Rethinking our strategy

LincLinc OwnerDetroit Icrontian
edited March 2008 in Gaming
Godsend has disrupted the powerbase and my gameplay by taking the cornerstones of the powerbase. Clearly, I should have developed a better army before expanding to the outpost. Perversely, having moved to the outpost somewhat now helps because I do have a large enough base from which to create an army.

I must retake the villages. It's really strategically critical.

It's probably going to take a few weeks to coordinate the retaliation, though. What I propose is a multi-stage attack:

- I launch a main infantry assault from Lady Jaye / Flint. It will take up to a day to arrive at either Shipwreck or Snake-Eyes. I will launch a second one-man attack as a diversion at the other. Beachhead and Roadblock will join the attack with infantry and cavalry.

- Just before its arrival, everyone in the powerbase launches assaults timed to hit immediately after the arrival: both the real one, and one-man fake assaults at the other. I'm looking at BH, Broady, and Q mostly: I will be counting on you for the catapults to down his palace/residence.

- Scarlett and Wild Bill will launch Senators to arrive immediately after the second wave to remove its loyalty.


Best case scenario is he splits his forces to defend. I expect this will take up to 3 weeks to put together, though. :-/
«1

Comments

  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    That's a great plan if we don't have to suffer through his attacks. I feel they may be pretty constant.

    I am also setup for military and have a nice force shaping up at TF1. So I can be counted on to contribute depending on our course of action.
  • WinfreyWinfrey waddafuh Missouri Icrontian
    edited March 2008
    Good to hear the alliance isn't throwing in the hat. What if this dude continues to wipe out the stronghold? Mass exodus to the outpost?

    BTW skryking hasn't been online in a while, does anyone know whats up?
  • HarudathHarudath Great Britain Icrontian
    edited March 2008
    He's away for some reason, he did say that he was going away for a week in another post, he'll be back soon. I'm doing ok, first village production is between 1020 and 1200, working on that atm, and the second village is between 120 and 200 :tongue: the second village, coincidentally at the powerbase was going to be my military outpost, so I'll do what I can to aid you guys :)
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    Well, depending on how backlogged the MH's are, hopefully not long.

    No, not sure about skryking. Edit - He should have arranged a sitter if he's going away for that long..
  • broady81broady81 Member
    edited March 2008
    I had a message from him a while back, looks as though it has been deleted. He said he was leaving I believe, quitting the game. He also told me to kick sidekicksol because he was a noob or something. I ignored it as a result. My bad - removed.

    Edit: If i've got it wrong, I'm sure a message will be in my inbox when he gets back, so I can always re-invite.
  • LincLinc Owner Detroit Icrontian
    edited March 2008
    Godsend I expect will continue attacking us, but he has no incentive to continue taking villages with Senators - my villages were the only ones with excess wheat fields. Hopefully he will stick to raiding rather than catapults; if that's the case, try to keep on your toes and dodge.
  • broady81broady81 Member
    edited March 2008
    I'll certainly be giving my best shot :) I'll keep most of my troops in "London" anyway :) It's a call to arms and we should rise to it :D
  • LincLinc Owner Detroit Icrontian
    edited March 2008
    Indeed. If you can, it may be a good idea to produce troops at the powerbase and send them to another location. They can then be recalled for a short-range attack in the final stages.

    Also, remember Wild Bill! It is 20 squares from the powerbase, so it will have better warning before an attack if you need to send troops there for safe keeping.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    broady81 wrote:
    I'll certainly be giving my best shot :) I'll keep most of my troops in "London" anyway :) It's a call to arms and we should rise to it :D

    Hell yeah!

    Keebs, what skill level do you have your troops up to?
  • LincLinc Owner Detroit Icrontian
    edited March 2008
    TBonZ wrote:
    Hell yeah!

    Keebs, what skill level do you have your troops up to?
    Depends on the village. My Imperians' skill level at Beachhead is very high (18 off/16 def) and my light cavalry is around 14. Roadblock's troops are fairly pumped up. Most of the rest of my leveling was being done at Shipwreck and Snake-Eyes :-/

    Before the assault, my Imperians will all be level 18-20.

