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RyderOCZ
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RyderOCZ
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Dedicated Server Discussion

Ok...since I was being somewhat silly earlier , lets actually have a thread about the server

Brian, What does space in the Datacenter cost? How much is this going to increase your bill every month?
You have said you pay by the rackspace unit (U) so a 1U server is of course the best/least costly option.

We are in kind of a catch 22. We have/can get all the parts for a server for pretty much nothing, but it will cost more to put it at the datacenter because we can't get it in a 1U box.
We should break this down a bit and see where the money leads us.
primesuspect
The Icrontic Guy
primesuspect
27,789 Posts
Basically it breaks down like this: It's pointless to "piece together" a 2U+ box because then we will have to pay per month - and it will cost more than $75/month, which is what a hot ass 4c/4g server will cost at a rent-a-center. Therefore, the only option for us to "own" the box is to buy a 1U, because once we buy it, that's it - we will not have to outlay any cash on a per month basis, because I am willing to host the 1U for free to the team.

1U = free to host
2U+ = more than renting a dedicated TF2 server from a game hosting company
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RyderOCZ
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So basically it is not going to raise your bill with the datacenter beyond what you are willing to donate....fair enough.

I have put out a couple feelers for 1U server stuff (current gen that will run C2D/C2Q CPU's) Give me a couple days to see how that pans out.

I already have a Dual Socket 604 board that I think will fit in a 1U case, but that of course will not support C2D CPU's
primesuspect
The Icrontic Guy
primesuspect
27,789 Posts
Exactly, I'm already paying for the slot, since I had a dedicated server decommissioned. The slot is available, it's already in my monthly bill, so we may as well use it. That was the rack slot where RAD (the tinderbox) was located, so I can pull that out and stick a new box in there, without raising my bill.
GHoosdum
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GHoosdum
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What are the options as far as build-vs-buy? Would we have to purchase a prebuilt 1U server machine from an OEM or can we wrangle the parts?
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RyderOCZ
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I think that is part of the discussion although buying pre-built is probably the 1st choice.

I just put together a Poweredge 1950 and it came to 1,456 (1575.xx shipped/taxed) with Quad core 1.86GHz CPU, 4GB of ECC ram, and 73GB Serial Attached SCSI drive, no operating system.

Is that what you found as well Brian? That will be plus tax, etc.

Not sure if this will work for you guys, but here is the system: http://ecomm.dell.com/dellstore/popu...t=MySavedItems
primesuspect
The Icrontic Guy
primesuspect
27,789 Posts
Yeah, that's basically about what I came up with: 4C/2GB/SaS = ~$1500

I'm donating my retail license of Win2k3 server. I don't need it, I paid $500 for it a couple of years ago, I can finally get some use out of it.

I would highly recommend pre-built over DiY in this case.

1U servers are finicky, high temp, loud machines. Out of the 12-15 servers I've had over the years, the only ones I haven't had mechanical or thermal problems with have been the OEM boxes; my sun box, my two poweredges. Rock solid 100% stable on and on. The DiY boxes, I've had to replace fans, PSUs, and motherboards.

The SunFire V100 I bought in 1999 is STILL RUNNING. In almost eight years, I've only taken it down about four times, three times due to physical relocation and once due to memory upgrade. It doesn't really get any better than that for reliability (24/7 for eight years! what?!) I don't have a DiY that even comes remotely close to that record.

The other nice thing about OEM is warranty. We lose a part, it gets replaced.
RyderOCZ
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Dell must have changed something....I got 4GB of ram too
TBonZ
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Now that it's private in here, I'm willing to put up $100 right off the top. If we need a little more, I'm good with that too.
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Gargoyle
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I don't know who these people are (they were just a Google result), but they came in pretty cheap.

