Oblivion Super Characters

karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
edited January 2011 in Gaming
Hey, i've noticed that alot of people still play Oblivion constantly, myself being one, and im interested to hear if anyone has created any super characters, that are unstopple of highly specialised
;D
<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p> </o:p>
My Mage character is level 49, he has maxed Intelligence, Willpower, Agility and soon to be Speed. The six magics are his major skills, along with marksman, he is a master in them all as well as being a master of alchemy, sneak and light armour. He is a level 49 Altmer whose magicka maxs out at 1104 with all his enchanted clothes and magicka boosting spells in effect. He can cast a spell that does 1900 points damage, and if I fire a shot from my specially enchanted bow that causes 100% weakness to fire this damage can as much as double, so my character can now one hit kill any monster in the game at the hardest difficulty without even engaging in a fight.

Does anyone else have a highly specialised characet like this? :bigggrin::bigggrin:
«13

Comments

  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2009
    Well, I'll be making a new character today. We'll see how he turns out in a few weeks.
  • KoreishKoreish I'm a penguin, deal with it. KCMO Icrontian
    edited April 2009
    I had a roommate that planned out his entire character. It was almost scary the work and details he put into it. I never got to see the finished character though.
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2009
    Ok... well I made a Breton with the Atronach sign. He's turning out nicely, level 8 at the moment doing one of the side quests in Bruma.
  • MochanMochan Philippines
    edited April 2009
    my character is super specialized. He has a permanent 100% chameleon effect and cannot be touched by anyone, and does backstab damage every hit.
  • GargGarg Purveyor of Lincoln Nightmares Icrontian
    edited April 2009
    It's been awhile since I've played, so I'd have to check to find out what the actual stats are. Basically though, I made an elf under whichever signs and specializations that make him fast as hell. He doesn't do fantastic damage, but backpedaling and making arrow pincushions out of bad guys always works.

    It just sucks when I stumble over something way too strong, and I end up running half way across the world emptying quiver after quiver into it.
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    UPSWeezer wrote:
    Ok... well I made a Breton with the Atronach sign. He's turning out nicely, level 8 at the moment doing one of the side quests in Bruma.

    Hows that atronoch sign working out at the moment? its the one which you absorb spells cast at you rather than regenerate magicka? i never had the courage or patience to try that... :crazy:

    Atm im trying to find all of the master alchemenical equipment, its going good i've got all except the retort, and 3 mortar and pestles :rolleyes:
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    Koreish wrote:
    I had a roommate that planned out his entire character. It was almost scary the work and details he put into it. I never got to see the finished character though.

    Yea thats true, there are some people who have perfected theirs into a science, i'd like to think of myself as one of those guys. :crazy:

    Atm im going to raise the roof on the maximum level, i have maxed out but im going to get thrown into jail and get my alteration reduced, that way i can level it and repeat allowing me further progress my character. I've maxed my intelligence, willpower and agility and my speeds in the 80s, wana push that further along with endurance and strength. Maybe even luck. :rockon::bigggrin:
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    Gargoyle wrote:
    It's been awhile since I've played, so I'd have to check to find out what the actual stats are. Basically though, I made an elf under whichever signs and specializations that make him fast as hell. He doesn't do fantastic damage, but backpedaling and making arrow pincushions out of bad guys always works.

    It just sucks when I stumble over something way too strong, and I end up running half way across the world emptying quiver after quiver into it.

    I love having a fast and nimble character, there's something more appealing when your an elf kittd out in amber armour dancing around your opponents and attacking them from all angles whilst remaining just out of reach than lumbering up covered in plate steel and hacking away with the biggest weapon you could find. :rolleyes:

    Yea i experienced the same thing with my character, its the big flaw of leveling while focusing on stealth or other things that dont boost your health or damage dealt. I counter-balanced it with poisons, enchanted bows/arrows and exceptionally strong destruction spells :bigggrin:
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    Mochan wrote:
    my character is super specialized. He has a permanent 100% chameleon effect and cannot be touched by anyone, and does backstab damage every hit.

