F.e.a.r.

EnverexEnverex Worcester, UK Icrontian
edited May 2006 in Gaming
I'm playing through this game and for a while it seemed really interesting. Weird eerieness and a plot that made me wonder where it was all going to lead and what the secrets all were...

But I'm now I'm at the bit where the chopper crashed and you're in the old 1950's flats building... and I'm getting bored out of my mind to be honest. It's becoming the same thing over and over again in a different building each time with less and less other character interaction or plot unfolding. It's just like that Library level of Halo (where you went up a level of the building, fought the same enemies, level looked the same, went up to the next level, repeat like 10 times).

So yeah... I had such hopes for this game, now it just feels tedious and I can't put too much effort into playing because I'm just thinking "Oh FFS, PLEASE can we do something different, this is just tedious >.<". Almost feels like I'm fighting the same specific squad of enemies over and over too.

Bleh.

Comments

  • LeonardoLeonardo Wake up and smell the glaciers Eagle River, Alaska Icrontian
    edited April 2006
    I'm not a gamer, so my remarks probably need heavy seasoning. I'm reading a lot of comments and reviews these days similar to yours, Enverex. Seems as though so many new games are merely rehashes of older games, just with better graphics or new characters. It also seems like many games are almost generic, with Quake or some similar but old blockbuster as the inspiration.

    What games would you - any reader in this thread - view as engaging, creative, and technically advanced?
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited April 2006
    Oblivion is engaging. Beyond Good and Evil was unique, and the story was great. Half Life 2 was a great game because of the immersiveness.

    I played the F.E.A.R demo and wasn't impressed. it was just more of the same.
  • EnverexEnverex Worcester, UK Icrontian
    edited April 2006
    Operation Flashpoint always has to be due to its variety thanks to its utterly openness is every sense as well as decent sized campaigns, an infinite amount of mods available (that adds content rather than changing the game) and the 'easy to use but actually able to do anything' mission editor.

    Obviously I'll through Final Fantasy VII in there for the sake of it, long, immersive, deep story, etc. Only thing that ever got on my nerves sometimes was excessive random encounters, but they help in the long run.

    Baldur's Gate was immersive for me and due to all the little jobs and odd quests you could do made the game quite long and due to massive NPC interaction always tended to give laughs and such.

    I'd say Half-Life 2 wasn't 'too' bad as it gave you enough feeling that you were really there and gave you new and different challenges of different types which tended to keep the game fresh enough to not become tedious.

    The GTA series has always kept me interested due to changes of scene, cinematics (on the newer ones), openness allowing me to vent, creative missions, etc.

    Deus Ex obvious too due to the story making me want to know what is next, decisions changing the outcomes of everything, twists and turns, conspiracy theories, etc.

    But when I think back, there really hasn't been all that that has impressed me in the last few years game wise, it just all seems same old same old. I mainly play tactical shooters (unless there is a great adventure game out) so for those games there isn't much to be original about, it's all about realism and making the game engine as realistic as possible. The depressing thing is that Flashpoint (cerca 2001) is STILL the most realistic army sim available. A community mod a little while back improved a few things but it's looking (and feeling) very dated now (although OF2 is on the horizon, it doesn't look like a huge step up).
  • CycloniteCyclonite Tampa, Florida Icrontian
    edited April 2006
    I'm in agreement. There was nothing uber-impressive to make me want to play the game.
  • LeonardoLeonardo Wake up and smell the glaciers Eagle River, Alaska Icrontian
    edited April 2006
    Enverex, Cyclonite, Prime,

    I've started a new thread on games -- What's Hot and What's Not. I thought the forums could use a central thread in gaming showing what our members think about many of the different new games available. Perhaps the thread could be a 'new games' compendium when it is fleshed out. Why don't you guys lift the thread off the ground by posting.

    Enverex's comments in this thread inspired my new thread.
  • botheredbothered Manchester UK
    edited May 2006
    I replied to your thread Leo, then read this one. Glad to see I'm not alone. I know exactly what enverex means.
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    More complaints about this game and games in general. Why the HELL does the configuration file need to be in "C:\Documents and Settings\All Users\Documents\Monolith Productions\FEAR"? It's getting rediculus now, you install a game and it shoves files all over your machine just to make sure that over time it will inevitably get bloated with files for things that are no-longer even on your machine, not to mention making them hard to find in the first place. I liked the days when a game was installed where you told it to be installed AND THAT WAS IT. The configuration was in that folder, the settings were in that folder, the saves were in that folder (or at least a subfolder of it). Now things just seem to be dotted around my machine, much to my dismay when I think I've backed up a game or saves or something only to find the save games are installed in somewhere like 'C:\Windows\System32\somepointlessfolder\yoursaves' argh.