ABMX.com 1U
2.13Ghz C2D, 4GB RAM, 36GB Raptor, 1yr warranty = $1,039.96
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Black Hawk
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Black Hawk
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Now that it's private in here, I'm willing to put up $100 right off the top. If we need a little more, I'm good with that too.
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CB
Doktor Schnabel von Rom
CB
5,964 Posts
I would be willing to buy a stake in an IC gaming server.

If we decide to rent instead, I would be willing to manage the collection of funds, and the paying of the bill for the group.
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Zanthian
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So have we figured out how much a one person slot on the 24 person server should cost? It seems like if we nail that number down and see how many people want a slot, we will know what our deficit is for fund raising.
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GHoosdum
tequilavangelist
GHoosdum
10,277 Posts
About $65-$70, by my guesstimate.
primesuspect
The Icrontic Guy
primesuspect
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I'm not going to beat around the bush: I don't plan on chipping in cash, since I'm providing a $400 software license that I bought as well as hosting it for free, so I figure to estimate "on the high side" = $1700 / 23 slots = $75 per person

That's assuming we can get 23 people to sign up. Let's operate with the assumption that it will 'probably' be $100 per person.
CB
Doktor Schnabel von Rom
CB
5,964 Posts
At $100 per person, I don't think there is any way that we would get as many as 23 people to help, which would make it even more expensive.

This in mind, I would rather rent.

$100 per person would rent a server for a lot longer than this game will be popular, and we wouldn't have to worry about any maintenance.

Frankly, as great as I think this game is, it's uber-popularity will likely not last until this time next year. The highest price I've seen for a TF2 server rental is $50/month. even at that high price, it would only cost 24 people a total of $25 apeice to rent it for a year. That means that for the cost of the server, we could rent one for four years. And again, that's comparing a high estimate for the rental, and a low estimate for the purchase.

To summarize: Now that I think about the real costs, rental seems like a much, much better idea than purchase.
GHoosdum
tequilavangelist
GHoosdum
10,277 Posts
Rental seems like a better deal in the shorter term. If we go that route, I'd propose that everyone pay for a year's contribution up front and the person collating the funds simply disburse them over the course of the year or even pay for the server rental for the year up front. That would severely decrease the logistical nightmare of the collection of monthly micropayments from 24 people.
QCH
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QCH
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I think rental is a good option. One thought... make it $30 per person for a year but don't limit it to just 24 people. The odds that all 24 will be online at the same time is very small. If 30 people chip in $30 then we'll have $300 left over to start looking to buy a 1U box next year. Kind of like a rent to own thing.
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RyderOCZ
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I Agree with some of your points CB, but..... What about the next game we all want to play? We delete the TF2 files and install the server files for the next game since it is our server.

If we rent, then we rent for every game we all want to play in the future.
GHoosdum
tequilavangelist
GHoosdum
10,277 Posts
Getting the same group of people to want to play the same game would be a huge challenge. What if six want to play UT2009, six want to play Battlefield 9442, six want to play Starcraft 3, and the other six still want to play TF2?

What if each of the next generation of games would require a server more powerful than we can build for a reasonable price now? We'd be out of pocket twice, even if we can all 24 agree on the same game.

I, for one, am willing to chip in for TF2. If I chipped in $100 to set up a TF2 server this year and then everyone else changed it to a UT3 dedicated server next year, I'd feel horribly let down, and disinclined to continue my participation.
CB
Doktor Schnabel von Rom
CB
5,964 Posts
Right. For the cost of the server, we could rent for four years thats an eternity in the tech world. If we bought that server, how long would it last before we'd have to replace it with a new one for the newest games? I doubt that it would last four years...

Also, there is no reason for uas to collect more money than the rent of the server. We can figure out who wants to have a reserved slot for a year, then split the cost of the server evenly among those people for the first year. Then, at the end of the year, we can reevaluate for the next year. If people don't want to play TF2 anymore, they can bow out at that point, or if the group has moved onto a new game, then we can see about renting a server for that game instead.

Six-months might even be a better period for reevaluation.

