
DPS: It wouldn't hurt to spend a few minutes in front of a Raid Dummy working on rotation. Just 10 minutes this week plus some reading on rotations would help a ton, I think.
Any other strat comments?
The boss casts self reflections on up to five raid members... per tier of pride. In addition, he casts self reflection in waves one second apart, such that:
0s after self reflection cast: up to 5 reflections, cast on anyone between 0-24 pride.
1s after cast: up to 5 MORE reflections, cast on anyone between 25-49 pride.
2s after cast: up to 5 MORE reflections, cast on anyone between 50-74 pride.
3s after cast: you get the idea.
That means this nameplate thing only works while everyone in the raid is below 25 pride... otherwise if you're above 25, spreading out after seeing the nameplate will just dump your reflection outside the group. Also, having multiple people spanning multiple pride tiers results in more adds. I don't think there's any way around that one - RNG will force pride on people.
I saw one raid do it kind of cute... everyone stacked as tightly as humanly possible and every time they saw NEW nameplates, they all scooted forward like three yards - for a total of four scoots. Then, they had an OT pick up the adds and AOE'd them down. II'm not sure how we could get an OT to tank adds and still have them available for prison, though, it would necessitate a lock gate for prisons, a designated dps to deal with the far prison, and a two designated backup dps to handle if the normal prisonbreakers got caught. That sounds more difficult by far.
I've also seen a raid simply spread into a loose cluster for the entire fight and have everyone focus on their own positioning. I don't think I like that too much, but it's an option.
So, I would suggest one of two modifications to the strategy:
1. if we COULD get an OT to tank adds, it would eliminate the need to have them all spawn in the same place... we could just have everyone scatter willy-nilly for self reflections and keep moving until they were all up, then have the raid stack back up while the OT and ranged brought them in for AOE. I'd also be able to quit BoPping the warlock.
2. If we CAN'T get an OT to tank adds, we could use personal responsibility - you scatter on the first nameplate, then immediately re-stack ONLY if you're below 25 pride. If you are above 25 pride, run around very CLOSE to the group until all your reflections are out. I think this is one we can handle, though we'll need very quick dps switching to the adds and very high heals during the unleashed phase (when we're likely to have well more than 5 adds on non-tank players).
I really need to re-glyph. For a 600 inscriptionist, I have a very sad selection of mage glyphs. I've been hoping to learn the ones I need, but I guess I'll just have to hit the AH when I actually have some gold. I also need gems, but I'm a bit wary when I'm switching gear as quickly as I have been...