    The thing that is annoying me most now though is the game stuttering, it's smooth... crap, smooth, crap, just hammering the hard-drive on and off loading things, but rather than loading transparently the whole game stops almost every time it accesses the hard-drive meaning I'm in a firefight trying to deal with 0.2fps, 30fps, 60fps, 0.9fps... etc... ergo I end up dying.

    Getting a little aggitated.
  • GrayFoxGrayFox /dev/urandom Member
    edited May 2006
    Enverex wrote:
    Deus Ex obvious too due to the story making me want to know what is next, decisions changing the outcomes of everything, twists and turns, conspiracy theories, etc.

    You should try warren spectors next game when it comes out. Hes claiming it will be like Deus Ex but better :).
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    Lets hope it doesn't get consoleafied for the retards and become another "Invisible War".
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited May 2006
    Actually, I wish all game producers would keep their saves and configs in the user's "my documents" folder. Migrating from system to system is so much easier that way.

    This is so timely, because as I type this, I am migrating a customer from his old machine to a new one (a new installation), and I have just spent the last twenty minutes gathering all his game saves, which are scattered all over the hard drive (some are in a folder called "saves", others are in .ini files, etc. They're everywhere.) What a pain!
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    True, the My Documents folder is a good call (I tend to hide them if they make them there though as I find having folders in my My Docs that I never intend to use personally quite annoying). A little like the Linux approach. Your home folder is full of .folders (hidden) for almost every app you've ever run containing all your settings and saves, so if you're migrating, you just copy your home folder and poof, every single app will be the same... which is nice.

    It's just files being everywhere, especially such random places that drives me mad.
  • CycloniteCyclonite Tampa, Florida Icrontian
    edited May 2006
    Definitely. I don't know how many saves I've lost to computer wipes/moves.
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited May 2006
    Agree on the Fear isuue. The game was fun for about the forst few hours than it was the same thing over and over again. The one game I have yet to get sick of is BF2 and BFME2... but thats me.

    As for files all over computers.. I have found installing games on a seperate Hard drive is much better in the long run. As finding files becomes a snap. name your own folders and place them where you want :)
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    Agree on the Fear isuue. The game was fun for about the forst few hours than it was the same thing over and over again. The one game I have yet to get sick of is BF2 and BFME2... but thats me.

    I got sick of BF2 shortly after buying it. First killer was lack of any real single player. Second was retardedness of general online players. Third was that it just felt like reskinned Quake with modern day weapons, everyone running around like mindless chickens, bunny hopping, dolphin diving, etc.
    As for files all over computers.. I have found installing games on a seperate Hard drive is much better in the long run. As finding files becomes a snap. name your own folders and place them where you want :)


    That's a moot point. Doesn't matter where you tell it to install a game, if it is going to put your saves and configurations in random folders on your system drive then it's going to do it regardless what drive you tell it to install onto.
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited May 2006
    I seem to not have issues.... with my install files being all over.. I have them quite contained.

    As to BF2, I like moderen warfare over WW2, so this game is right up my ally, as for any FPS game they will all mimic a game or 2 as that is how it has been for years. Look a Quake Wars.. ummmm can we say BF2?
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    I seem to not have issues.... with my install files being all over.. I have them quite contained.

    Depends on the game. GTA3, Civ4, etc make game folders in your "My Documents", F.E.A.R. installs configurations into C:\C&S\All\Shared\Somethingorother\FEAR etc etc.
    As to BF2, I like moderen warfare over WW2, so this game is right up my ally, as for any FPS game they will all mimic a game or 2 as that is how it has been for years. Look a Quake Wars.. ummmm can we say BF2?

    I love modern warfare, but to call BF2 a Modern Warfare sim would just be wrong and I hate BF2 for it as it's not really a sim in any way.
  • GrayFoxGrayFox /dev/urandom Member
    edited May 2006
    Enverex wrote:
    Lets hope it doesn't get consoleafied for the retards and become another "Invisible War".
    That was Harvey Smiths fault. Warren Spector let him be project manager for Deus Ex 2 and as a result we ended up with total crap.

