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Team Fortress 2: Mann vs Machine Day 2

Team Fortress 2: Mann vs Machine Day 2

Mann vs Machine Day2

Together We Stand, Divided We Fall

Being the day between day one, the announcement, and day three, the release, naturally Tuesday is Mann vs Machine Day Two. Today we are given a peek at another map, some of the abilities available to each class and a peek at the new upgrade interface. Sadly, Archimedes is still not yet available for purchase.

UPGRADE!

Each MvM map will contain Upgrade Stations that will allow players to spend Credits earned by killing the robot enemies. During lulls in the barrage of robots, we will be able to upgrade our weapons. We will be able to increase clip size, firing speed or damage done, for example. On the Day Two page we are given a taste of what an upgrade station will look like and a hidden page—accessible by clicking on the grenade launcher hanging in the booth—shows us the uprage interface for the Demoman.

TF2 MvM Interface

We're Going To Need Guns.

As you upgrade your weapons, you will gain class-specific abilities. Based on the screenshot and the list of abilities, we will not be limited to our stock weapons as some had speculated. Mad Milk and Jarate, for example, are non-stock secondary weapons and along with their normal abilities, when upgraded will cause enemies to slow—an effect one might expect when adding liquid to robot. Other upgraded abilities of note are the Sniper’s upgraded headshots causing explosive damage, Heavy bullets passing through multiple targets and Spy being able to sap groups of robots.

MOBILE BUFFS

When we set out to battle the metal onslaught, we will have small personal buffs in the form of Canteens. The canteens, noticed by many players in the MvM trailer, will be awarded to players after finishing their first mission. What that mission is is a bit ambiguous on the update page. It could just mean your first round of MvM, or it could mean a certain achievement that you will need to accomplish. Once you grab your Canteen you can equip it in a misc slot to bring mobile bursts of invincibility, critical hits, or ammo refills. You can also activate teleportation back to respawn and Engineers can speed up their building upgrades. There is two remaining corners of a missing Canteen picture, indicating there is at least one more ability for us to bring with us into battle.

AND THEN…

While it doesn’t look like a lot, Valve is describing an entirely new game here. Instead of developing a new game, they are giving us wildly different gameplay—an official mod if you will—pitting our beloved mercenaries against new enemies. This mod is free, nonetheless. They are showing off the dynamic abilities of TF2, which has its own roots deep in the mod community. There was not a lot of side action around today’s update news, but that just means we have a lot to look forward to tomorrow with the release of Team Fortress 2: Mann vs Machine. Which, of course, Icrontic will be playing heavily.

Comments

  1. bright
    bright I read that the canteen is placed in your action slot. Also "uprage"? :p
  2. Theironhand
    Theironhand Today is the day! I can only wonder when they will release it today.
  3. mertesn
    mertesn If memory serves, I usually receive TF2 updates around 7:00pm CST.
  4. Canti
    Canti Will MVM be a server setting or a specific map or what?
  5. d3k0y
    d3k0y From the sound of this, it might make me actually want to play TF2 again. But it is going to have to deliver if it is going to outshine L4D2, Minecraft, and Planetside 2.
  6. Koreish
    Koreish I would like to point out that the game is currently updating...
  7. trooster89
    trooster89 But wait there's more:

    "A Tour of Duty Ticket gives you access to Mann Up Mode, and can be purchased from the Mann Co. Store for $0.99. You do not need a Tour of Duty Ticket to play Mann vs. Machine on non-Mann Co. servers (i.e.: not in Mann Up Mode)."

    I really hope this is a 1-time fee, although I doubt it. I am getting so sick of micro-transactions in every game these days.
  8. cola
    cola
    But wait there's more:

    "A Tour of Duty Ticket gives you access to Mann Up Mode, and can be purchased from the Mann Co. Store for $0.99. You do not need a Tour of Duty Ticket to play Mann vs. Machine on non-Mann Co. servers (i.e.: not in Mann Up Mode)."

    I really hope this is a 1-time fee, although I doubt it. I am getting so sick of micro-transactions in every game these days.
    If micro transactions are sure to lead to increased profits in games, then you must implement them!

    Gaben said that, and I think he knows a little more about microtransactions than you do pal, because he invented them, and then he perfected them so that no company could best his in the ring known as the modern corporate world.
  9. BobbyDigi
    BobbyDigi
    Q: What if I complete a Mission that I have already completed on my Tour of Duty Badge?
    In this case, your Tour of Duty Ticket will not be consumed, and your ToDB progress will not be updated. Squad Surplus Vouchers, however, will always be redeemed for items when a Mission is completed successfully.
    Based on that Q/A it seems you pay 99 cents for each try, if you fail, you get another try. If you win, you will have to pay 99 cents again to have a go at another mission.

    -Digi
  10. Thrax
  11. trooster89
  12. Teramona
    Teramona This is like that one time I threw a tea party for all those robots. It can only lead to crushed fingers and broken china.
  13. Ilriyas
    Ilriyas You threw a tea party for robots? Do tell!
  14. Tushon
    Tushon
    This is like that one time I threw a tea party for all those robots. It can only lead to crushed fingers and broken china.
    I think you were just at the wrong robot party. You want the "can pick up a grape and not squish it" robots
  15. Bandrik
    Bandrik Will this tea party feature a robotic Sarah Palin?
  16. Teramona
    Teramona I really feel accepted here.
  17. uwill3 I have had one chance to play the co-op boot camp... Whats up with the long server wait... I wait wait wait, go afk for 5 mins, come back and I lost my chance to play again... A buck per tour, so much for TF2 being Free.
  18. d3k0y
    d3k0y Hats never really were free.
  19. Tushon
    Tushon
    I have had one chance to play the co-op boot camp... Whats up with the long server wait... I wait wait wait, go afk for 5 mins, come back and I lost my chance to play again... A buck per tour, so much for TF2 being Free.
    Long waits because only so many servers are available ... simple supply and demand, it will level off as more servers come up and people stop wanting to play it 24x7 like happens after every release. TF2 absolutely can be free, you choose to pay to get drops forced rather than waiting for random.

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