Pandemic’s The Saboteur is just around the corner, with a December 4 retail launch in Europe and December 9 launch in the US. As members of “the core”, we got our hands on some new exclusive gameplay videos for your perusal. Be sure to see our other The Saboteur content, including our analysis of how The Saboteur breaks new ground using technology as a storytelling device, the E3 roundtable we attended, our hands-on demo, and our original fictional Resistance journals, which were inspired by our early access to the alpha builds of the game. We’re big fans of what Pandemic is doing with Sean Devlin, and getting our hands on it was enough to convert us. This is gonna be a big game.
Enough with le mumbo jumbo. On with the explosions.
What we see here is the “Zeppelin” level, close to the end of the game, where Sean is chasing down his nemesis inside of a zeppelin that is… going down (to say the least)
In this next scene we get to see the ability of the Odin engine to paint beautiful, brightly lit, colorful scenes as well as the gritty, monochromatic scenes we’re used to seeing from The Saboteur
Here Sean is displaying his ability to disguise
Here is the climbing system in action: