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Dear Remedy: I still hate you

Dear Remedy: I still hate you

Dear Remedy letter

Dear Remedy Entertainment,

I woke up this morning feeling wonderful. The bright California sun crept through the small crevasses of my blinds. I got out of bed, had a shower, put on coffee, and checked the news. The motions were as mechanical as a well-oiled steam locomotive, but today the boiler had developed a crack—the steam escaped all at once with a single headline. “Alan Wake PC confirmed.

It’s been nearly two years since I last wrote you. You had abandoned me, ditching the PC platform for that pretty-boy Xbox 360. You had kicked me into the gutter, and left me to bleed out while the two of you pranced about in gleeful frivolity. After all I had done for you, and all the great times we shared together, you changed your mind with the flick of a switch.

I’ll be honest, these last two years haven’t been easy. The few friends I had left have changed. Crytek spends most of his time with PS3 and Xbox now, claiming that they’re just so much easier to hang out with than I am. Things with Valve are complicated. Sure, we still get together, but he’s always talking about zombies, and strange science, and something called “lane pushing”, and all the while that European road trip he promised years ago hasn’t been mentioned once. I lost a lot when you left me, Remedy.

But now all of that has changed, hasn’t it? Alan Wake, after two years of Xbox 360 exclusivity, never saw much commercial success, did it? This stained, dirty plot is thickening like a soup at the hands of a chef who’s drank too much cheap booze, and it looks as if you are finally acknowledging the error of your ways. You’re becoming desperate. The game is slated to be released for the PC some time in 2012, and you want to sweeten the deal by including “The Signal” and “The Writer”, the two DLC packs released on the Xbox 360 for free. You’re hoping that I’ll forget about our little falling out so long ago. I’m not going to forget. I won’t be fooled again.

I didn’t like the way the show started, but you have given me the best seat in the house, front row center. Despite your attempts to assure me that you really care about the PC, and that you’ve had a change of heart, I just can’t shake the feeling that everything will go wrong with this launch. One last time, an exclamation mark to everything that has led to this point.

I want to hope that Alan Wake will be an incredible experience on the PC, but in the cold reality of today’s tragedy-laden industry, I already know how this story will end. Like every other developer that attempts a multi-platform release, Alan Wake on the PC will reek of consolitis. Graphics settings will be weak, controls will favor an Xbox gamepad, and despite the promise to release the game on Steam, it is practically assured that we can expect that ugly Games for Windows Live overlay infringing upon our experience.

We are in the final month of 2011. After all this time, you think you can just release a game first announced in 2005 and act like it’s all OK? The Xbox wasn’t a good enough sugar daddy for you and you want back in on the action of PC? I’ve changed—we’ve all changed—and life is different. Putting on a façade of normalcy while hoping I don’t notice a six year old game isn’t going to work.

Don’t bother writing back. By the time you read this, I’ll have turned around, walked away, and blown town. I can’t keep hoping things will change. Besides, tonight I’ve got a date with Riot Games. She’s young, energetic, and shows lots of potential. Riot doesn’t play games with her games. She’s everything you should have been. …everything you could still be.

Listen, Remedy, don’t do this to me. If Alan Wake on the PC delivers the full experience promised back in 2005, telling a thrilling story with fantastic visuals and gunplay, I won’t be able to ignore it. You are completely blind to it, but I’ve always cared, Remedy, and I’m doubtful that I will ever shake these feelings.

You are beautiful. I hate you for making me feel this way.

Reinstalling Max Payne 2. Funny as Hell, it was the most horrible thing I could think of.

Comments

  1. Ilriyas
    Ilriyas Once again, fecking brilliant article Lynx.

    Reading this I was shocked to see that Alan Wake still hasn't been ported to PC...I mean I do have an Xbox so after I beat it I sort of let it go but I honestly would've expected it to be on the PC by now.