    Yea i created a spell for 120 secs full chameleon, it takes 512 magicak i think but well worth it as you can accomplish any mission. even though i worked for the ability to use chameleon i still feel like i'm cheating at times. didnt stop me using it for a while though :rolleyes:
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2009
    Hows that atronoch sign working out at the moment? its the one which you absorb spells cast at you rather than regenerate magicka? i never had the courage or patience to try that... :crazy:

    Atm im trying to find all of the master alchemenical equipment, its going good i've got all except the retort, and 3 mortar and pestles :rolleyes:

    I haven't had any trouble with it. Don't even notice lack of magika while in Oblivion Gates. But you'll need a few potions when in caves and during sidequests.
  • MochanMochan Philippines
    edited April 2009
    Yea i created a spell for 120 secs full chameleon, it takes 512 magicak i think but well worth it as you can accomplish any mission. even though i worked for the ability to use chameleon i still feel like i'm cheating at times. didnt stop me using it for a while though :rolleyes:

    It's totally cheap, it's broken actually, and takes all the fun out of the game. I ended up throwing the chameleon suit in a chest in the basement, never to be used unless I get owned badly by monsters.

    Mine is not some spell, it's a suit that you wear and it gives you 100% chameleon. I worked for it too, but it's too ridiculously broken that the game wasn't worth playing anymore.
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    UPSWeezer wrote:
    I haven't had any trouble with it. Don't even notice lack of magika while in Oblivion Gates. But you'll need a few potions when in caves and during sidequests.

    That does seem to make sense, does that mean that you dont get any damage done to you whatsoever with spells??

    Oh yes the regenerate magicka potions, if your good at alchemy that would be a way around the weakness of no regeneration.

    Im gunna try this now, thanks to you :bigggrin:
  • kryystkryyst Ontario, Canada
    edited April 2009
    This no longer works in Oblivion but in Morrowind I loved the attrinoch birth right. Because if you created an area effect spell and caught yourself in the blast you'd absorb your own spell back in to recharge your magic.

    Another trick, which I think still works in Oblivion is create an item that summons spirits then attack them so they attack you and you can absorb the attacks to recharge your spells.
  • KoreishKoreish I'm a penguin, deal with it. KCMO Icrontian
    edited April 2009
    The way I've always made my character is to try and get as much luck as possible when creating my character. Makes it easier to max stats without having to go to jail to much.
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2009
    That does seem to make sense, does that mean that you dont get any damage done to you whatsoever with spells??

    Oh yes the regenerate magicka potions, if your good at alchemy that would be a way around the weakness of no regeneration.

    Im gunna try this now, thanks to you :bigggrin:

    I take some damage every now and then. I think its a 50% chance to resist the magic and then a 50% chance of absorbing. I'm not totally sure how it works... but it does.
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    kryyst wrote:
    This no longer works in Oblivion but in Morrowind I loved the attrinoch birth right. Because if you created an area effect spell and caught yourself in the blast you'd absorb your own spell back in to recharge your magic.

    Another trick, which I think still works in Oblivion is create an item that summons spirits then attack them so they attack you and you can absorb the attacks to recharge your spells.

    I see, that sounds pretty cool, i love the way there are so many little things you can do in oblivion or morrowind, just small things you can find out that help make the game more enjoyable :bigggrin:

    Take for example when you bribe someone, then you can put on the gray cowl (better to be safe than sorry) go to a secluded spot and kill them and take your money back! ah the wheel has come full circle! :rockon:
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    UPSWeezer wrote:
    I take some damage every now and then. I think its a 50% chance to resist the magic and then a 50% chance of absorbing. I'm not totally sure how it works... but it does.

    Very nice, i'm gonna try that tonight, would you advise putting alchemy as a major skill along with the six magics?
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    Koreish wrote:
    The way I've always made my character is to try and get as much luck as possible when creating my character. Makes it easier to max stats without having to go to jail to much.

    Do you find luck makes alot of difference? I have never experimented with it... do you know what exactly it affects?? Thanks in advance, btw your avatar is lethal, pissed myself the first time i saw it ;D
  • karmicRetributekarmicRetribute Aghadrumsee, Fermanagh, Ireland!!!!
    edited April 2009
    Mochan wrote:
    It's totally cheap, it's broken actually, and takes all the fun out of the game. I ended up throwing the chameleon suit in a chest in the basement, never to be used unless I get owned badly by monsters.

