Absolutely love TRPGs, I think my system collection is up to something like 30 different game systems at this point.
Always awesome when more people start playing TRPGs, wish I could play with you guys! The amount of individuals interested in playing TRPGs in Toronto I know of is an incredibly small number.
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TeramonaConsulting Tea Specialist Best Coast! Icrontian
This was a lot of fun. I've been wanting to play forever, and I was super lucky to find a group that is playful and enthusiastic. I've watched a group before who was... well, they were they lamest. Any time Dan tried to infuse any humor or creativity in to it they shut him down.
@Drasnor, Yeah! If you're actually interested, we're playing again this Saturday the 19th. Dan wasn't there the first time, but he's going to be jumping in, too.
I don't think I have any plans for the 19th; what's the venue? Are we rolling scores or doing point buy?
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TeramonaConsulting Tea Specialist Best Coast! Icrontian
... I don't know what either of those things mean. I'll ask the DM. The venue is actually Tom and Linda's. They were at our last party, so you met them. Very cool people. They live within walking distance to us, so you can probably just come here and we'll all walk there together, because the parking situation is kind of a nightmare over there.
It's funny you write this as I literally just started a DnD campaign today as a DM. It's my first time as a DM and it's only my third time having played a DnD game.
I hate to say it, but I don't think my group is going to work out. We've got one guy who's been a long time player, another who is treating everything like it's a joke and isn't showing much in the way of interest, the third wants to "power level", and the fourth has never played a day in her life. I'm hoping we can move past these problems.
3.5 is a massive pile of convoluted bloated junk. The system is ok, but the massive flooding of random barely regulated content created a basically completely broken system. If you have a very well-versed DM that can house rule everything to be reasonable it's ok, otherwise I highly recommend pathfinder. Similar to 3.5, but cleaned up a lot of mechanics to make more sense, and most importantly threw all the content out the window to make a streamlined, sensible, balanced set of content (there are of course SOME exceptions).
4e has a very different problem set. While some people really hate it, I personally enjoyed the combat and technical aspect of it quite a lot once you got a few levels in, and especially higher end levels like 10+ (early on, 4e is even more boring than other d&d editions since you basically just spam your at-will every single round). The main issue is everything else. The spells, feats, and class features (every class can have many sets of features in pathfinder, replacing certain features with alternative options) add a lot not only to combat options/variety, but also adds a TON to out of combat. The general "skill encounter" idea in 4e pales in comparison to the kind of stuff you can do while "out of combat" in pathfinder, adding a lot to the feel and immersiveness of the story. You can just do more things in pathfinder (or 3.5 even), making things more free form.
That said, I have played and enjoyed all 3 quite a lot, since in reality d&d is all about the people you're playing with.
4E is a really good starter set, even more so if you have had no experience at all with DnD. It changed a lot from 3.5 and most of the players I knew had played prior to 4E and trying to get them to swap was difficult.
It was really surprising how much they simplified, and how much more complicated that actually made the game when you were used to a certain way of playing.
I am looking forward to some updates each week to see what you think as the game progresses.
For all it's issues 3.5 is definitely my preferred D&D system, Vancian Magic and the like are all fascinating, I never really got behind daily spells and what not I'm not a fan of the MMO-y feel I get from it.
The fluff is the biggest part that irritates me though, it's just something about a Bard casting spells with a wand instead of a lute that irks me.
That said it's really difficult to switch systems when you've played one since Middle School, convincing people to give both Cyberpunk and Shadowrun a try over D&D was almost impossible (But totally worth it)
Plugging 13th Age, from my experience with the system and the reviews associated with it it's actually managed to do what 3.5 couldn't and Pathfinder only partially got right. (And what I feel 4e fails at in terms of fluff or lore.)
It made martial characters work on par with casters without seeming unnatural or ill thought out, it also made a massive number or rules changes which, imo just make for awesome really easy-to-learn play.
Comments
Can I play with you?
I so miss DnD, though back when I was playing, going topless and putting wooden clothes pins on our nipples was par for the course.
That looks like Medieval Battletech 4th edition?
That is indeed 4th Edition.
Absolutely love TRPGs, I think my system collection is up to something like 30 different game systems at this point.
Always awesome when more people start playing TRPGs, wish I could play with you guys! The amount of individuals interested in playing TRPGs in Toronto I know of is an incredibly small number.
This was a lot of fun. I've been wanting to play forever, and I was super lucky to find a group that is playful and enthusiastic. I've watched a group before who was... well, they were they lamest. Any time Dan tried to infuse any humor or creativity in to it they shut him down.
