Victora II: A newer Empire under the sun

CrazyJoeCrazyJoe Winter Springs, FL Icrontian
edited August 2010 in Gaming

Comments

  • GHoosdumGHoosdum Icrontian
    edited August 2010
    Very good writeup.

    Do the POPs have goals based upon their regional socio-historical ideologies, or are they just all trying to be happy and increase their standard of living individually?

    For instance, in your American South example, do the POPs there have a vested interest in keeping the system of slavery running and have a greater support for their individual state than the Federal government?
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited August 2010
    Yes, each POP has their own ideology and will vote (if a democracy) accordingly to keep the party that closest matches their politics.
  • edited August 2010
    Why did you forget to leave out all of the game-breaking bugs? The poor optimization of the engine and it's issues with multi-core processors, and Nvidia cards? What about the major issue with rebels occupying most of the world by the end of the game, or the fact that the entire pop and economy (as are basically one in the same) are bugged? What about how certain political structures are completely unusable, or about how paradox has once again released an unpolished game, only to immediately rely on modders to make it even playable, assuming you can get past the issues with the engine? Admittedly, this will probably be the best strategy game of 2011, it's definitely not that of 2010.
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