Star Wars: The Old Republic makes we want to cry tears of joy

primesuspectprimesuspect Beepin n' BoopinDetroit, MI Icrontian
edited December 2011 in Gaming
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Comments

  • fatcatfatcat Mizzou Icrontian
    edited June 2009
    looks pretty badass
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    edited June 2009
    oh fuck me
  • KwitkoKwitko Sheriff of Banning (Retired) By the thing near the stuff Icrontian
    edited June 2009
    I came
  • SnarkasmSnarkasm Madison, WI Icrontian
    edited June 2009
    I like the trailer.

    I'd like even more to see gameplay.
  • MAGICMAGIC Doot Doot Furniture City, Michigan Icrontian
    edited June 2009
    could be good.
  • shwaipshwaip bluffin' with my muffin Icrontian
    edited June 2009
    eta? I'll need something to do this summer...
  • chrisWhitechrisWhite Littleton, CO
    edited June 2009
    This game scares the hell out of me, must resist or I'm screwed. Bioware + Star Wars MMO? My life will become consumed, and I thought WoW was bad the half of a year I played it. Lynx or anyone else one here has permission to kick my but if I go near this thing.

    By the way, another amazing Blur cinematic, one of my top dream jobs. <3 Blur. They always have the best SIGGRAPH parties too, or so I've heard, they're impossible to get into to—last time they had Carmen Electra performing.
  • Cliff_ForsterCliff_Forster Icrontian
    edited June 2009
    I am not an MMO player, but this may be the game to turn me....

    One thing I wonder, from a point of balance in the persistent world. Who is going to want to be a Wookie, or a Droid, or a Moisture Farmer when you can be Jedi or Sith? Balance issues?

    That being said, I am not sure I have ever seen a better crafted game trailer. Amazing stuff.
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited June 2009
    The game will have PvP content, but it will primarily be PvE. It is intended to play like an MMO version of KotOR. That game emphasized that all roles can excel and become a hero, and there are numerous encounters in Star Wars canon that account for that.
  • kryystkryyst Ontario, Canada
    edited June 2009
    What seems odd to me is that in an MMO how can everyone be the hero? Guild Wars pulls it off by doing isolated player stories with a group meetup function. This is sounding like they are kinda trying to do the same think. Deliver a KoTOR experience but you can have other people in your group instead of all NPC.

    While that kind of game is certainly fun to play. I'm not sure if it's $16 a month fun to play. DDO did sorta the same thing. Everyone gets to experience the Dungeons and be the hero in your small groups and the only reall MMO experience is in the larger meetup areas in the cities where you can't really do anything but interact on a benign level. Lots of people feel that DDO is basically the same game as Guild Wars and not worth the monthly for that reason. The only reall group experience is a dungeon run.
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited June 2009
    Every MMO has everyone be the hero. That's sort of the point. It's impossible to say at this time how TOR will play that theme.
  • Gate28Gate28 Orlando, Florida Icrontian
    edited June 2009
    All I want it good lightsaber combat that doesn't seem too slow or weighted down with rolls. Saber combat should be fast and exciting!
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited June 2009
    It's already announced that it will be quasi turn-based as in KOTOR.
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    edited June 2009
    Thrax wrote:
    It's already announced that it will be quasi turn-based as in KOTOR.

    I'm ok with that, its like almost every other MMO out there at this juncture.

    That said, I get the impression this could be a badass game.
  • poofiepoofie Baltimore, MD Icrontian
    edited June 2009
    oh goodness.

    i've already sold my soul to Blizzard, i don't know what else i have to give for this game. my first born child? my left arm? i can't wait to try it out and see how much my social life will suffer!
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    edited June 2009
    This game. I would SO get into this game.

    But I never will. I can't stand MMORPGs. I just can't figure it out. I love massive RPGs, I love playing online with people, but when you mix the two, I can't get into it.

    I've tried so many. I didn't find any of them to be compelling. Star Wars or not, I'm sure this one would be to different.
  • DrLiamDrLiam British Columbia
    edited June 2009
    Give the Wookie a lightsaber/crossbow combo and I'm in. :]
  • UPSWeezerUPSWeezer Behind you... GENTLEMEN Icrontian
    edited June 2009
    :jawdrop:
  • shwaipshwaip bluffin' with my muffin Icrontian
    edited August 2009
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited August 2009
    I want to reserve judgment so badly, but KOTOR I & II were so good, and I'm the biggest SW nerd on Icrontic, and I want a good SW game so badly, and and and and and...

