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Electronic Arts Buying Developers Again

Electronic Arts Buying Developers Again

Electronic Arts (EA) today announced that it will acquire Mythic Entertainment, game developer known Massively Multiplayer Online Role-Playing Games (MMORPGs) such as Dark Age of Camelot and the upcoming Warhammer Online: Age of Reckoning.

Financial terms of the acquisition were not disclosed. Mark-Jacobs, co-founder, president and CEO of Mythic will be become vice president of EA Mythic. Rob Denton, co-founder and COO of Mythic will become vice president and COO of EA Mythic. The firm’s 175 developers remain in Fairfax, VA, EA said.

Is there anything EA can’t buy?

Source: TG Daily

Comments

  1. airbornflght
    airbornflght
    Is there anything EA can't buy?

    Google?:p
  2. Linc
    Linc Actually, building a tech company you can flip to someone like Google or EA isn't a bad business model.
  3. Enverex
    Enverex Ugh, this sucks. To be perfectly honest I dislike EA, their practices, what they do to games, etc so them buying developers out can never be a good thing.
  4. GHoosdum
    GHoosdum If EA buys up all the good developers... then there won't be any more good games! :eek2:
  5. Cyclonite
    Cyclonite I'm in agreement. EA has some decent games out, but they're not all as spectacular as they'd like you to believe. A lot of them just feel half-assed.
  6. RADA
    RADA
    Enverex wrote:
    Ugh, this sucks. To be perfectly honest I dislike EA, their practices, what they do to games, etc so them buying developers out can never be a good thing.

    E,

    While I don't feel as strongly as you ("this sucks"), I do have a problem with larger gaming companies buying up smaller companies..

    ..these moves have the tendancy to squash competiveness.
  7. jradmin
    jradmin I remember when EA bought Origin. Thats when UO went to hell in a handbasket.
  8. Enverex
    Enverex
    RADA wrote:
    E,

    While I don't feel as strongly as you ("this sucks"), I do have a problem with larger gaming companies buying up smaller companies..

    ..these moves have the tendancy to squash competiveness.

    It also squashes ideas and variety. Rather than multiple companies making games you have less and even if they still operate as a subsidiary they end up releasing less games, normally then ends up making the games similar to others from the main manufacturer, not usually as good and/or just exploiting something previous from that maker (like C&C Generals was, just the name).

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