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Take Dead Rising 2 for a spin in your browser with Gaikai

Take Dead Rising 2 for a spin in your browser with Gaikai

Still sitting on the fence about giving cloud gaming a shot? Capcom hopes to sway your favor as today the company announced that their 2010 zombie-slaying hit Dead Rising 2 is now available to play in your web browser via the new Gaikai streaming service. You can play the game for free for up to 30 minutes on the Gaikai website.

Cloud gaming has been enjoying a bit of limelight over the past year. With OnLive leading the charge, these services seem convinced that when games are as accessible as film and music on the internet, gaming will become the undisputed form of primary entertainment.

Dead Rising 2 on a web browser with Gaikai

Dead Rising 2 in a browser. Crazy, eh?

Gaikai, which is Japanese for “open ocean,” entered the cloud foray in February of this year, and already the service offers many popular titles for your streaming convenience. As the first major competitor to OnLive, Gaikai hopes to make an impact by offering big name titles. Though their current library is small, Gaikai offers hits such as Crysis 2, FIFA Soccer 2012, Dead Space 2, Mass Effect 2, and Farming Simulator 2011 (….what).

Capcom takes a bold step by offering Dead Rising 2 on Gaikai. The company is betting on this service to usher in a new era of digital content delivery. The fact that Capcom have chosen to offer their titles on Gaikai rather than OnLive speaks volumes for the new company. They are clearly offering something that the larger service does not, and Capcom finds that valuable.

So what are you waiting for? Take a quick break to cut down some zombies on Gaikai. You might want to consider skipping the cutscenes, as they will quickly eat up your 30 minute trial time.

Comments

  1. primesuspect
    primesuspect Oh wow. This is the beginning of a real shift in the way games are played. OnLive, yeah, but web-browser based is even more accessible.

    I wonder if this will work on a Chromebook?

    I have this deep, tiny, seed of fear in the depths of my heart that this is just the very beginnings of the end of PC gaming as we know it.
  2. Cliff_Forster
    Cliff_Forster
    Oh wow. This is the beginning of a real shift in the way games are played. OnLive, yeah, but web-browser based is even more accessible.

    I wonder if this will work on a Chromebook?

    I have this deep, tiny, seed of fear in the depths of my heart that this is just the very beginnings of the end of PC gaming as we know it.

    Console games will be delivered in a similar manner as well. The interface will be less about the hardware it's on and more about the contoler the player wields. Get reliable 50 megabit or better internet all over the place and local hardware as we know it will be no more.
  3. ardichoke
    ardichoke Don't worry Brian, ISPs inability to provide decent speeds to the majority of households, coupled with their asinine bandwidth caps should put a crimp in services like this.
  4. primesuspect
    primesuspect That's as it is now; but if demand for these services keeps getting higher and higher, consumers will demand an end to those idiotic caps.

    I hope.
  5. Thrax
    Thrax Corporations + Complicit Governments + Oligopoly >>>>>> Consumers.
  6. NullenVoyd
    NullenVoyd I don't want to live in a world without PC hardware, partly because I think that's half of what constitutes my 'furniture', such as it is. :)

    That technology is really swift though, and could really open up gaming in general. Wonder when we'll see the first release out ONLY through cloud gaming?

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