Also, I don't mind the logistics. I volunteer to manage and collect the money, and I'm willing to put the time into doing it right. Paypay will help
RyderOCZ
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So your saying this TF2 thing is a one off and likely to never happen again?

Now I am.... confused

If it is the consensus that this many people wanting to play 1 game will likely never happen again, then yes... renting a server for the next 2 to 4 months will certainly be the best option.

With a Quad core and 2 or 4GB of ram, I bet the thing could run 2 or maybe 3 game servers, but I suppose I could be wrong about that too.
I know for sure that BF2 doesn't use that much server power so surely it could run alongside TF2 and maybe even CS:S or UT...wouldn't know until we tried it.
CB
Doktor Schnabel von Rom
CB
5,964 Posts
I'm not saying it's a one-off thing, I just think that no matter what we play, the server will not last for four years. We will need bigger and better server tech for TF3 or UT2k11 or whatever.If we can rent for four years on the same dimes, that would be better off.

Also renting would eliminate a problem of ownership. If we pitch in to buy aserver, who owns it? what happens to it when (if) we don't play anymore. What happens when one person wants to quit, or when a new person wants to join.

I think the logistics of renting are easier, and less prone to cause arguments. If you're in for six months, then you want to quit, fine, if you want to join, just wait until the next six-month cycle begins, and pay in. It's way easier than figuring out who pays for, who owns, and who maintains a server that we've purchased.

I once tried owning a Nintendo64 jointly with my three best friends. It didn't work. I can only imagine what kind of arguments having a jointly owned server will cause.
QCH
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QCH
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OK... Let me know if this is right.

If we buy a server it "MIGHT" be able to run multiple games at once (BF2, TF2, and UT2007)? It will cost a butt load but it CAN be upgraded and not be effected by the wax and wanning of the gaming world.

If we rent we pay less and we can stop anytime (6 months or year) but only TF2. We want to run a BF2 or UT server also, we pay another $50/ month.

So... it comes down to what we want to server; one game for cheap or multiple games over the life time but at a big price tag.
RyderOCZ
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I think that in order for either way to work, there would have to be some understanding that this is Icrontic's server, IMO it would become part of Matt/Brian's equipment.
I would considering my contribution to this project as a donation and I would benefit from it as long as I participate in the site/gaming/whatever.
To do anything else we would have to have a committee that would decide about the disposition of the server and what to do with it at every turn.
NiGHTS
Givin'em the business...
NiGHTS
1,634 Posts
This is a bit off discussion, but still a valid concern of mine. For what's it's worth:

What brought us together to begin was the Steam community thing. Until that point, I think very few of us - if any at all - actually shared xFire names with one another to see what each is playing. When I pointed out that you could make groups to Prime, one of the first things that came out of his mouth in the IRC channel was "and to think, we've been trying how long to a weekly gaming session going? NiGHTS you truly are the man, tons better than Thrax ever was" (or something to that effect).

The only reason we're able to play with each other so frequently is because of the Steam community friends list. Speaking in terms of long-term gaming, with that gone, I'd assume the gaming population would drop off a bit simply due to the fact that the ease of use factor is gone. We'd all have to download xFire and, depending on the game played, host a ventrilo/teamspeak server. Personally, I don't bother with TF2 unless I see an {IC} ingame already - the public is too frustrating to play with.

Now, should we buy a server and actually go through with all this, I'd assume a more serious {IC} gaming push would be made. However, with writing and news postings as sparse as they are (in terms of the community we have here, a small percentage actually do it) it would be very difficult to spread our talents even further. Harder, still, with the sudden influx of many key members suddenly having children or other real-life commitments.

I guess what I'm trying to point out is that buying a server carries with it the one-time monetary cost, as well as a much larger time commitment than we may not recognize.
Thrax
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die.
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CB
Doktor Schnabel von Rom
CB
5,964 Posts
I think that in order for either way to work, there would have to be some understanding that this is Icrontic's server, IMO it would become part of Matt/Brian's equipment.
I would considering my contribution to this project as a donation and I would benefit from it as long as I participate in the site/gaming/whatever.
To do anything else we would have to have a committee that would decide about the disposition of the server and what to do with it at every turn.
Therein lies the first disagreement. I would personally not be willing to contribute to the purchase of a server if I was unable to retain some ownership and control of it afterward.

die.