    But I fear like most franchise MMOs that it will have no end-game content. You will get to the end of it all and there will be nothing to do. It happened to SWG, DDO, LoTRO and any other big franchise MMO that can be named.

    End-game content is critical to the success of an MMO, and that's why WoW has done so well, and why EQ did so well before that. Both MMOs are constantly pushing advancement that transcends the leveling experience. More content = dedicated subscribers.
  • Cliff_ForsterCliff_Forster Icrontian
    edited August 2009
    Thrax wrote:
    I want to reserve judgment so badly, but KOTOR I & II were so good, and I'm the biggest SW nerd on Icrontic, and I want a good SW game so badly, and and and and and...

    But I fear like most franchise MMOs that it will have no end-game content. You will get to the end of it all and there will be nothing to do. It happened to SWG, DDO, LoTRO and any other big franchise MMO that can be named.

    End-game content is critical to the success of an MMO, and that's why WoW has done so well, and why EQ did so well before that. Both MMOs are constantly pushing advancement that transcends the leveling experience. More content = dedicated subscribers.

    Biggest Star Wars nerd here you say.

    I'll see your Salacious Crumb and raise you Joruus C'baoth
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited August 2009
    I want my tombstone to say "Awaiting Mt. Tantiss."
  • SnarkasmSnarkasm Madison, WI Icrontian
    edited August 2009
    That's that movie with the Lord Han Skywinter, right?
  • Cliff_ForsterCliff_Forster Icrontian
    edited August 2009
    Thrax wrote:
    I want my tombstone to say "Awaiting Mt. Tantiss."

    Creative, I like it! The only question is how many Thrax's can the world handle at once. I do believe the mountain had the capacity to create thousands.
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited August 2009
    After I cut down the clones of Palpatine, I will destroy the Spaarti cylinders and purge the galaxy of the twisted abominations they bore.
  • GrimnocGrimnoc Marion, IN
    edited August 2009
    Thrax wrote:
    But I fear like most franchise MMOs that it will have no end-game content. You will get to the end of it all and there will be nothing to do. It happened to SWG, DDO, LoTRO and any other big franchise MMO that can be named.

    End-game content is critical to the success of an MMO, and that's why WoW has done so well, and why EQ did so well before that. Both MMOs are constantly pushing advancement that transcends the leveling experience. More content = dedicated subscribers.

    You know though I almost wouldn't mind if there wasn't much of an endgame. Only because I would then be assured that rather than continually wasting a large chunk of my life on an ever-increasing endgame I would only waste a large chunk of my life until I reached the "end," after which I could slowly reintegrate myself back into society. :)
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited August 2009
    I can't see the trailer (curse you, work) but I'd worry about this game having the same problems that SWG ran into- copyrights stuff with George Cannotletgoofstarwars Lucas had.
  • WinfreyWinfrey waddafuh Missouri Icrontian
    edited August 2009
    My friends and I have talked about this game quite a bit. We think it is the only MMO coming out soon that can potentially be a WoW killer/competitor. Star Wars has enough nerd intellectual property to pull anything off.
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited August 2009
    ^ They said the same thing about SWG against EQ.

    The fact remains that good Star Wars games are, unfortunately, the exception, rather than the rule. JKII: JO, X-Wing vs. TIE Fighter, KOTOR I, KOTOR II and some of the Rogue Squadrons are really th only ones that come to mind.
    You know though I almost wouldn't mind if there wasn't much of an endgame. Only because I would then be assured that rather than continually wasting a large chunk of my life on an ever-increasing endgame I would only waste a large chunk of my life until I reached the "end," after which I could slowly reintegrate myself back into society.

    I know you're largely being facetious, but as a player I can easily separate RL from the MMO. There is a reason why I continued to be active in IRC, write articles, and post on Icrontic... In fact, most people had no idea that I played WoW until my final year of play. The point is that I am good at distancing myself from a game -- any game -- and I hope the opportunity to do end-game content is there. Sucks for the people who can't figure out what that weird "x" button does in the corner of the window.
  • Cliff_ForsterCliff_Forster Icrontian
    edited August 2009
    I can't see the trailer (curse you, work) but I'd worry about this game having the same problems that SWG ran into- copyrights stuff with George Cannotletgoofstarwars Lucas had.

    SWG was epic in its awfulness.

    I think this KOTOR era game will give the developers much more freedom to tell a unique story and ultimately be in full creative control.
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