Official Icrontic Minecraft Server

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Comments

  • TonyRockyHorrorTonyRockyHorror Alexandria, VA
    edited February 2011
    Slimes are back, supposedly.
  • edited February 2011
    I'd be game with a vanilla server for the day or whatever until bukkit updates, trying finish up a massive project.
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Yeah, no-one can connect until the server gets updated anyway.
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Disconnected by Server.

    Outdated Server!
  • TonyRockyHorrorTonyRockyHorror Alexandria, VA
    edited February 2011
    Bukkit is already updated, supposedly, but the site is down.
  • edited February 2011
    Wild downloading going on. While we wait....maybe this?

    http://www.youtube.com/watch?v=hTMLGsQJKYg
  • ardichokeardichoke Icrontian
    edited February 2011
    bukkit is updated for the 1.3 release. I have a compatible build running on the test server. If the guinea pigs could hop into test and see if things look kosher, I can get things flipped over to the stable server tonight. I don't want to make a major upgrade without testing first though.
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited February 2011
    Wild downloading going on. While we wait....maybe this?

    http://www.youtube.com/watch?v=hTMLGsQJKYg

    That's just weird.
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Wild downloading going on. While we wait....maybe this?

    http://www.youtube.com/watch?v=hTMLGsQJKYg

    Cool.
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    edited February 2011
    Wild downloading going on. While we wait....maybe this?

    http://www.youtube.com/watch?v=hTMLGsQJKYg
    That bomber run was pretty awesome.
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Now if only you could hit the "control stick" from different directions with redstone - would make for programmable drones. :)
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    edited February 2011
    He pilots it from outside the ship, so I think you can do that already :)
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Tushon wrote:
    He pilots it from outside the ship, so I think you can do that already :)

    no, it's still a human punching blocks. For example, he can't make the ship go up unless he has a block above him to punch, apparently?

    And I'm talking about programming a redstone circuit to go up, up, up, up then down, down, down, down on a remote "control stick" = elevator
  • SnarkasmSnarkasm Madison, WI Icrontian
    edited February 2011
    He punched open sky to get it to move around while he was outside.
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    edited February 2011
    Snarkasm wrote:
    He punched open sky to get it to move around while he was outside.
    And I'm talking about programming a redstone circuit to go up, up, up, up then down, down, down, down on a remote "control stick" = elevator

    I think you mean, U U D D L R L R A B START
  • BandrikBandrik Elkhart, IN Icrontian
    edited February 2011
    Not to be nerdpicky, but shouldn't that be SELECT then START? Just sayin'.
  • ErrorNullTurnipErrorNullTurnip Illinois Icrontian
    edited February 2011
    Yes, but only because it looks like he's on a multiplayer server.
  • edited February 2011
    I'm getting twitchy from deprivation. Also a good mod.

    http://forums.bukkit.org/threads/misc-dynmap-v0-13-realtime-minecraft-maps-432.489/
  • ardichokeardichoke Icrontian
    edited February 2011
    Server is updated. It's currently working on converting the world to the new save file format. Should be done in a few minutes after which the server will be back online. Automatic map updating on Mondays will be on hold until the tools support the new save format.
  • edited February 2011
    what a hero
  • AlexDeGruvenAlexDeGruven Wut? Meechigan Icrontian
    edited February 2011
    Anyone have a copy of the old launcher? I can't connect hardly ever at all with the new launcher.
  • edited February 2011
    I do have the old launcher. How would you like to receive it?
  • AlexDeGruvenAlexDeGruven Wut? Meechigan Icrontian
    edited February 2011
    Actually. I think it was me. Connecting just fine atm. I'll let you know if I decide I still need it :)
  • SuperStrifeSuperStrife Florida
    edited February 2011
    I'm noticing a big increase in lag on server while it switches from day to night, and also sometimes you cannot destroy blocks. Meaning, I put down a few cobblestone, attempted to destroy them with a block of cobblestone (dont ask) and they disappear for a second, then immediately come back. I've tried logging back in a couple times, it never seems to work.
  • SuperStrifeSuperStrife Florida
    edited February 2011
    also I laid down a line of dirt at turnip castle and after about 10 minutes of destroying it, having it come back, logging in and out, i'm just leaving it there. and whoever built turnip needs more torches, as there are skeletons coming out of it at night. (it was not fun to discover this)
  • the_technocratthe_technocrat IC-MotY1 Indy Icrontian
    edited February 2011
    Failed to connect to the server

    Unknown host: (address)
  • BobbyDigiBobbyDigi ? R U #Hats ! TX Icrontian
    edited February 2011
    I get the same, also map won't come up so it seems like a domain/server issue.

    -Digi
  • ErrorNullTurnipErrorNullTurnip Illinois Icrontian
    edited February 2011
    Anyone else having problems destroying blocks that have been placed? They disappear from view for a few seconds only to pop back. I've tried disconnecting and reconnecting to no avail.
  • edited February 2011
    I think it has to do with the new bukkit. Seems to happen on a lot of servers I play on. They should fix it soon enough.

    Also, can we white list; kamioftime
  • ardichokeardichoke Icrontian
    edited February 2011
    Updated bukkit to a newer "recommended" build. There was some issues going on with the resolvers at work yesterday which was likely causing the problems. Should be fixed now. Let me know if there are further problems.
This discussion has been closed.