    I should also note this attack completely neutered Roadblock and Beachhead at the moment since they were attempting to reinforce Snake-Eyes when it was taken. I'm rebuilding my armies at the moment.
  • HarudathHarudath Great Britain Icrontian
    edited March 2008
    It'll be a waste of time for me to train an army, but I think I'll make myself a resorce-farmer for you all :tongue: In the time we have for this plan to take effect, I should be good enough
  • AuthorityActionAuthorityAction Missouri Member
    edited March 2008
    I should be in a good position to aid in the fighting.
  • HarudathHarudath Great Britain Icrontian
    edited March 2008
    Glad we're not throwing in the pixelated towel :D
  • WinfreyWinfrey waddafuh Missouri Icrontian
    edited March 2008
    We need to treat Godsend as if we were bullfighters and he is the bull.

    "El toro! El toro!"

    make him hit nothing and wear him down.
  • HarudathHarudath Great Britain Icrontian
    edited March 2008
    We could make him panic... Each send 1 soldier to one of his village, he'll see "36 attacks incoming" and move his soldiers there (or away from there :tongue:).... then we could strike :tongue:
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    That is, if he doesn't get banned first.
  • HarudathHarudath Great Britain Icrontian
    edited March 2008
    Naturally, although hopefully we won't have to launch a mass-scale military operation on him, doing it would be fun, although I have a feeling it would get us killed :tongue: Him on his own... maybe, but if he were to call in even one myth member for reinforcement then we'd be screwed >.<


    But sending thousands of soldiers, one at a time would be so damn fun :D "92348 attacks incoming"
  • a2jfreaka2jfreak Houston, TX Member
    edited March 2008
    I'm going to dedicate all my resources to building my army. I'll focus on Legionnaires and Caesaris as those are the most built-up from the armory and blacksmith. Maybe by the time we're ready to strike I'll have 5K of each! ;D;D;D;D;D

    Screw this joker!
    Keebler wrote:
    Best case scenario is he splits his forces to defend. I expect this will take up to 3 weeks to put together, though. :-/
  • a2jfreaka2jfreak Houston, TX Member
    edited March 2008
    I think it's better to do that WHEN we're ready. If he sees 36 attacks and then after the fact sees they were 1 man attacks, he'll kill everyone that sent a person.

    I think (and, please, tell me what you think) we should wait until we have 4x the soldiers he sent to take Matt's villages. How many troops were used? 20K? 50K? 100K? We should send in at least 4x whatever he used. Totally blow him out of the 1 village. Wait a few days to lick our wounds and build up more troops. Take out another village the same way with even more troops.

    After that, we can start faking him out. Each of us send 2 attacks, 1 attack is only 1 man, 1 attack is a legit army. We do this to 2 villages. He'll probably move his troops to his other villages so we'll be able to take the 2 we're attacking.

    Villages 1 and 2: Send an enormous army and take them back.

    Villages 3 and 4: Send a fake-out wave and 1 large army to take them.
    Harudath wrote:
    We could make him panic... Each send 1 soldier to one of his village, he'll see "36 attacks incoming" and move his soldiers there (or away from there :tongue:).... then we could strike :tongue:
  • QCHQCH Ancient Guru Chicago Area - USA Icrontian
    edited March 2008
    Sorry... I've been recovering from a hectic weekend. Skryking is at a Nascar race this weekend. He'll be back late Monday.

    Q-Cetus has been unmolested for several weeks. Seems that having fourstar on my side has helped. I will continue to lay low there while building an army. I can muster 65 low troops per hour and still have a bit left. If I stick with it, I can produce about 1600 per day. I'm almost to a lvl 20 Barracks so I can crank them out every 45 seconds. So, I can make them faster than I can buy them. Axemen are at 1:15 per and about 840 per day.

    So... that means that the two cheapest offensive units I have with the fastest creation times, that's still 4 days and 6 days, respectively, to created 5000 each.

