When do we get carpets?! I built my house without additional layers between floors because of carpets! WANT NAO
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RahnalH102the Green Devout, Veteran Monster Hunter, Creature EnthusiastNew MexicoIcrontian
Well, first Mojang has to finish the update then send it out to the Internets. THEN Bukkit has to update their multiplayer addon/plug-in/whatever-it-is so that we can play on the server without !@#$ hitting the fan.
You'll be able to access carpets and horses on your own private worlds for awhile before the IC server.
Comparators now give out a signal for Cauldrons and End Portal frames depending on their state - via Added coal block
Screenshot Can only be crafted using normal coal, requires 9 coal for one block Began work on a new texture loading system
"May blow up" Added crafting recipes for leads and hay bales
Leads - via Hay Bales are crafted using 9 pieces of wheat Maybe: Improved the zombies spawning other zombies mechanic Carpets can now be placed on glowstone and other translucent blocks Added chest generation in the Nether Chests now generate in Nether Fortresses Tweaked horse equipment obtainability You can no longer craft horse armor You can now find saddles in most generated chests Horses no longer use special saddles Added horse armor to dungeons Horses are now useful later in the game Fixed some bugs Fixed the green arrow in maps in item frames remaining on the map after destroying the item frame Fixed mobs not realizing they killed their attacker and trying to attack empty space Fixed dogs not stopping to snarl when punched by someone else Fixed zombie villagers in the process of curing despawning Fixed lava decay not scheduling block updates Fixed blocks in other dimensions not updating one minute after entering Fixed being able to pick up command blocks with any pickaxe
Added new stained hardened clay. Enabled access to the donkey & mule inventories by sneaking and interacting. New textures for Charcoal, Coal Block, and Lapis Lazuli. Made mobs spawn as groups again. [Bug MC-671] – Minecarts with Furnace consume coal in creative mode [Bug MC-3960] – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates [Bug MC-15061] – Coal blocks do not burn away [Bug MC-15148] – Blurred menu background textures
• Added UI for horses to control saddle/armour/inventory •Screenshots
• Started to move over various attributes to a new attribute system •Item attributes using NBT tags: •Attributes can be additive, multiplicative and additive using a set value •Some items have default modifiers •Examples: A bow that slows the holder, a helm that buffs health, etc - Screenshot, one more •Entity attributes: •These properties can now be changed as easily as any other NBT attribute •Entity speed •Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
• Lots of work towards a new Resource Pack system, but not finished yet •Currently still compatible with texture packs
• Updated the internal chat system mechanics •Many messages that were previously left untranslated are now translated properly
• Fixed some bugs •Fixed damaged anvils not showing damage status in inventory or item frame •Fixed the XP Bar in creative •Fixed hay bales not burning when set on fire •Fixed XP, Health and hungerbar being buggy with horses •Fixed using horse spawn eggs on horses only working when riding the horse •Fixed being unable to throw ender pearls while riding a horse •Fixed player appearence not updating properly in MP •Fixed there being no way to remove armor or saddles off a horse •Fixed horse's name tag being shown while riding •Fixed the sides of cauldrons having the compass texture after placing a compass in an item frame •Fixed the bottom part of some types of horses' harnesses being misplaced •Fixed the selected item disappearing when armor breaks
Mostly bug fixes but they added sounds for Horses, Donkeys and Villagers
• Added some sounds •Villagers! via •Horses! via
•Continued progress on resource packs •Not yet ready for testing
•Fixed some bugs •Fixed sleeping while riding a Minecart producing a graphical glitch •Fixed the "team" argument not working with "!" for other players •Fixed "seeFriendlyInvisibles" not always working •Fixed horses being able to climb ladders and vines •Fixed horses grazing on non-grass blocks and underwater •Fixed leashes breaking when riding a horse •Fixed being unable to tie wild horses and foals •Fixed stacked entity spawners creating mass duplicate ghost entities •Fixed horse armor not keeping enchantments when dropping from a horse •Fixed a crash due to the pack.png file in texture packs being corrupt •Fixed horses break leashes when being they stop to eat grass while being lead •Fixed being unable to move previously ridden horses after reloading the world •Fixed horses not running fast in creative •Fixed the shift key locking after certain events •Fixed a crash producing an IllegalStateException: Server tried to update attributes of a non-living entity •Fixed horse speed not remaining constant
Comments
You'll be able to access carpets and horses on your own private worlds for awhile before the IC server.
Mojang | Reddit
Coal blocks and they fixed lava decay!!
Mojang | Reddit New Clay blocks next to Wool:
Mojang | Reddit Horses are going to be so awesome. This game!
Mojang | Reddit
Mostly bug fixes but they added sounds for Horses, Donkeys and Villagers