?!
RyderOCZ
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I understand where you are coming from and we would have to "vote" on what to do with it.
The only problem with a democratic process is that it tends to lead to individuals who become unahppy with the direction, then want their money back, even though it was agreed that it would be majority rule.

Disclaimer mode on:
I am playing devil's advocate with that statement, not saying it would happen, but I am sure many have seen similar situations either here or on other sites. Too many cooks spoil the pot as they say.
Disclaimer off.

IMO you either trust people who already have experience with this type of thing or you don't and thus should not participate. That is harsh, and it is aimed at no one, so don't go there
NiGHTS
Givin'em the business...
NiGHTS
1,634 Posts
I know of a rather large clan for COD2 that requires payment of $5 monthly for membership into the clan. They use PHP nuke, and were able to develop an accounting system that automatically updates when someone pays their monthly dues - alleviating some of the stress of money managing.

I'm sure we have someone around here that would be able to program something to that effect, right?


On a side note, are we laying the groundwork for requiring {IC} tags to pay monthly if we were to rent? :-(
CB
Doktor Schnabel von Rom
CB
5,964 Posts
No, I don't think everyone should have to pay, only those who want guaranteed slots on the server.
TBonZ
Veteran Icrontian
TBonZ
3,450 Posts
After reading through some great arguments here, I have been swayed in thinking it's better to rent now. It would probably be much easier to get more people to participate, and the more people, a lower monthly cost for all.

It obliterates any ownership issues from the start. If we can get enough people onboard, it would be very affordable for all to pay a yearly installment. For the mates that can't afford the yearly payment, maybe a 3-6 month payment schedule would be good.

I for one have 100% confidence in CB administering the payments as far as that is concerned. I have paypal and am totally on board.
Black Hawk
Metaphysically wrinkle free
Black Hawk
4,121 Posts
Whatever is decided, I'm up for 10-15% of the cost of buying a server but what about renting a server for 2-3 months and see how that works out. The amount of people that are gonna play, if people lose interest, stuff like that.

Checked a site and we can get a 24 slot server for a little over $80 a month and a 3-month purchase can get us 5% off (yippee!).
Zanthian
Icrontian
Zanthian
817 Posts
i can't view this whole page because i am at work, but the google cache version shows a public TF2 server for 24 players a month @ $35.95
Public game servers can have a password or no password at anytime.

www.gameservers.com/game_servers/team_fortress_2.php
Buddy J
Dept. of Propaganda
Buddy J
7,436 Posts
I can't seem to find anything on what hardware specs are needed to host a good 24 player server. Does anyone know really what is required?
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RyderOCZ
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I just sent an official request to gameservers.com to inquire about how many games they run on a single box.

EDIT: OMG....I can't believe the reply:

We don't release that information to the public. But we do host more than 2 games on a single box.
Gargoyle
We can't stop here...
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I think renting for a month or two to start with would be a good, noncommittal way to find out how interested we really are in this whole thing. Also, it would require less people to pony up less money at first, while we're just exploring our options. After that, we could get a longer-term rental or look into buying a server if we want to stick with it.

Also, remember that we do not have to spend $1700 for a server.

I don't know who these people are (they were just a Google result), but they came in pretty cheap.

ABMX.com 1U
2.13Ghz C2D, 4GB RAM, 36GB Raptor, 1yr warranty = $1,039.96
$1050 / 20 = $52.50. I'm not saying that this company is the one we have to go with, it's just a reminder that there are deals to be had out there.
RyderOCZ
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I have asked for a couple favors to see if we can find out how many games these places run on a Single Quad box.