    Deus Ex 2 invisable was a very painfull game to play :(. I would rather have to play fear or doom 3 again before I would touch DX2.
  • V-PV-P State College, PA Member
    edited May 2006
    I dont know... I like the game. Ecspecially the slow-mo feature. That's pretty new. I don't think any other games have done that so far.... Nonetheless, you gotta admit that the expierience is awesome, and the girl in the red dress is freaking scary. I haven't really has the time to play, so I'm speculating on what I saw so far. As for the graphics and sound
    AMAZING. I think it is very comparable to XBOX 360 games.
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    SCAR wrote:
    I dont know... I like the game. Ecspecially the slow-mo feature. That's pretty new. I don't think any other games have done that so far.... Nonetheless, you gotta admit that the expierience is awesome, and the girl in the red dress is freaking scary. I haven't really has the time to play, so I'm speculating on what I saw so far. As for the graphics and sound
    AMAZING. I think it is very comparable to XBOX 360 games.

    The 'SlowMo' feature is a rip-off of Bullet Time from the Max Payne games, minus the cool diving and reloading. I can't say the experience is awsome, it was at first and I think I'm near the end of the game now, but it's tedious and I'm only playing it for the sake of completing it and seeing the conclusion to the story. The sound isn't bad (nice high quality samples) but it seems to be lacking occolusion culling (sp) which is kinda annoying considering how hard the fights can be.
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited May 2006
    ~~~Warning Can of Worms~~~

    No offense to you Enverex, but I would like to point out the things that game developers have to think about these days. Back in the day players didn't pick apart a game because there weren’t a million games to choose from. But now that the gaming world has grown I have seen players that were once happy with Duke Nukeum be entirely pissed at games like BF2 and FEAR...because they are repetitive… they are no more so repetitive than games we played back in the day… I sit back and am happy we having games of the caliber we play daily. I mean compare Counter Strike 1 to BF2 or FEAR... no comparison... in graphics or game play.
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    ~~~Warning Can of Worms~~~

    No offense to you Enverex, but I would like to point out the things that game developers have to think about these days. Back in the day players didn't pick apart a game because there weren’t a million games to choose from. But now that the gaming world has grown I have seen players that were once happy with Duke Nukeum be entirely pissed at games like BF2 and FEAR...because they are repetitive… they are no more so repetitive than games we played back in the day… I sit back and am happy we having games of the caliber we play daily. I mean compare Counter Strike 1 to BF2 or FEAR... no comparison... in graphics or game play.

    You're missing a serious point though. Life is only composed of so many things, repetition is inevitable, the difference is if the user thinks and feels "god damn, this is boring" or not. That is the key.
  • Sledgehammer70Sledgehammer70 California Icrontian
    edited May 2006
    There only has been a few games I felt that, and F.E.A.R. is not one of them... I guess some people are majorly hard to please!
  • EnverexEnverex Worcester, UK Icrontian
    edited May 2006
    I think the feeling started not long before leaving the ATC building and then continued till reaching the vault at the end.

    On a side note, what happend to your partner in the game? His appearance was barely more than a cameo.
  • V-PV-P State College, PA Member
    edited May 2006
    ~~~Warning Can of Worms~~~

    No offense to you Enverex, but I would like to point out the things that game developers have to think about these days. Back in the day players didn't pick apart a game because there weren’t a million games to choose from. But now that the gaming world has grown I have seen players that were once happy with Duke Nukeum be entirely pissed at games like BF2 and FEAR...because they are repetitive… they are no more so repetitive than games we played back in the day… I sit back and am happy we having games of the caliber we play daily. I mean compare Counter Strike 1 to BF2 or FEAR... no comparison... in graphics or game play.


    I agree so much. There's only been a handful of games to really make a huge impact on the market. The Elder Scrolls II series, Final Fantasy Series, Mario games, Counter-Strike and Half-Life, Doom series, C & C, Age of the Empires series, etc, not in that order.... YOu can't expect them to come out with games like that every other day. Think about it. What if someone asked you to come up with a story line that did not follow any movie, book, or previous game. That's pretty hard, especially now with the millions of movies and games out there; you're bound to be repeating something. Also, as technology increases, the rate at which these games come out increases, and the makers have time limits. If Valve just came out with Half-Life now, they would sell a resounding 2 copies because that's low end now, so they have to work fast enough so they get the game out before another graphics revolutions or anything. Just so everyone knows, I don't mean to write these things so long, it's just that I just had a Red Bull and a Subway.....:woowoo:
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