    Mine is not some spell, it's a suit that you wear and it gives you 100% chameleon. I worked for it too, but it's too ridiculously broken that the game wasn't worth playing anymore.

    thats very true, off and on its fun to take the, "shadow suit" as i call it, out of the chest and go and cause some mayhem amongst the guards and civillians1 especially in bravil, just dont like the people there... :rolleyes:
  • kryystkryyst Ontario, Canada
    edited April 2009
    Other tips for atronach and spell absorption in general.

    • This effect actually uses points instead of percentage as the units for the magnitude; however, this may just be an oversight/glitch, since the effect works as if the units were percentage. One possible reason points are used is because percent would suggest that with every spell cast on you a percentage of the spell's magicka cost is absorbed similar to the way reflect damage works. The point system is used instead where 1 point = 1% chance to absorb the spell's magicka cost and replenish your magicka. Therefore, getting over 100 points is useless because you cannot have more than a 100% chance.
    • Even with a 100 pt Spell Absorption effect, magic effects reflected back at you will still hit.
    • Even if you have the Atronach birthsign, custom Spell Absorption enchantments are not possible: this effect is disabled at the Enchanting Altar. However, the enchantment is possible through the use of Sigil Stones.
    • 100 pt Spell Absorption is easiest to achieve for Atronach characters, who start out with 50 pts. Other pieces of equipment that can be combined to get the extra 50 pts include:
    • The Atronach Stone provides the Arcane Well Greater Power, with 30 points Spell Absorption for 120 seconds.
    • Your own Telekinesis spells are affected by any active Spell Absorption effects. Therefore, your chances of successfully casting a Telekinesis spell are reduced (or impossible at 100 pt Spell Absorption). If unsuccessful, you absorb magicka equivalent to the base cost of the spell (which can be exploited to increase your magicka, see following tips).
    • Tips for using Spell Absorption to regenerate magicka include:
      • Summon an enemy who attacks using spells. Attack the summon three times so it turns on you, then absorb its spells.
      • If your Mysticism skill is 33 or higher, casting Telekinesis spells will increase your Magicka reserves if the spell is absorbed. At 100 Mysticism, your Magicka is increased by five times the cost for you to cast the spell. For example, Remote Manipulation at Mysticism 100 costs 5 Magicka to cast, but you absorb 28 points of Magicka.
        • You cannot use this exploit to fully recharge your Magicka, however, presumably because you actually absorb the spell before expending your Magicka. In other words, if you have 450 total Magicka, casting Remote Manipulation at 100 Mysticism will never increase your Magicka past 445 (450-5).
      • Beneficial spells as well attacks can be absorbed, including blessings such as those provided by chapels and Wayshrines.
      • Stand in front of spellcasters who are practicing spells, for example the mages in the Arcane University's Practice Hall.
      • Take advantage of places with constant effect damage spells, for example, the frost damage in Frostfire Glade.
  • kryystkryyst Ontario, Canada
    edited April 2009
    All this talk got me excited again for Oblivion. So I started up a new game last night. It's actually been long enough since I last played it that it feels pretty new again.

    Atronach Brithsign, Stealth based character focused around Alchemy, Destruction, Mysticism, Restoration, Sneak, Security, Marksmanship.
  • KoreishKoreish I'm a penguin, deal with it. KCMO Icrontian
    edited April 2009
    Do you find luck makes alot of difference? I have never experimented with it... do you know what exactly it affects?? Thanks in advance, btw your avatar is lethal, pissed myself the first time i saw it ;D

    Luck affects everything a little bit. Can make you a little quieter when sneaking, maybe take a little less damage from falling or spells or what not. Help you find that important alchemy ingredient that's oh so rare. You're not really ever supposed to notice luck but it is omnipresent. The only time it is noticeable is if you have a lot of it early in the game. By end game you probably won't even notice it because your other skills are so high.
  • kryystkryyst Ontario, Canada
    edited April 2009
    What luck does. At a luck of 50 it has no effect on the game. As your luck increases over 50 you have a greater chance of finding better items in chests. You have better odds at gambling, like in the arena for example it alters opponents health in your favor.

