Well, they finally did it...
MAGIC
Doot DootFurniture City, Michigan Icrontian
... they made the game suck.
Nice work on making item unlocks random, dumb asses. :shakehead
Nice work on making item unlocks random, dumb asses. :shakehead
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Edit: Just found this interview http://www.shacknews.com/featuredarticle.x?id=1124
I'd rather deal with the idiots who achievement whore then have my 17 achievements as a spy and not a single new unlockable...Frustrating is an understatement and underwhelming is a decent way to put it. My vocab isn't great so bare with me. Regardless, I have a friend who has been playing all night, literally almost 10 or 11 hours straight (free weekend but he is buying it now). He has only unlocked the natascha randomly as well as the ambassador. In my like 4 hours of playing I got BONK!, Butslauger, KGB, and Kritzkrieg, all of which I already fucking have so I deleted them from my briefcase. FUCK the new update...
Oh well. Everything gets nerfed for casuals.
Join this group and complain.
Agreed, it's like they are "testing" out the new system on us. Fuck that, just test it yourself first and when you realize it's broken then don't release the update. Take another day if you have to. I'd rather not have the update right now if I knew it would work properly after this weekend then have it be like this.
No matter how hard they test it internally, they don't have a legion of 20-30k+ people playing the game constantly to do the kind of testing necessary for this sort of change.
Problem is they don't have to. You realize how broken the system is?? People are sitting in servers afk all day now and getting random unlocks when they get back. You don't even have to fucking play, they could've tested that and you know it.
Agreed, the public is saying "fuck your new update give us back the old TF2" so I think they will listen. If they don't I think people will literally stop playing TF2 until it's fixed. I mean seriously, sitting in spec all day and earning unlocks...that's pathetic.
It was the 21st of May.
And happy was thought the Day.
That Valve would let us Play.
But the update took too Long.
And the Weapon Drop System was Wrong.
New weapons to no player Belonged.
For Valve did not Say that they threw Pro Players Away.
For this Valve will surely PAY. $$$
Meh, I don't think its that big a deal. The weapons themselves aren't exactly game breaking, I think Valve did a good job of making sure they fit with the style of the game.
I dislike the idea that I have to spend countless time getting weapons that obviously have a use. I LOVE playing the Heavy class, so I managed to get the unlocks, but there are times that I need to play other classes and not having some of those situational weapons basically makes me question playing those classes (despite the need of the team) because I can't be effective in that role that is needed.
I have countless hours logged as a sniper. I can continue playing my class all day long, earning all the achievements and never 'find' one of the unlocks. There is absolutely zero control over it, which in my opinion, makes it about as stupid an idea as is feasibly possible in its current state.
This way players can actually do *something* in the way of obtaining items on a predictable basis rather than just hoping you mysteriously *find an item* for no apparent reason.
Man, I'm glad I already have all the unlocks for the classes I play.
fix this shit
Thanks,
Winfrey
I don't think that this new system is working the way they intended it to. It just doesn't make sense, but I'm glad they are trying to do something other than basing it on achievements.
Frankly, a better system than this new one would just be to give everyone access to all of the items. Maybe make the cosmetic items something that need to be earned, but let everyone have access to the game-changing stuff.
This isn't an MMORPG.
Norge