New Maps
TiberiusLazarus
Icrontian
So TF2 has been out for well over a year. I find it high time we start expanding our experiences with new custom maps. I just now added a few new maps that we can try and see if we like, and then possibly add to the rotation if we so choose. The current new maps are available for download from links below:
pl_swift - http://www.fpsbanana.com/maps/77363
balls_soccerv2 - ***CANCEL, DOES NOT WORK!!!***
cp_horus_b3 - http://www.fpsbanana.com/maps/40506
Got more maps that we should try out? Reply here and we'll see what happens.
pl_swift - http://www.fpsbanana.com/maps/77363
balls_soccerv2 - ***CANCEL, DOES NOT WORK!!!***
cp_horus_b3 - http://www.fpsbanana.com/maps/40506
Got more maps that we should try out? Reply here and we'll see what happens.
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And snofort.
yes
Just play on the laster versions, like v3 or v4, less bugs, more fair.
http://www.youtube.com/watch?v=ZuQ7I5onjUw
With the new server has come some new additions in both maps and other things. Our current map rotation:
cp_gravelpit
cp_granary
pl_badwater
ctf_2fort
cp_well
tc_hydro
pl_swift
cp_badlands
pl_goldrush
cp_fastlane
ctf_turbine
cp_steel
cp_warpath_final
cp_egypt_final
cp_dustbowl
ctf_snofort_final
cp_junction_final
plr_pipeline
ctf_well
pl_hoodoo_final
cp_toy_fort
There are also a couple more maps that I am adding to the server that we can play and see if we want in the rotation. These are: pl_cashworks , cp_glacier , and ctf_aerospace .
Again, if you can think of a map that we should try, make poast.
List of all maps on server and their associated filenames:
tc_hydro.bsp
plr_pipeline.bsp
pl_swift.bsp
pl_hoodoo_final.bsp
pl_goldrush.bsp
pl_cashworks_rc2.bsp
pl_badwater.bsp
melee_ringking.bsp
duel_duel2.bsp
ctf_well.bsp
ctf_turbine.bsp
ctf_stronghold_b5.bsp
ctf_snofort_final.bsp
ctf_mach4.bsp
ctf_convoy_v2.bsp
ctf_aerospace_b4.bsp
ctf_2fort.bsp
cp_well.bsp
cp_warpath_final.bsp
cp_toy_fort.bsp
cp_steel.bsp
cp_junction_final.bsp
cp_gravelpit.bsp
cp_granary.bsp
cp_glacier_rc.bsp
cp_fastlane.bsp
cp_egypt_final.bsp
cp_dustbowl.bsp
cp_castle3.bsp
cp_badlands.bsp
cp_aqua.bsp
arena_well.bsp
arena_watchtower.bsp
arena_sawmill.bsp
arena_ravine.bsp
arena_nucleus.bsp
arena_lumberyard.bsp
arena_granary.bsp
arena_badlands.bsp
Move to strike Fastlane from the rotation.
/me flees
I tried to intersperse the maps a little bit, but I was just kinda randomly moving them around. I'll look at it more when I get a chance, or someone can post a list here. I don't care.
cp_gravelpit
cp_granary
pl_badwater
cp_well
tc_hydro
pl_swift
cp_badlands
cp_fastlane
ctf_turbine
cp_steel
cp_egypt_final
pl_goldrush
cp_dustbowl
cp_toy_fort.bsp
cp_junction_final
plr_pipeline
ctf_well
pl_hoodoo_final
aslo, could there be a post outlining all the new commands, if there isn't one already?
CP, nonCP, CP, nonCP....
as much as possible.
Also just to throw it out there, request thought on a couple variation maps:
PL_DB_Heights (Dustbowl Payload)
CP_Badwater (CP Badwater)
-Bobby
I know I have a few good maps floating around from randomly joining servers that It'd be nice to look at.
I'd also love to take a peek at pl_donkeykong_final
Oh, and as I mentioned in voice chat a few nights ago, myself and a few Turnip cohorts are in the process of making a map. It'll be a bit before we have a beta version, but it's coming along nicely. When we have a beta version, we'll let you know.
I do have a few awesome maps worth checking out though...and guess what, while looking for links...it turns out they're all made by the same guy:
http://www.mrmof.com/?page_id=9
Out of his list, I highly reccomend ctf_moonwalk (normal gravity for most of the map, but the big central dome is MOOOOON gravity!), and I reccomend cp_redfort (haven't had the chance to play this with bigger teams though, so not sure how well it'd play out) and arena_wow (somewhat like a duel map). I haven't had a chance to check out his other maps, but if they're like those i've seen, they're at least worth a shot.