Early this morning as businesspeople in New York walked those crowded streets to work, little did they know that their beloved city was just moments away from total destruction as a result of an alien attack. At 9am EST, Crytek launched the official website for Crysis 2. To accompany the site, the full trailer for Crysis 2 has been released. The trailer ends with a soft release date—Holiday 2010.
The website contains the usual suspects of game information. It has links to a community forum, the Crynet Systems teaser site, a news blog, and a link to MyCrysis, the official community portal for all things Crysis. There is also a link to preorder the game.
The full trailer is really the noteworthy piece. Two days ago, Crytek revealed a shortened version of the trailer in the middle of Times Square, New York. This new trailer not only extends well past where the Times Square version ended, but it reveals a bit of plot information for the game.
The trailer shows a soldier in a nanosuit—more than likely Crisis’ protagonist Nomad—on the streets of Times Square looking at photographs of people who have gone missing since the alien invasion. A flock of UH-60 helicopters fly overhead, which come across a hive of aliens similar to those seen in Crysis. The helicopters are quickly shot down, and the US soliders are defeated in an instant. The trailer ends spectacularly, with Nomad looking over his shoulder, prepared to get a piece of the action. At the end of the trailer, a date. Crysis 2 will be released Holiday of 2010.
Crytek is taking a very bold move by placing Crysis 2 in a burned out and destroyed New York City, which is sure to raise many eyebrows. Such a setting will likely raise controversy, especially considering the collective sore spot that the United States has had with NYC-related destruction in media since 9/11.
Meanwhile, gaming journal NowGamer had an exclusive interview with Cervat Yerli in which they asked him about the scalability of CryEngine 3, and if developing for the ‘lowest common denominator’ would limit development on the PC platform. To the dismay of PC gamers worldwide, Yerli did confirm that when a particular feature worked well on the PC, but didn’t perform at an acceptable level on the consoles, then the feature was cut. Yerli did say that the frequency of this happening was very rare, but it certainly does add fuel to the concern that the PC version wouldn’t be as capable as it could be as a PC exclusive title. He did say that the engine scales very well, and that the experience would “scale up” on the PC platform because the engine can.
Regardless of CryEngine’s ability, Crysis 2 now seems to be on the homestretch for release. If all of the recent press at CES and GDC were an indication that Crytek are ramping up efforts to promote the game, then today’s launch suggests that they are now in full throttle mode. It is expected that Crytek will release much more information about Crysis 2 in two months at the 2010 E3 conference in Los Angeles.



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