PS3 Firmware 1.60 released for F@H
Sledgehammer70
California Icrontian
With yesterdays release of the F@H console for PS3 in Sony's firmware 1.60 The F@H project has jump up in production by 347 TFLOPS which is 2 times more crunching capacity than it had on Wednesday.
The PS3 addition has added 14,138 CPU's so far pushing out WU's like mad, and has 2.5 times the amount of TFLOPS capacity of 159,000+ CPU's F@H had currently folding for them.
The PS3 addition has added 14,138 CPU's so far pushing out WU's like mad, and has 2.5 times the amount of TFLOPS capacity of 159,000+ CPU's F@H had currently folding for them.
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PLAYSTATION®3 465 TFlops 18992 19951
The back ground in folding is a world that revolves on a night time setting glowing where ever folding rigs are at. You can zoom in and out, or even adjust the way the protein make up looks. The layout is pretty basic, but it makes a good screen saver for at night
Is it really? I assumed it was the nighttime lights data, since some of the screenshots I saw would have suggested folding rigs in places that probably didn't have PS3s.