    Additionally every point of luck you have past 50 you get a bonus to most skills equal to 40% that value. So if you had a luck of 60 you get +4 to most skills (60-50)*.4
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited April 2009
    Very nice, i'm gonna try that tonight, would you advise putting alchemy as a major skill along with the six magics?

    i had alchemy, restoration, and destruction. along with blade, heavy armor, block, and something else... i cant remember at the moment. he was more of a warrior than a mage.
  • kryystkryyst Ontario, Canada
    edited April 2009
    Atronach is boring, to much management involved with your magic. So new build.

    Argonian, Thief Birthsign, Endurance and Will for stats, Stealth priority, Major Skills: Restoration, Mysticism, Sneak, Security, Marksman, Alchemy and Armorer. This is what I think of as my Green Lantern Build. You use your magic and alchemy to buff your arrows and equipment. That should allow you to take out most things at long range, specially when you factor in sneak attack bonus. But if they get in close you use some touch health drains to finish them off.

    You don't need a lot of on hand magic since you can do all your prep ahead of time so having a massive magica isn't needed. The Thief sign buffs sneak, agility and luck by 10 making it one of the better buff signs in the game giving you a full 30 points in stats and 10 points in luck = 10 levels of luck increases since you can only ever add 1pt to it at a time.

    Race isn't that important, but I like Argonian for the water breathing and poison immunity. They aren't always effective, but there are a few places when they come in extremely handy.
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited April 2009
    kryyst wrote:
    Atronach is boring,

    This was my experience as well, when I tried it.
  • edited April 2009
    I have a baddass mage at really high levels for all magic, I have maxed out conguration, alteration and, (i think) respiration. sure, it's not as good as some of you, but i don't really play it much since i got stuck. i have completed all guilds except the thieves guild. I have done storyline for the main and the shivering isles. I have all the best armours and weapons, also a bunch of staffs. I have a number of little houses and one on the shivering isles. I have a hell of a lot of spells.

    I am a breton, shadow star sign, mage class
  • kryystkryyst Ontario, Canada
    edited April 2009
    For me I found finishing the mages quest to be the most difficult. It wasn't that it was physically difficult like some of the thief or warrior guild quests. But because some of the things they wanted you to do were so cryptic.
  • ErikNorthmanErikNorthman south D.
    edited April 2009
    Hey, i've noticed that alot of people still play Oblivion constantly, myself being one, and im interested to hear if anyone has created any super characters, that are unstopple of highly specialised
    ;D
    ffice:office" /><O:p></O:p>
    My Mage character is level 49, he has maxed Intelligence, Willpower, Agility and soon to be Speed. The six magics are his major skills, along with marksman, he is a master in them all as well as being a master of alchemy, sneak and light armour. He is a level 49 Altmer whose magicka maxs out at 1104 with all his enchanted clothes and magicka boosting spells in effect. He can cast a spell that does 1900 points damage, and if I fire a shot from my specially enchanted bow that causes 100% weakness to fire this damage can as much as double, so my character can now one hit kill any monster in the game at the hardest difficulty without even engaging in a fight.

    Does anyone else have a highly specialised characet like this? :bigggrin::bigggrin:

    Im an oblivion player and am very good at it. My Nord's name is Erik Northman from a book series i am reading and he is awesome. his speed, strength, and endurance attributes are over 400 each and can outrun a black hourse courier. He can carry 3000 pounds and kill any creature with a max of 2 hits with a deadric dagger. my health, fatigue, and magicka is over 1000 each and i own every house available in the game. i can jump off of Dive Rock or white gold tower and barely get a scratch. My heavy armor, blade, blunt, marksman, block, light armor, security, sneak, conjur, destruction,alteration, illusion, mysticism, and armourer are all level 100. To get level 100 magic skills, you need to have access to Arcane University and do this:

    2 level up ALMOST ANY KIND of Magic, you'll need access 2 a spell-makin alter

    Alteration: Make a "Shield" spell-Duration: 1, Magnitude: 3 (lowest)

    Conjuration: Make a Spell "Summon Skeleton"-Duration: 3

    Destruction: Any Kind (Normal, Forst, Fire, Lightnin) Duration: 1 Magnitude: 3, On Self

    Mystisism: Detect Life-Duration: 1 Distance: Lowest, On Self

    Illusion: Starlight-Duration: 1 Distance: Lowest

    Just keep casting these spells over and over again constantly 2 lvl up really fast, it hardly takes and Magicka and you get the same amount of exp.

