3 Mar 2011 ~ 9:18amCyrixInstead
I just can't believe how realistically the humans move. Remove the gun and HUD and I would have thought it was a real film.
I am years behind on my PC tech these days so HL2 still looks awesome to me, and I have a Wii for console games. I just couldn't believe how realistic everything looks, even down to the way the people sway about in a completely realistic manner.
This could be a good excuse for many to upgrade their PC...
3 Mar 2011 ~ 11:20amShorty
My thoughts match yours Cyrix. The guy stops and his feet slide. The one who scaled the wall and landed in a squat position. Everything seems much more "human like". That is REALLY impressive!
3 Mar 2011 ~ 1:10pmJokke
Tsk, tsk. He points his gun directly at his teammates several times during the video. What an amateur. Game looks good though.
Tsk, tsk. He points his gun directly at his teammates several times during the video. What an amateur. Game looks good though.
lol, and we don't call it a gun either, it's a weapon. your gun is between your legs
3 Mar 2011 ~ 2:28pmJokke
And the grammatically correct sentence would be "your guns ARE between your legs, or "your gun is between your legs" but hey, nobody's perfect. J/K.
3 Mar 2011 ~ 2:35pmGattsu
I have so many great memories of playing Battlefield 2. I have been waiting for Battlefield 3 for a long long time. I always liked to think that the Bad Company games were just testing grounds for Dice, and their real focus was on Battlefield 3.
When I saw the teaser trailer (the 30-second one with all the static), I said there was no gameplay in that. It looked entirely like scripted cutscenes. This is a glorious rebuttal to my objections. Well played. I will be saving for a hardware upgrade in anticipation.
3 Mar 2011 ~ 4:05pmNiGHTS
IIRC there is no dx9 option for this release; newer cards will be a must for this level of awesome. DICE has put much of its development team on the PC release (including pulling the Mirror's Edge team OFF that project), vowing to focus 'on the roots' that the BF franchise was born from, rather than continuing the consolification of the COD series.
I'll try to put a rundown together of what's known about the BF3 project as is - I'm surprised this got the attention it did and feel kinda bad for not including it in the OP.
And the grammatically correct sentence would be "your guns ARE between your legs, or "your gun is between your legs" but hey, nobody's perfect. J/K.
especially vikings :jokke:
4 Mar 2011 ~ 2:33amUPSLynx
Looks fantastic and all (outstanding animation), but I am 100% only interested in the multiplayer. Can't wait to see some footage of the MP in action.
4 Mar 2011 ~ 1:15pm_k
NiGHTS from what I read the team for Mirror's edge had the project canned after they had some kind of demo ready for the next game. Then the team got moved to other current projects.
4 Mar 2011 ~ 1:27pmCB
Modern setting with modern weaponry in modern conflict. Yawn...
The only video game setting less compelling than this one is World War II.
4 Mar 2011 ~ 3:12pmCanti
Seconding the inside of a giant whale idea. Just think, missing the enemy causes you to shoot the whale. The whale starts the game with 100% health and if you drop it to 25% he starts to bleed to death and you have to move faster to finish the game before the whale sinks. The number of headshots you get in each level will somehow give the whale a health boost. I think this idea will really encourage accuracy and teach players about the negative effects of collateral damage.
Seconding the inside of a giant whale idea. Just think, missing the enemy causes you to shoot the whale. The whale starts the game with 100% health and if you drop it to 25% he starts to bleed to death and you have to move faster to finish the game before the whale sinks. The number of headshots you get in each level will somehow give the whale a health boost. I think this idea will really encourage accuracy and teach players about the negative effects of collateral damage.
Seconding the inside of a giant whale idea. Just think, missing the enemy causes you to shoot the whale. The whale starts the game with 100% health and if you drop it to 25% he starts to bleed to death and you have to move faster to finish the game before the whale sinks. The number of headshots you get in each level will somehow give the whale a health boost. I think this idea will really encourage accuracy and teach players about the negative effects of collateral damage.
Would it be the rare Bearded Whale and would you be fighting pirates inside of it?
'Greenpeace calls for boycott of video game featuring animal abuse.
Our children need to know it's not OK to conduct gun battles inside marine mammals.'
'Greenpeace calls for boycott of video game featuring animal abuse.
Our children need to know it's not OK to conduct gun battles inside marine mammals.'
To top it off you could have a baby-seal clubbing minigame
NiGHTS from what I read the team for Mirror's edge had the project canned after they had some kind of demo ready for the next game. Then the team got moved to other current projects.
Yeah, if anything it's probably safer to say the project is in limbo - sources have recanted after saying the project was canned. Apparently, while impressive, EA wasn't ready to go that route and instead wanted DICE to focus on BF3. With that, they moved the team to that project instead.
7 Mar 2011 ~ 9:14amAlexDeGruven
That's amazing. The pavement and building collapse effects are incredible. Looks like I'm looking at 3 new vid cards, heh.