For me, Terraria is a shopping list of features Minecraft should seriously consider adding to remain relevant.
While I understand Minecraft leans more towards sandbox, and Terraria towards adventure, Minecraft suffers terribly from "I'm out of things to do." If you've seen some creatures, ridden a minecart and built a house, there's nothing left.
Minecraft is in dire need of a content patch, and Terraria has all the neat weapons, NPCs, critters and biomes that would go a long way to adding that much-needed replayability.
Hell, adding an "adventure mode" to Minecraft that follows in Terraria's footsteps would be a huge win. Being able to perform mini quests for boss battles, new weapons or dangerous new environments would be incredible.
I got very bored with Terraria after 14 hours. If they make some DLC maybe I'll get back in to it, but the outlook is gloomy. Minecraft, although I don't play now, I managed to probably put in 30 hours because it was more inviting. It was more fun to build in a big 3d environment. I don't want to build an epic 2d Terraria house made out of little bricks that are hard to see (even using the full resolution hack).
That being said, I would probably still play Minecraft if it had Terraria's character transplanting. IMHO the games need to merge with their best qualities. Then we would have a long term winner (for me).
I haven't been able to make the jump to try Terraria quite yet. I am still enjoying Minecraft, despite a few personal issues I have with it, the largest issue being that I'd really like to see more content added to Minecraft. More blocks, more incentives to do outrageous things. I'd love if the fantastic ideas the Mo Creatures addon were officially implemented and worked on Multiplayer. I digress.
I do have a friend who is raving about Terraria, and wants everyone to try it. However it's going to take more than is currently on offer from this game to get me to shell out money, at least until/unless Minecraft stops hitting the right spots for me, so to speak.
Damn, I need to get some money together and buy this. I've heard some pretty great praise about it and I have a friend on Steam who has logged about 100 hours on it and I trust his opinion.
I find it weird how Terraria is probably the most popular Minecraft clone yet it's gameplay is almost identical, just with a dimension shed.
I'm glad that mojang finally has some competition, now both companies will release updates/DLC/patches more frequently.. I'm not saying one game is better than the other, because both of the developers are listening to the community and actually care about their customers.
So its not a 'bad' competition its just a little motal to keep working
Damn, I need to get some money together and buy this. I've heard some pretty great praise about it and I have a friend on Steam who has logged about 100 hours on it and I trust his opinion.
I find it weird how Terraria is probably the most popular Minecraft clone yet it's gameplay is almost identical, just with a dimension shed.
It's only identical at a mechanical level, from a practical perspective, the difference is night and day. The need and desire to build in Terraria goes only as far as the need to build shelters for NPCs, whereas building is really the only objective in Minecraft.
Minecraft also seriously lacks in late-game replayability. If you've seen a zombie, farmed some diamond and built a house, you've done all there is to do. In Terraria, however, there is an obvious progression from the beginning to the "end" of the game: better weapons, better armor, dungeon crawling, rare items, useful biomes, etc.
Minecraft is a sandbox builder with a modicum of adventure elements. Terraria is an adventure game with a modicum of sandbox elements.
Thrax, your last comment, paired with some Youtube, "Let's play" videos has convinced me to give the game a try.
Off to go launch it for the first try...
Comments
While I understand Minecraft leans more towards sandbox, and Terraria towards adventure, Minecraft suffers terribly from "I'm out of things to do." If you've seen some creatures, ridden a minecart and built a house, there's nothing left.
Minecraft is in dire need of a content patch, and Terraria has all the neat weapons, NPCs, critters and biomes that would go a long way to adding that much-needed replayability.
Hell, adding an "adventure mode" to Minecraft that follows in Terraria's footsteps would be a huge win. Being able to perform mini quests for boss battles, new weapons or dangerous new environments would be incredible.
That being said, I would probably still play Minecraft if it had Terraria's character transplanting. IMHO the games need to merge with their best qualities. Then we would have a long term winner (for me).
If we had some way to measure kill count or could come up with some interesting objective and/or ground rules, 4v4 or 5v5 PvP could be VERY fun.
I do have a friend who is raving about Terraria, and wants everyone to try it. However it's going to take more than is currently on offer from this game to get me to shell out money, at least until/unless Minecraft stops hitting the right spots for me, so to speak.
I've spent way too much time browsing threads, I figured it was time to sign up and reply to some!
I find it weird how Terraria is probably the most popular Minecraft clone yet it's gameplay is almost identical, just with a dimension shed.
So its not a 'bad' competition its just a little motal to keep working
It's only identical at a mechanical level, from a practical perspective, the difference is night and day. The need and desire to build in Terraria goes only as far as the need to build shelters for NPCs, whereas building is really the only objective in Minecraft.
Minecraft also seriously lacks in late-game replayability. If you've seen a zombie, farmed some diamond and built a house, you've done all there is to do. In Terraria, however, there is an obvious progression from the beginning to the "end" of the game: better weapons, better armor, dungeon crawling, rare items, useful biomes, etc.
Minecraft is a sandbox builder with a modicum of adventure elements. Terraria is an adventure game with a modicum of sandbox elements.
Off to go launch it for the first try...