If we can make L.A.-Noire-calibur facial animations far easier and cheaper to accomplish, it'll do wonders for the medium (at least as far as folks who take advantage of it properly).
I did notice that the faces are mostly stationary outside of the cheek/mouth. I wonder what kind of cost is incurred when you incorporate full facial expressions?
I wonder if they could work with linguistic experts and statisticians to develop databases that essentially mapped common facial expressions to common verbal expressions. For example .. you see something cute and say "awwww" .. your eyebrows lift and you make the "isn't that cute face"
If they could automate that and create an API for it along with their lower jaw/mouth/tongue animations then I think they would be in serious business here.
I wonder if they could work with linguistic experts and statisticians to develop databases that essentially mapped common facial expressions to common verbal expressions. For example .. you see something cute and say "awwww" .. your eyebrows lift and you make the "isn't that cute face"
If they could automate that and create an API for it along with their lower jaw/mouth/tongue animations then I think they would be in serious business here.
The man you would be looking for is Dr. Paul Eckman and his creation, FACS. TL;DR: he figured out the emotional significance of every facial expression and mapped it to the specific muscles involved.
I also think there may be confusion about the key factor in this technology. It isn't just a "it looks so good" thing, it's the fact that the animation is generated by the audio recording itself and it still looks that good. There was no manual tuning or matching. I also question EA having anything like that.
Comments
If we can make L.A.-Noire-calibur facial animations far easier and cheaper to accomplish, it'll do wonders for the medium (at least as far as folks who take advantage of it properly).
Needless to say, this is still amazing.
If they could automate that and create an API for it along with their lower jaw/mouth/tongue animations then I think they would be in serious business here.
http://www.speech-graphics.com/automating-nonverbal-facial-animation/