@Drasnor, Yeah! If you're actually interested, we're playing again this Saturday the 19th. Dan wasn't there the first time, but he's going to be jumping in, too.
I don't think I have any plans for the 19th; what's the venue? Are we rolling scores or doing point buy?
... I don't know what either of those things mean. I'll ask the DM. The venue is actually Tom and Linda's. They were at our last party, so you met them. Very cool people. They live within walking distance to us, so you can probably just come here and we'll all walk there together, because the parking situation is kind of a nightmare over there.
(The photo is mine, and yes, it's D&D 4E)
It's funny you write this as I literally just started a DnD campaign today as a DM. It's my first time as a DM and it's only my third time having played a DnD game.
I hate to say it, but I don't think my group is going to work out. We've got one guy who's been a long time player, another who is treating everything like it's a joke and isn't showing much in the way of interest, the third wants to "power level", and the fourth has never played a day in her life. I'm hoping we can move past these problems.
3.5 is a massive pile of convoluted bloated junk. The system is ok, but the massive flooding of random barely regulated content created a basically completely broken system. If you have a very well-versed DM that can house rule everything to be reasonable it's ok, otherwise I highly recommend pathfinder. Similar to 3.5, but cleaned up a lot of mechanics to make more sense, and most importantly threw all the content out the window to make a streamlined, sensible, balanced set of content (there are of course SOME exceptions).
4e has a very different problem set. While some people really hate it, I personally enjoyed the combat and technical aspect of it quite a lot once you got a few levels in, and especially higher end levels like 10+ (early on, 4e is even more boring than other d&d editions since you basically just spam your at-will every single round). The main issue is everything else. The spells, feats, and class features (every class can have many sets of features in pathfinder, replacing certain features with alternative options) add a lot not only to combat options/variety, but also adds a TON to out of combat. The general "skill encounter" idea in 4e pales in comparison to the kind of stuff you can do while "out of combat" in pathfinder, adding a lot to the feel and immersiveness of the story. You can just do more things in pathfinder (or 3.5 even), making things more free form.
That said, I have played and enjoyed all 3 quite a lot, since in reality d&d is all about the people you're playing with.
4E is a really good starter set, even more so if you have had no experience at all with DnD. It changed a lot from 3.5 and most of the players I knew had played prior to 4E and trying to get them to swap was difficult.
It was really surprising how much they simplified, and how much more complicated that actually made the game when you were used to a certain way of playing.
I am looking forward to some updates each week to see what you think as the game progresses.
I really enjoy 4E. I think it's a great system.
I've never been a fan of 4E.
For all it's issues 3.5 is definitely my preferred D&D system, Vancian Magic and the like are all fascinating, I never really got behind daily spells and what not I'm not a fan of the MMO-y feel I get from it.
The fluff is the biggest part that irritates me though, it's just something about a Bard casting spells with a wand instead of a lute that irks me.
That said it's really difficult to switch systems when you've played one since Middle School, convincing people to give both Cyberpunk and Shadowrun a try over D&D was almost impossible (But totally worth it)
I miss Sunday night IC D&D. My wife still occasionally will ask me if I have a game on Sunday night and it gives me the sads... :-(
Obligatory Pathfinder post.
Hey, if your group switches to Pathfinder or 3.5, I know of a sweet setting you could use.
Plugging 13th Age, from my experience with the system and the reviews associated with it it's actually managed to do what 3.5 couldn't and Pathfinder only partially got right. (And what I feel 4e fails at in terms of fluff or lore.)
It made martial characters work on par with casters without seeming unnatural or ill thought out, it also made a massive number or rules changes which, imo just make for awesome really easy-to-learn play.
http://www.pelgranepress.com/?p=9764
Preeeeetty sure we're playing a heavily modded version of the first edition.
Ah, so Fifth Edition
I've heard a lot of good things about D&D Next, but I haven't taken a close look yet. Seems like it could be pretty cool.
I signed up for the playtest of DnD5, it was only a glimpse of the artificer, but it looked stupid.
Is that how it works?
By all accounts, they went back to their roots and started from 1E to build 5E (AKA D & D Next).
IT'S DEEEEEEE AND DEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!
If you're playing 1E and you're level 1 I have but one critical piece of advice.
Never attack a housecat, or any kind of domesticated animal for that matter.
That's okay, Ily. I watched a very informative movie.
I got this.
Ive never even thought of playing, Hmm might look into it now
Love the original Advanced Dungeon & Dragons - many great times were had.