    To get level 100 melee or marksman combat skills, yuo need to find the Deadric God Peyrite's shrine (the one with the frozen followers), pause the game, go to options-gameplay, then turn it all the way upto max difficulty (this levels skills a lt faster). unlike the leveling technique of attacking baurus in dungeon before you escape in tutorial or attacking that dunmer at weynon priory, these npcs cannot go unconscious like others and will remain standing. then continue to use any weapong pertaining to what you want to level and you will shortly have level 100 blade, blunt, marksman, or hand to hand. ( make sure to bring plenty of repair hammers as your weapons will still take damage.) Note: you can also train destruction spells and other effect others magic schools if you wish, but it is much faster to do what i said before. Also, with the Peyrite's shrine technique, make sure top stop attacking now and then so your skill will be able to catch up level wise, or it will seem like you arent leveling. Although this is the least heard abut technique, it is by far the most effective. DO NOT WASTE YOUR TIME WITH THE EVERSCAMP STAFF IF YOU DONT HAVE TO!!! THAT TAKES FOREVER!!!!!! IT WILL TAKE YOU ABOUT 5 HOURS TO LEVEL 10 TIMES IN THE SKILL YOU ARE TRAINING! IT TOOK ME ABOUT AN HOUR TO GET MY BLADE TO LEVEL 100! SAME AS MY OTHER COMBAT SKILLS!

    to get unbelievably high attributes, you need to know the scroll uplication glitch, have access to the chironaseum in arcane university, have a filled grand soul gem with a grand soul in it, and have any sort of ring. then Do this:

    *Required*
    -Access to enchanting items
    -know how to dupe

    When you escape from the prison after character creation, go directly to the arena

    wait till 9 am and fight untill champion then do the Orcs quest and gain the extra skills before you challange him to become grand champion

    so now your done with the arena - just check in with them for new matches with creatures

    go to talos plaza in the impirial city and go to dorians house

    bribe him with out maxing his disposition making it go to 0 - 69 back and forth untill your new earned gold is all gone

    now KILL DORIAN! how ever you do it - do it swift and silent... >smile.gif

    anyways - now you can loot his body for all the gold u bribed him with..again...and again...and again! OMG FREE GOLD?!?! MUhahahahahahah!

    so yeah - now u got a boatload of gold and can buy all the cheap whine you want or pay off any crime you commit!

    so now you have to join the mages guild and do the 7 missions for reccomendations to gain access to the enchanting alters

    find a grand soul gem from one of the mages and go trap something in it

    now this is where time is consumed
    **I suggest having a few hours to do this**

    Hopefully you found a blank ring of some kind and bought all the spells from the mages during the missions for recommendations

    Dupe a bunch of rings and soulgems

    Enchant the rings as follows
    -a fortify attribute
    -short name *e.g str1 str2

    make a bunch of rings fortifying attributes or skills +10
    WITH DIFFERENT NAMES like *str1 str2 str3
    you can also do this with all types of shield enchantments too.

    when your done drop your scrolls untill u have 2 left

    dupe all the rings you made so you have 2 of each

    now equip ONE of the rings you made and go to inventory. double click on the scroll that you have 2 of, then go to the duplicae ring you dont have on and drop it. it will drop both rings of the same kind, but will show the effects as still being on you. now its like you have them on but you actually dont! ( I usually leave them on the ground till im done)

    do this for every ring you enchanted and your stats and skills will be uber high! depending on what enchantments you put on the rings
    (DO NOT ATTEMPT WITH NIGHT-EYE, DETECT LIFE, OR LIGHT!! CAN GET REAL OLD REAL FAST AND NO WAY TO TAKE IT OFF!!!) Also, Dont try this with freather as it does not always work. just strength if you want to be able to carry that extra weight. i also did it with water breathing, as you will also be able to swim very fast and water walking can get annoying.