EDIT: hmmm Sledge just posted some interesting info in the Poll thread.

Another caveat for buying a server, if we can run 2 or 3 games on it...we increase our audience of people who want to contribute. There are plenty of gamers on this site that don't necessarily like TF2. If we could do like 2 or 3 games (CS:S, UT, HL2M or whatever plus TF2) I forsee getting as many as 50+ people in on this? Thus reducing costs further per person.
Thrax
Cad
Thrax
23,398 Posts
The most important thing about a server is the RAM and the connection. Tribes II servers with 64 players were often run on 800MHz PIIIs, but with 8GB of RAM and 20/20 connections.
primesuspect
The Icrontic Guy
primesuspect
27,789 Posts
I'm telling you source is different from almost all other dedicated servers. SourceDS is much heavier on the proc than other, ram intensive servers.

At any rate, many very interesting points have been brought up. Certainly we would be able to run multiple games concurrently on a dedicated box, including CoD, CS, and other popular games.

How's this: As a trial, Matt and I will pay for the first month. Let's use it and see what the interest is like. In 3 weeks, we'll revisit the idea and tell everyone who wants a slot to pony up. CB, I will gladly hand over funds management to you, I don't want to deal with it.

We'll get it from gameservers.com. They seem very established, and I've played on servers hosted there, and they run good.

30 day trial of a rental sound good? No cost to you guys.
RyderOCZ
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I am in....no need to do it yourself...lets just rent one for a month and play the game.

Everbody paypal Prime $10.00
Black Hawk
Metaphysically wrinkle free
Black Hawk
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East coast server please.
RyderOCZ
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Hey hey....looky what I found: http://support.steampowered.com/cgi-...i=&p_topview=1

Now...that says 35.6Kbits of uplink for each player. Which means that a T1 should be able to hold 24 players easily, we may not need to have it at a datacenter at all.

I am going to install the dedicated server files here on a test box, just for ****s and giggles.

EDIT: Yes, I know this spec may not be totally accurate, but I have to try, its just the way I am
NiGHTS
Givin'em the business...
NiGHTS
1,634 Posts
Since this is a trial box, I think we should try to find the best place to host, as well. I'm pretty sure futher west than Houston and UK is basically S.O.L. for all intents and purposes.

How far west can we push it to make everyone happy is my question.
RyderOCZ
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Test server is up.

ryderocz.sytes.net:27015 just go to Favorites and add the server.
Thrax
Cad
Thrax
23,398 Posts
You should be worrying about how close it is to the east coast for UK players. Even if the thing is at the tip of Maine, and you're coming from California, if both connections are good you'll have a ~90 ping.
CB
Doktor Schnabel von Rom
CB
5,964 Posts
I like Prime's Trial Run idea, and I'm appreciative of his volunteering to pay the first month. This will make it a lot easier to decide if we like it with out getting immediately into the payment logistics.

Ryder: I'll gladly try to connect to your server when I get home from work in a couple of hours. Testing game servers is a tough job, but I'm willing to make the sacrifice.
RyderOCZ
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Well, the test run went well.... Black Hawk, FC, and I all played for a few minutes... CPU load on the server never went above like 1%.

Will be interesting to see if we can get 8 or 10 of us on it...at least it would be fun for skirmishes. If 10+ works on a pipe this size...we may not need a datacenter to have what we want.
fatcat
sasquatch wannabe
fatcat
3,988 Posts
Well, the test run went well.... Black Hawk, FC, and I all played for a few minutes... CPU load on the server never went above like 1%.

Will be interesting to see if we can get 8 or 10 of us on it...at least it would be fun for skirmishes. If 10+ works on a pipe this size...we may not need a datacenter to have what we want.
poor blackhawk's ping was 200 he still pwned me thou

i had ~50 ping from Missouri to Ryder's l33t 768k upload
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Gargoyle
We can't stop here...
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I'll probably give it a try tomorrow night. Thanks for putting it up, Eric!
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