Best Of
Re: _K's krazy krash kourse of KATastrophe
The Walking Dead: The Final Season (9.2 hours): From a story telling view the final season feels like a small step back as they returned to making the player manually talk to whomever they want and find collectibles. This didn't seem to add any special side stories that you could 'find' but simply cause certain scenes to take longer to play out. The game is closing down the Telltale Walking Dead series as the studio shut down shop permanently but the story is trying to figure how to raise a child in the after The Walking Dead universe.
The episodes were a bit long, maybe because only 4. Normally I am used to them being sub 1 hour and slowly getting longer. These episodes started at almost 2 hours, except for the last one. I tried to play this one a little nicer since what I did affected my child but half the time it felt like that bit in my butt later.......they had the perfect ending shot but then they had to ruin it by putting 30 more minutes of game in. In that last 30 minutes they put in a cool team credits scene which could have been just a cut scene but they also put in a freakin' blade runner speech out of left field.


Games Completed: 142
Time: 6 weeks 131.07 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Torchlight 2 (28 hours): Never finished the first torchlight despite how many times I have said I will go back and run it. Completed this game with @Massalinie. Never played Diablo or the like. We had a lot of good laughs and frustration. One minute our builds would be rock solid then the next one of us would get wrecked by mobs constantly, almost impossible to figure out why there was such a massive shift in the dmg type or how to anticipate it besides dieing a lot. We started a Game+ with my high hopes then that lasted about one night.
Games Completed: 138
Time: 6 weeks 67.66 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Metro Exodus (15.7 hours): This is the end my friend, it was a good ride. The premise of the game is you finally leave the Metro behind and travel out into the world, given the previous events that seems a logical direction for the story to have progression while pushing to some kind of good wholesome conclusion. Metro Exodus gives you a conclusion where you can rest and just be done.
The game is much more open world than what I felt worked well with the story. You can meander around a lot looking at the environment and seeing what it has to offer but the density of your finds in the open world were too low a lot of the time to make that effort beneficial. I would burn through ammo and health packs checking out a ship or wandering around in the woods but would never find more resources than what I burned. The game itself pushed you to explore and do things but it was counter productive to your survival through the story line, main story events provided you so many resources that I could easily max weapons and keep my munitions fully stocked. Only in one chapter did I find myself having to be careful about which gun I used to ensure I still had bullets of some kind.
When you leave the Metro you do so on a train. Makes sense, you live in the Russian Metro so why not take a train to leave. How the train was used in the game makes the choice feel like it was the easiest way to create chapters of the game and move the characters into disjointed environments. Metro -> Swamp -> Desert -> Forest -> City. You show up some where, run around, kill some things, do somethings, get on the train and jump some where else. In the grand scheme of the game it didn't matter but after 6 hours it sticks out like a sore thumb.
Games Completed: 137
Time: 6 weeks 39.66 hours
_k
Re: _K's krazy krash kourse of KATastrophe
The Walking Dead: A New Frontier (6.5 hours): Now this is a good game. The art style and engine work well finally after many games. Oh my gosh the story sucked me in almost immediately. The game actually let me murder some people, awhile ago I switched my play style for TWD games to be more evil as the story choices seemed to shift towards neutral/good. Several points in the story I literally gasped in surprise and shock. There isn't to much game to the game but the choices you got to make during the long movie segments were big enough to wash over the lack of control the game would physically give you. 100% must play even out of order.
Games Completed: 136
Time: 6 weeks 23.96 hours
_k
Re: _K's krazy krash kourse of KATastrophe
Project Cars 2 (32 hours): I love Burnout2. GRiD and DiRT were inspirational. Real sims I have never truly enjoyed. The entire reason I own this game is for IC Race Nights. Racing once a week with people I have known for a decade has been incredibly joyful. The game I could take it or leave it but I need to keep the fun with friends.
Games Completed: 135
Time: 6 weeks 17.46 hours
_k
Re: The Icrontic Masters, Pokemon Go PvP Gym Battles
Hey Trainers,
Hemp here. I was looking through my Pokedex last night and when I came across Meganium and started thinking about how great this Pokemon would be to take on The Traveling Trainer's water team. You see as a grass type, Meganium's attacks do extra damage against water type Pokemon. When a Pokemon does an attacks that is the same type as that Pokemon, it will do even more damage! This is referred to as "Same Type Attack Bonus" or STAB. Meganium can also learn the powerful grass type move Frenzy Plant. If Meganium lands a Frenzy Plant on a water Pokemon, it's super effective! Ooh I get chills just thinking how powerful that is. But wait, there's more! Grass types are also super effective against rock and ground types. Swampert is ground type and Omastar is rock type along with their water typing so Meganium would do even more damage to those Pokemon.
As with every Pokemon though, Meganium does have weaknesses also. Grass types are weak to fire, flying, bug, ice and poison. While The Traveling Trainer does not have any fire or bug type Pokemon, Gyrados is a flying type and Cloyster is an ice type along with their water typing. This will lessen the effectiveness of grass types against these Pokemon. Flying types even resist grass types. This also means their flying and ice moves, respectively, will be super effective against Meganium. On that same note, keep in mind that a Pokemon is not limited to its own typing for moves. Swampert can learn Sludge Wave, a devastating poison move, Kyogre can learn Blizzard, a bone chilling Ice move, and Palkia can learn Fire Blast, a heavy hitting fire move. Meganium would not have a good day with any one of those landing.
Well, I hope you have learned a bit about Meganium today. Definitely consider this Pokemon for your battles against The Traveling Trainer's water team.

-Professor Hemp
The Icrontic Masters, Pokemon Go PvP Gym Battles
What!?
Oh Hello! Sorry to keep you waiting! Welcome to the world of Pokemon! My name is Hemp. People call me the Pokemon Professor.
This world is inhabited by creatures that we call Pokemon. People and Pokemon live together by supporting each other. Some people play with Pokemon, some battle with them. But we don't know everything about Pokemon yet. There are still many mysteries to solve. That's why I study Pokemon every day.
Oh? You are an experienced trainer you say? Then while you're here I have a task for you. I've received information about a tournament which culminates with a gathering in the town of Brooded Wig in the Detrollian Region. Have you been there?
The "Icrontic Masters" they call it. Well I'm much too busy to participate myself but I feel there is much to learn in these events. Yes, I think you will be perfect. Put together a team and go battle The Traveling Trainer and report back your experience. Anything you gain from the tournament is yours, I hear there are badges, as long as you share any knowledge gained with me. Make sure to check back here before you just go throwing your creatures into the ring. I can help with any advice putting your team together. Focusing on type advantages will help overcome any size or power limitations you may have. The Traveling Trainer is a Pokemon Master and defeating him will not be easy.
Based on the information I was able to gather about this tournament, The Traveling Trainer will take challengers on Saturdays at a different gym each month for ten months. You can only challenge him once each Saturday but as many times each month as there are Saturdays. You need to focus on beating him at least once at each gym. I will use my connections in the community to find out what Pokemon The Traveling Trainer will be using at each gym. He will have six Pokemon to choose his team of three from for each battle. You have no restrictions on Pokemon you can use so together we should be able to craft a strong team for you to take into battle.
Here is the information I was able to find out about The Traveling Trainer's first stop. It will be an island gym and The Traveling Trainer will be focusing on Water Pokemon. August 1st will be your first opportunity and that is coming up quick. Use your time, and your Pokemon, wisely trainer!

-Professor Hemp
BobbyDigi