Not playing as much as I thought I would
Does anyone else have an aversion to playing this game in small increments?
Lately I've noticed that I cannot get myself to play Skyrim unless I have a large block of time to dedicate to playing uninterrupted (multiple hours, at least). I spend quite a bit of time getting up and down from my PC during the week and generally see myself only being able to dedicate 30min chunks. Kind of hard to get immersed in the game with such a small play window.
Anyone else having this same experience?
Lately I've noticed that I cannot get myself to play Skyrim unless I have a large block of time to dedicate to playing uninterrupted (multiple hours, at least). I spend quite a bit of time getting up and down from my PC during the week and generally see myself only being able to dedicate 30min chunks. Kind of hard to get immersed in the game with such a small play window.
Anyone else having this same experience?
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I am exactly. I don't want to continue playing because when it crashes it kills the immersion and I don't want to play anymore after that.
I haven't touched my copy of Skyrim for the better part of a week as a result.
As for crashes on x360 it's only crashed once in 40+hrs.
Course I'm also incapable of showing how awesome my Nord looks so that's another downside.
and I have about a dozen mods installed
I haven't crashed much at all. My problem is trying to cram in a 15-20min play through on something THIS engrossing. I can start up WoW or League of Legends, play one game and move on. This requires my full, undivided attention.
When I only have a short while, I clear out my misc quests. When I'm in for a longer haul, I progress through the faction or main quest lines. It doesn't take much time to fast travel to a place on the map near your map marker, run over to where that marker is pointing and clear out the bandits/trolls/necromancers/draugr that are there, take the fast exit and fast travel back to the quest giver. However, if it's a Dwemer ruin, yeah, you're screwed.
While I know the option is there, fast travel tends to kill my immersion. I very rarely use the function.
I think this is a "how you like to play it" thing. My immersion isn't killed by fast travel, because I don't care about travel times. I get plenty of gatherables (which is an oft quoted reason for not fast traveling) while on quests, so I don't see a reason to spend hours going back and forth around the map. If MiracleManS likes to do that, good for him. As for me (and you), meh. The first Dark Brotherhood quest makes you go from near Falkreath, up to Markath, then past Whiterun and back to Falkreath. Fuck running all of that.
Jesus Christ, this. They're god-damned massive.
I have a different problem - I start out saying "let's just play for a half hour or so and then hop to bed" and then it's 5 hours later at 2am and oh god I have to get on a train in 4 hours
My problem as well. I start out the night thinking "ok just a couple hours of skyrim then I'll go to sleep at 1130 and suddenly it is 15 till 2". The first night I was up till 5 and got 2.5 hours of sleep. Worth it.
I use exactly one fast travel method: The coaches outside of cities. Everything else is off limits. If I walk out to somewhere you can be damn sure I'm walking back.
Morrowind (unmodded and original) had Silt Striders. They were perfect, which is why I use the carts in the same manner.
Edit for more information about my immersion issues:
I also dislike the quest markers that are there now on the map (and that damned navigation piece). I miss the (occasionally vague) descriptions you got in Morrowind where you had to piece together where you were going by travel clues. The quest to find the local Dunmer who worshiped Nerevar was awesome.
I also avoid fast travel when I have a long time to play.
Sometimes I decide to play an old RPG, and there are not quest arrows, so I ragequit because now I am spoiled on HUD waypoint markers. I don't enjoy hunting for things in games. If it makes sense that my character would know where it was, then I'm fine with the pointer.
If I want to hunt for things, I'll play a seek-and-find game. Or better yet, spend some time searching for one of the million things I have somehow lost track of insidemy own IRL house.