p910_vill_str0_rf
csimon
Acadiana Icrontian
ok ...I noticed this a while ago so I thought I'd post about it and see if anyone else has noticed something similar.
I am folding 4 clients on this system (xp 2000+ @ 1750) and I am folding these wu's with the following times:
p360_gnra_pf1_Mg - 45:48 per frame - 53.3 points
p361_gnra_pf2_Mg - 45:32 per frame - 53.3 points
p360_gnra_pf1_Mg - 45:27 per frame - 53.3 points
p910_vill_str0_rf - 24:27 per frame - 57.0 points
the wu worth most points is folding almost twice as fast as the others!!! Hope you get some of these too!
I am folding 4 clients on this system (xp 2000+ @ 1750) and I am folding these wu's with the following times:
p360_gnra_pf1_Mg - 45:48 per frame - 53.3 points
p361_gnra_pf2_Mg - 45:32 per frame - 53.3 points
p360_gnra_pf1_Mg - 45:27 per frame - 53.3 points
p910_vill_str0_rf - 24:27 per frame - 57.0 points
the wu worth most points is folding almost twice as fast as the others!!! Hope you get some of these too!
0
Comments
Project --- WU
909
20
910
22
Guess I got lucky!
Prof
(That and the fat check I wrote to The Stanford Foundation )
How can you tell the difference between a tinker & a gromac?
Is there another kind, besides those two?
Why are tinkers considered stinkers?
Prof
(He's a poet and he don't know it...)
On my system, Athlon XP2600+ 333FSB @2.25GHz, with just 1 client running, I get with this:
p361_gnra_pf2_Mg - 11:22 per frame - 53.3 points.
Dual Xeon goodness i believe.
With different recieving servers at stanford, if one is down, the rest will fold. Am i right csimon?
also yes again if a server is down I still have something to fold but ...I have dialup so I don't have to send and receive as often that way I always have something folding ...lets say during the night while I'm sleeping a wu or two finishes ...the machine still folds right along but faster!
4clients @ 25%
3clients @ 33% w/ 1 @ que
2clients @ 50% w/ 2 @ que
1client @ 100% w/ 3 @ que
this machine is rarely idle except for last night when I was downloading a few wolfenstein et maps ...anytime I start wolfenstein it takes over the cpu like 100%.
Tinkers use standard loops which its speed is mainly determined by mhz and FPU. Gromacs use optimizations found on the CPU called 3dnow, 3dnow!, SSE, and SSE (altivec for MAC users). These extra optimizations calculate faster than standard loops. Thus the ~30% with some optimzations.
The way they determine the point value of WUs is with a 500mhz celeron whic does not have any pf the above mentioned optimizations. So gromacs w/o the optimizations are close to tinkers comparing points/hour. But when you add the optimizations in the problem, gromacs are far better pointswise.
Prof
And its core_78 not core_7 like I had before. My '8' doesnt work on the alphanumeric section of the keyboard.