Today Square Enix announced Final Fantasy 14 version 2.0. This marks the first time in history that Square Enix (and perhaps any video game company) has ever had such a monumental failure that they’ve been forced to retract the entire game and relaunch it.
As stated in the Final Fantasy 14 section of “The best way to play every version of Final Fantasy“:
The final game was released to the public in late September of 2010, to critical bashing and yawns from fans. The game was, by all accounts, a buggy mess. Complaints ranged from interface issues to utterly broken quests, a failed MMO economy, and perhaps the most damning of all for an MMO: It was boring. One review said that “The kindest thing that can be said about the Final Fantasy MMO is that it has a nice intro movie.”
Well, Square Enix had to do something. The game was such a failure that they issued an official apology, and in Japanese company style, got rid of the entire senior staff and replaced them.
- A summary of some of the major announcements they made today:
- In December 2011 we can expect to see their new subscription-based billing
- The PlayStation 3 version is launching between October 2012 and December 2012
- There will be a “fundamental re-working of in-game maps”
Hopefully Final Fantasy 14 will find its legs. Fans both new and old really do want to see the franchise succeed—far more than they want Square Enix to crash and burn, at any rate. To see such a grand franchise with so much history and nostalgia behind it hobbled by such a poor installment was truly a shame for many of us. Hopefully version 2.0 makes right on what Square Enix has always promised gamers before: A truly remarkable fantasy world and gaming experience.
They released a bunch of screenshots and concept art as well: