Normally I've made do with hand-drawn maps and physical description but this time I figured I'd put something better together for my players now that we've migrated to Fantasy Grounds as its a neat tool plus with few of us able to meet in person it allows me to run virtual dice alongside having interactive maps and the like.
So another tool I've been using in preparation is Dungeon Painter Studio its a neat tool for putting together maps but altogether the asset library isn't very good so I tried hopping into photoshop and seeing if I could make my own, YMMV.
This pseudo temple is my first attempt at making a map using purely vanilla DPS assets.
My first attempt with workshop mods at making a river
My attempt at making my own river in PS after I got fed up with the DPS assets looking like crap (This is the only thing I made myself rather than pieced assets together)
My most recent map utilizing higher quality assets (Yes I pieced this together but I'm still happy with it, if I were to put together everything manually itd never get done.)
This game was presented at the RAF Museum in Cosford a little while ago and is expected to release in the next few months. There's supposed to be a skill tree similar to what was in the Eurotruck/American Truck simulator games as well as a job/cargo system.
From what I can see this game takes two of my favourite types of simulators (Trucking and Flight) and mashes them together in one of my favourite aviation topics of all time, Bush Piloting. Needless to say I'm super excited, from the minimal promotional material it already looks like it'll be a lot of fun.
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