    **you cant undo this buy equiping the ring again and taking it off**

    I just stored the rings in the cabinet in the chironaseum lol

    so now your char should be uber strong and fast! You can do this for as long as you want and will basically be unbeatable.

    ALSO: be sure to have at least levl 50 restoration ( you have to be able to cast the spell) for this and you have to have the fortify whatever spell to enchant it. do not bother getting the higher level fortify splls as it wont make a difference if you are using grand soul gems and have grand souls in them. FILLED GRAND SOUL GEMS CAN BE DUPED! SO JUST BUY 1 FROM MAGES GUILD IN BRUMA WITH A GRAND SOUL IN IT AND DUPLICATE IT. DO NOT WASTE YOUR TIME LEVELING CONJURATION UP IF YOU DONT HAVE TO! THE ONLY 2 CREATURES THAT HAVE GRAND SOULS ARE XIVLIA AND LICH. NOT NETHER LICH, JUST LICH. use a regular grand soul gem for this and NOT Azura's star.

    To scroll duplicate:
    Get 2 OR MORE of a scroll (example:2-infinite Burdening Touch) and go to the inventory and push A twice on the scroll and the drop any item u want to duplicate(DO NOT DROP DAEDRIC QUEST ITEMS OR UNIQUE ITEMS LIKE UMBRA'S SWORD)!UMBRA'S ARMOR WILL WORK THO)when u exit the equipment menu two of the item u dropped will appear instead of 1, u can duplicate different scrolls too. YOU MUST HAVE ONLY 1 IN INVENTORY TO DUPLICATE!!!!!! VERY IMPORTANT! ALSO, SOME UNIQUE ITEMS WILL WORK. As with everything else i told you, make sure to save before you attempt this! if you try to duplicate lockpcks, make sure it is a very low amount of scrolls you are using, as the # of scrolls you have is the # of the item you will get. Lockpicks have a tendency to freeze the ame if in large amounts, but dont worry. i have an alternative to NORMAL lockpicks lol.

    Security leveling: ( must be level 10)

    You are given the location of the shrine by Alves Uvenim in the leyawiin mages guild. she requires no offering. but you do need to be at level 10 or higher to begin. you have to get back her \"eye\" that was stolen. once you do, she gives you the skeleton key (an umbreakable lockpick that boosts your secuity skill by 40 points). Use auto attempt on very hard locks to level quickly.

    Sneak:

    Murder a fool, the go to jail, not pay gold. serve your time then go to one of your houses or guilds and sleep. a guy named lucien lachanse should wake you up and ask you to join the dark brotherhood. say yes and he will give yuo a pretty useless blade ( at first) and tell you to kill rufio. go to where rufio is and he will be sleeping. go into a corner of that room and sneak. use a rubber band or something to keep you sneaking (slowly) and he will never wake up. be sure to check your comp or game console regularly to awcknowledge the apprentice, journeyman, expert, and master pop-ups. you should have mater sneak in bout an hour or so.

    Follow this and you will be an oblivion god like me =). also, Umbra's sword DOES depend on level. NOT to get it, it will aways be there, but the damage it does. I dont use the chameleon thing tho since it doesnt matter for me lol.

    Good Luck and have fun with your super hero! also, dont be a vamp after you do this cause it qould be a waste to have done all of this and not be able to go in the sun. Plus i would have to slay you lolz. O ya, make sure you milk Dorian for all he is worth with the Dorian gold glitch cause this all takes tons of money. well, the enchantment part does. i spent like 300k lol.

    -ErikNorthman-VampSlaya
  • ErikNorthmanErikNorthman south D.
    edited April 2009
    Also, i forgot to tell you guys y build lol. lets see....

    Race: Nord
    Birth Sign: Warrior
    Class: Customized:
    Combat:
    Blade
    Blunt
    Heavy Armor
    Security
    Alchemy
    Alteration
    Restoration

    And to level up the heavy armor and light armor, just put difficulty all the way to the left and get attacked a bunch by rats, since the str of the attack being done do you doesnt matter. again, make sure you either have a spare set of the armor type or repair hammers. i use as many as 4 rats at a time at fatback cave, on the peninsula directly south of the arcane university on the imperial city island. after you change the difficulty for whatever reason, make sure it is the difficulty you desire whan done.
Sign In or Register to comment.