Grave Matters. TF2 Scream Fortress 2013 Halloween Event.
BobbyDigi
? R U #Hats !TX Icrontian
Scream Fortress 2013 is LIVE!
Blog Post
Bazbobarrabus Update Page
Patch Notes:
Reddit Thread with tons of pictures and "behind the scenes" update info
It Begins!
Grave Matters
Blog Post
Grave Matters
Comic Linked in Blog
Reddit Thread
All kinds of delicious speculation
Blog Post
Bazbobarrabus Update Page
Patch Notes:
Via TF2 Update Page
Help settle the score in one of the longest running feuds in Mann history
Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
Scream Fortress 2013 runs until Nov 11, 2013
Added New Halloween Map Helltower
Equip a spell book and cast spells against your enemies
Spells can be found by pushing the cart, killing enemies and during the Witching hour
The Clocktower contains powerful magic during the Witching hour
Win the race to start mega healed in the final battle for your prize
Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress
Added over 100 Halloween tagged items from the TF2 Steam workshop
Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
Added item Enchantment: Eternaween
Enabled Halloween event maps in quick play
Enabled Halloween gifts on Halloween event maps
Enabled Halloween Spell Potions
Enabled Mann Vs Machine event map Wave 666 in bootcamp
Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
Lowered Merasmus's base health
Weapon Changes
Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
In PvP Medics can now see the clip status of a patient’s active weapon
Item Fixes
Updated The Air Raider so it can be painted correctly
Updated The Bone Dome so it doesn't hide Pyro backpack
Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
Fixed the backpack panel using the wrong "drop_sound" when items are moved around
Virtual Reality changes
Improved readability of the UI in VR
Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
Added the ability to switch in and out of VR mode without quitting the game
By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
Added support for VR mode on Linux
Misc Bug Fixes
Fixed an exploit that allowed unlimited uses of noisemaker items
Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
Fixed the camera target not always being visible when using the replay editor
Removed some servers that forged player counts from quickplay and the server browser
Reddit Thread with tons of pictures and "behind the scenes" update info
It Begins!
Grave Matters
Blog Post
Grave Matters
Comic Linked in Blog
Reddit Thread
All kinds of delicious speculation
13
Comments
EDIT: AND THAT
(see what i posted before, or just try the new payload race map and equip this on a guy and try it!)
If it is not already updated when I get home, I will update the IC server and see about starting the Halloween maps in rotation. (~2 hours from this post)
now also randomly placed on the map are little spell book, giving you a random spell (you can see it in your hud next to your life)
each spell have a distinctive logo or icon, so they are easy to know which one does what, once you know all(ish) the spells.
the spell books appear once every few minutes or upon killing someone
also the new map is payload race, but no matter who pushes his kart first, at the end everybody goes to hell, and it's a race for the book (same one as previous hell). first team to book wins the match.
you can also see a clock tower in the "outside boundaries" of the map. once the clock hits 12o'clock, a magical bridge appears, leading you to a book (so far gave me a rare spell each time), spawns you back in locker room with increase speed.
LIST OF SPELL SO FAR:
"rocket" jump (2 casts)
invulnerability (for 1 second and full heal)
invisibility (for 3-4 seconds)
i saw a Monocculus ghost, not sure if it was cast by a player...(rare spell) (EDIT: OH MY ZOD YES IT IS)
you can shoot bat like a rocket but that wil latch onto it's prey, causing bleed (2 casts)
a bomb that once thrown explodes in a circle of exploding pumpkin, leavin the pumpkin for a while or until one explodes
3 skeleton minion. (this is awesome)
a fireball that once thrown is followed by a rain of fire (which according to the achievement i got when i cast it, is a rare spell.)
a firebolt (2 casts)
a shadowball that once thrown will teleport you to its destination (3 casts)
the "mousetrap": makes you small, super fast (both in speed and attack rate), with big bobbly head looking. (rare spell)
a nova-looking lightning aura of death (rare spell)
also, not creepy at all.
http://www.youtube.com/watch?feature=player_embedded&v=M8REVZE-REw
*navigates to store.teamfortress.com*
*acquires*
*Acquired*