    Right now, they are only level 6 but that can be increased fairly quickly... So... That's my output.

    I can bing in 250 knights per day... again it will take me a while to pop out 1000 of them.

    I think 10 days from now, I can field 5000 macemen, 3000 axemen, 1000 knights. If need be, I have the ability to build rams and catapults...

    I suggest we contact our friends (draggs, fourstar, etc) and ask them for guidance on how to handle a power player and how to approach taking him down. All I know is that we have to keep this quiet. We cannot threaten this guy. Heck, try to befriend him. Tell him we'll send him 20k each day to keep the peace. Ask him if we can hide some troops in case there, in exchange for paying rent, if need be. Make him feel at home. Tell him that we know we cannot beat him but want to play the game. Might as well help him. Then we plan.... an pounce on him in 10 days. :rarr:
  • WinfreyWinfrey waddafuh Missouri Icrontian
    edited March 2008
    Man, so much work and planning to get rid of this guy. I'm hoping he gets banned so we don't have to go these lengths. But I know we are prepared to do it.
  • MedlockMedlock Miramar, Florida Member
    edited March 2008
    Wow. All this planning is crazy to me. My only village ready to start producing units is 2 hours away, but I can hide them at my smaller village right at the power base. I just don't know if I'll be ready when it comes down to it. I'm producing about 3k of everything an hour right now at my first village but my barracks is only level 10 and nothing has any kind of upgraded weapons or armor... I don't even have an armory OR blacksmith, and the only buildings I could see myself tearing down are crannies.

    EDIT: I mean, do I get rid of a couple crannies to build an armory and blacksmith for the sake of stronger units? Or do I upgrade wheat fields and barracks AND stables and start cranking out units? Depending on when this all goes down, I suppose I could have a few hundred or a thousand units ready...maybe? I think it all depends on how I act right now...

    EDIT 2: Yeah. I think I could use some guidance... :aol:
  • a2jfreaka2jfreak Houston, TX Member
    edited March 2008
    I tore down my crannies in Cantrellia Prime to make room for other buildings.

    One thing about demolition, it happens 1 level at the time. To demolish my crannies I had to do it 1 level at the time. A little annoying, but better than having a level 10 (or even higher) building totally destroyed on the first round because it was accidentally demolished. At least the way it is you'd only have to rebuild 1 level.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    I'm ready to pop out village #3 before noon. I want to stay away from the powerbase for the moment. My question is, should I build another village by TF1 or should I head out for a 15 cropper by the outpost?
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    I'm leaning towards going to the outpost. I think the 15 cropper I wanted to take has already been taken by Keebs. Are there any more in that area?

    My settlers are ready to go at TF2 and I don't want to leave them there too long with dickhead beside us.
  • QCHQCH Ancient Guru Chicago Area - USA Icrontian
    edited March 2008
    I would NOT go for a 15-cropper right now. without a huge army to feed, it is just a pain to build up a 15-cropper without resources. I've been using the left over Gold to make NPC trades. One fully upgraded resource with add on (sawmill, brickworks, ect) is only 938. Gemini's Clay, Iron, and wood at 938 and all 15 wheat at level 5 (2400). Takes a long time to build without using gold.

    I'd pick a nice balanced place near Broady and the rest of us in the Outpost.
  • HawkHawk Fla Icrontian
    edited March 2008
    Travian Plus says I have 35 gold.
    I haven't activated anything there yet.
    Didn't know how it works.
    Is this a pay for your gold thing?
    Or do you accrue gold as you play and then use it.
  • HawkHawk Fla Icrontian
    edited March 2008
    I read the trav plus faqs.
    It seems it's a way to get you to pay into the game.
  • QCHQCH Ancient Guru Chicago Area - USA Icrontian
    edited March 2008
    Gold can do wondrous things, like boost your production for a particular resource, give you an offensive or defensive bonus, add the ability to build more than one building (Romans can already do that), or access a NPC Merchant that can help you off load extra of one resource and balance it.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited March 2008
    I'll be at the outpost in 13.5 hours.
Sign In or Register to comment.