Added 10,000PPD with dual SMP clients in SMP-GPU2 computers!
Leonardo
Wake up and smell the glaciersEagle River, Alaska Icrontian
No joke. Yesterday I reconfigured my five farm Folders to each run 2 X Windows SMP clients. Previously I had been doing that, but when I started GPU2 (video card) Folding, I changed the computers to run only 1 X SMP. A month or so ago I started using Nvidia drivers 180.60. If you don't already know, these drivers allow a video card's GPU to perform almost 100% of the GPU Folding processing, leaving the computer's CPU mostly free.
Well, it finally dawned on me: ' I've got quad core CPUs in the Folding boxes. Why not run two SMP clients on each computer as I used to do?'
Well, I am now, and is it ever paying off! That change - no new hardware - is increased production 8,000 to 10,000 PPD, depending on the work units assigned.
Here is the general setup for the multi-SMP/multi-GPU Folding systems I'm running:
Well, it finally dawned on me: ' I've got quad core CPUs in the Folding boxes. Why not run two SMP clients on each computer as I used to do?'
Well, I am now, and is it ever paying off! That change - no new hardware - is increased production 8,000 to 10,000 PPD, depending on the work units assigned.
Here is the general setup for the multi-SMP/multi-GPU Folding systems I'm running:
- Windows XP SP3 (Pro or Home, does not matter)
- Affinity Changer (no settings, just install it and forget it)
- (Other than the above, there are no affinity setting application: no affinity or core priority settings at all - none)
- Folding@Home Windows SMP, console version (each computer with clients)
- Folding@Home GPU2 Systray client (each machine one to four clients)
- Riva Tuner for overclocking GPU shader clocks
- GPU-Z for monitoring GPU temps and clocks
- Core Temp and SpeedFan for monitoring CPU cores and system fans
- FahMon for monitoring Folding@Home clients and production, CPU and GPU
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Comments
i cant tell you if console is faster than systray. I know it used to be back when there was console/gui
Simply put, I did not see a benefit commensurate to the pain. I'll probably experiment further in the future.
In my opinion, Linux is neither good nor bad. It's just not for me at the moment.
If I were to build a new Folding rig and needed an operating system, I would probably go with Linux and learn it from the ground up - drivers, programs, applications - everything. As it is, I have a legal copy of Windows XP on all my machines, all of which run rock solid smoothly and reliably. I just have no motivation for further experimentation at this time.
/slacker
Well, since my gaming PC really just folds on a casual basis (only when I'm not using it) and I don't care for overly-complicated launch and shutdown routines, I'm sticking with the single SMP client. Maybe I lose a little bit of PPD, but it honestly doesn't feel like much. I still suspect Vista handles SMP processing better than XP. I hope that carries to Windows 7, because I plan on picking that up when it's on store shelves.
Along the same vein, the only complicated part of starting and stopping them is that you have to do it twice instead of once. You make a folder for your SMP, make two folders underneath that for SMP1 and SMP2, put the installs in the different directories, adjust the machine IDs when configuring them, and put shortcuts to both executables in the main SMP folder (obviously titled differently). When you boot, open your SMP folder, double click the first shortcut, double click the second, and you're done. That's not overly complicated in the least.