Test my game

RWBRWB Icrontian
edited October 2004 in Internet & Media
It appears to be in order, minus some art work I still need(background, animations, etc...), I'd like any feedback you guys have.

It's located as an executable HERE

Comments

  • a2jfreaka2jfreak Houston, TX Member
    edited October 2004
    Better than I can do, that's for sure.
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited October 2004
    One minor bug. Actually it's not a bug, but a suggestion:

    When you mouse over the weapons change box, and click on a new weapon, you shouldn't hear the sound from the gun. The cursor should either switch to a selection cursor or at least just mute the sound while hovering over the weapons boxes.

    It would make things flow a little better, in my opinion :)
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited October 2004
    doesn't even run on the xeons. I'll try it on the laptop later. :-/
  • RWBRWB Icrontian
    edited October 2004
    Well I got a few good ideas on various things that would improve this game... it's kinda a new direction. Once I get some sleep, I'll start working on it. After relooking at it now... I see that the "pixel" look I went for didn't work, in fact, it seemed to make people think I am some noob to photoshop... which I didn't even use. They didn't see the 8bit feel and look I was going for, and I was told the interface is too "cluttered".

    New ideas include having a kind of in game encycopedia on weapons and such. I love documentation and reading, which is why I dig the OLD style RPG's that don't even use pictures, all text. I forget what those are called. I might have to try something like that instead come to think of it. However, I am not in the right mind... must sleep :p
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