Best Of
Re: Star Wars Episode VIII discussion
I was gonna say that casting Laura Dern and Benicio Del Toro seems to break from the normal Star Wars tradition of casting virtual unknowns, but then I remembered my prequels: Liam Neeson, Ewan McGregor, Natalie Portman, Sam Jackson, Christopher Lee and Terence Stamp all already had established film careers before then. Just a random thought for my first post in Icrontic.
Re: Myrmidon's Mighty Mass of Merriment
Shellshock 2: Blood Trails
I want these games to be good. I really do. Why won't they cooperate?
*This was probably about the best quicktime event there was. This VC busts around the door, murders a GI in front of you, then leaps at you with a machete. When you hold him off, you hold him back by the neck... later in the game, you hold off zombies by holding onto their hands. They could easily bite you, but they don't, they just sit patiently while you have a blast with quicktime events.*
*I actually failed this three times... when you're playing a WASD controlled game, you tend to think of the buttons as 'forward, left, back, and right,' not 'W, A, S and D.' I eventually figured out it was easier just to switch to typical home-row qwerty typing during QT events. I don't think these were ever tested.*
*This game is quite violent. They doubled down on the amount of red... at the expense of any actual frightening content.*
*Like... really violent. This guy is alive. I'm not even sure stuff like this is necessary. In some games, gore is important, or a tool for the atmosphere. I feel like it doesn't help this game at all.*
*One of the more clever ideas. Dodge vietcong traps, or trigger them and quicktime out of the way.*
*Easily the highlight of the game. This whole level happened while you were tripping balls on gas, and you were haunted by the ghost of an over-sexualized actress whose death you just witnessed. Whoa. Too bad the innovation stopped here.*
"AI is absolutely awful. 'stand there and take bullets' seems to be the order of the day." "Firefights weren't polished at all. Call of Duty 2 made firefights seem like a goddamn frantic tornado - extra explosions, gunfire in the distance, screams, events where you got shellshocked, crazy shit flying by you all the time... firefights in this game are just WYSIWYG - six guys on each side shooting. This is a scripted event in a warzone! Come on! What is this, a nerfgun fight?"
*One of the firefight locales. Also pictured: lol AI.*
"ZOMBIE HAUNTED HOUSE TROPE. OF COURSE."
*If you can spend the entire night here...*
"Game balance is bullshit. Every zombie dies to a headshot. Every VC dies to a headshot. But this grunting asshole machete-zombie-'boss' took 50 or 60 shotgun rounds to the head. Are you kidding?"
*Google him. Zombie machete boss. This thing is pure bullshit - the devs just increased the numbers for 'hard mode' - no mechanic changes, nothing, just bigger numbers. Also, they reused this 'boss' two more times throughout the game for no reason. No explanation what he is, but he's floating out in various zombietowns, always dressed the same. A sure sign of an unfinished idea jammed into a game to meet quotas.*
"The horror bit is more like a ride in Disneyland - scripted and unsurprising." "Calling Cal 'brother' seems to be cheap character creation. It's literally all we know about Cal. Are we supposed to give anything resembling a shit about him? Hell, the protagonist doesn't even have enough substance for me to feel sorry for him, how is his brother supposed to do it?" "Oh, so when I have a gun, I instagib zombies... but when I have a machete, it takes a solid minute of hacking away. Well balanced." Oh, and also, I laughed out loud when this character showed up. Sex on a battlefield - how on-the-nose can you get? Are we going to start yelling 'HOOAH' next? Must everything be depthless and stereotyped? But she ended up being an important part of what was probably the most interesting part of the game - the tripping-balls bit.
*Oh, hi, I'm only here to make a pass at the main character and titillate the audience for some cheap reviews. OH NO I'M NOT, I ACTUALLY HAUNT THE SHIT OUT OF YOU WHILE YOU'RE TRIPPING BALLS.*
I wish they'd made this game work well. I really do. It almost makes me MORE mad that this game could have been great.
Myrmidon
Re: Show me your cats!
Every night for 4 weeks I look for her. Every lull in the game I'm playing, every time I move on to the next YouTube video, every commercial break, I check for her. For 4 weeks I missed her. Last week while playing Overwatch. The week before while I slept. Last night was no different. Crasino, Rocket League, she eludes. 11pm I went to bed. Now You See Me was on and there were no further showings so I stayed up to watch it. Great movie. Each commercial break, she was not there. The movie was over, I turned off the light and TV and laid down. Silence.
"Bah, I need to check one more time"
Cheryl, "You're crazy"
I rolled over, picked up my phone and logged in... there she was. Peaches.
"This fucking cat"
Took some pics and went to sleep.


BobbyDigi
Episode 1 - Irredeemable Nerdery - Search for the Triban Crown
We recorded the latest Icrontic D&D in the D session at the ICHQ on Friday night. If you listen close you can hear a deathly ill @primesuspect expire from an entirely different room.
https://drive.google.com/file/d/0B3kGU46_cvSJQkhpcmVsM0xNNVU/view?usp=sharing
sazboom
Re: Myrmidon's Mighty Mass of Merriment
Shattered Horizon
I originally purchased this to play with Icrontians and maybe mess about in one of the Expo tournaments but... well, I don't think I put but a half hour of play into the game before reaching it on the backlog. Turns out over the last five years or so since purchase, not much has changed.
To my chagrin, somehow I've missed out on getting screenshots. I'm not terribly disappointed by this - after getting over how well the rocks (and ice grenades) are modeled, there's really very little to look at.
Myrmidon
Re: "Core Temp" - A program for accurate Core, Core 2 and K8 CPU temperature monitoring
Hi guys,
I thought I'd update this thread, as I just released a new version tonight.
At this time the only changes are bug fixes and support for the newest currently available processors.
The main issue many people have had in Win8/8.1/10 with the system hanging or crashing when you start Core Temp has been fixed.
One note, don't use the 'on the fly FSB detection' option on these OSes with this version, as it can still be problematic after long durations, but in general the problem is fixed.
All 3rd party stuff was removed from the installer and it is now 100% clean.
It was mostly personal reasons for why there was such a huge delay between the last 'official release' and this new one. I simply couldn't find time to work on it properly until now.
Hopefully from now on, I will be able to devote considerably more time to improving, fixing and adding features to Core Temp.
I'm open to feedback and welcome it, so please let me know if you encounter any problems with this version or have requests or suggestions for future releases.
- Arthur
Version 1.0 RC8 - 21st February, 2016
New: Added support for all current Intel and AMD processors.
Fix: System lock up/crash in Windows 8/10.
- Fix: BSOD on AMD Trinity and Richland APUs.
- Fix: Temperature on Trinity/Richland APUs.
- Fix: Incorrect bus frequency in Windows 8/10.
- Fix: Corrected VID for newer AMD processors.
- Fix: Corrected detection of certain Xeon processors.
- Fix: Multiple other bugs corrected.