    Also lol @ Riot Games...they just released the Nine Tailed Fox...and they broke the server...again...
  2. Thrax
  3. _k
    _k Good to see your awesome attitude towards everything has persisted.
  4. UPSLynx
    UPSLynx Oh, you know me. Too stubborn to think twice about anything :D
  5. UPSLynx
    UPSLynx
    Ilriyas wrote:
    Reading this I was shocked to see that Alan Wake still hasn't been ported to PC...I mean I do have an Xbox so after I beat it I sort of let it go but I honestly would've expected it to be on the PC by now.

    Seriously, there is absolutely NO EXCUSE for it. The game was developed initially, and for a further four years, on the PC directly. Sure, it was technically Microsoft's decision as publisher to make it a 360 exclusive, but the work had already been done for the PC version. This should not have taken two frigging years.

    Also, LOL'ed at Thrax's image. It's funny because it's true, and that makes it sad :(
  6. Bittersad I understand the feeling. I spent months telling my friends about how awesome this game would look on the PC. That was when the tech demos were first shown and Microsoft was promoting its soon to be released Vista. Spent a year brushing my PC building skill and another year researching the best components available. Then, I built it : a PC built based on the core PC Remedy said they used to design Alan Wake. I was proud. Then, the X Box 360 came out and THE announcement...

    All my hard work and pent up anticipation popped like a balloon. My PC lost to a freaking couch! To make worst, the tech demo that Epic had dangled in front of PC gamers for years had been made into game and guessed what : it came out on the consoles first! Unreal 3.

    Since then, I take whatever announcement from Microsoft and any other PC developers turned console developers with a pinch of salt concerning to PC versions of their games. Call me bitter, I don't care. No one should be treated like that and expect them acceptable for your next actions/contributions.

    For console gamers, yes, Alan Wake is a two year old game. To PC gamers, especially those who followed its progress from the very birth, it was longer than that. They have waited longer than the X Box 360 itself. So this new announcement for a PC version means nothing for me. You won't be seeing me rushing to the store getting this for my PC.

    It's far too late. Especially with The Last of Us set to dominate 2012. C'mon, it's obvious that Alan Wake PC is nothing more than to strengthen Microsoft's position in the horror survival genre against The Last of Us. That's why the first Alan Wake became an X Box 360 exclusive-to prevent Heavy Rain, another PC game turned PS3 exclusive, from hogging the genre all to itself. While the PC will finally get Alan Wake, the X Box 360 guys will soon receive the American Nightmare. If they included that as a Special Edition bundle for Alan Wake PC, then I might change my attitude a bit. Just an atom size change, though. I'm still angry.
  7. LevelHead It's kinda sad to see the best and most versatile platform get the most beaten up over the years. I blame greed and no accountability for all the issues.

    Companies need to band together for the greater good of gaming. Instead we have people in an office making corporate decisions. Valve gets it. They after all dig deep and have a history of being there. They are after all gamers themselves. You think people who speak on behalf of the Xbox, Nintendo or Sony care at all about gamers. No, it's about control.

    It's a fragmented business model when in reality we should be banding together. Then we have the open structure of the PC where on one hand we don't want accountability. We don't want the suits from Seattle putting their hands on our enjoyment. We don't want things like DRM or Game For Windows Live overlays. So piracy becomes rampant, money is lost. Then we wonder why a game like Alan Wake doesn't sell, why the new release is XBLA only.

    I really want to support PC gaming. It's the Holy Grail of gaming but at the same time it's also the most corrupt and the most cumbersome. Sometimes I feel it's best to follow the herd but knowing gaming can be far better than that makes me pessimistic all the way.
  8. primesuspect
    primesuspect These are people that would be an asset to the Icrontic community. They should sign up and stick around :D
  9. UPSLynx
    UPSLynx Yeah seriously. Some very well thought out and written points.
  10. primesuspect
  11. primesuspect
  12. Thrax
    Thrax I got the CE, and honestly the graphics have been upgraded substantially. They've done some truly fantastic stuff with the engine.
  13. pigflipper
    pigflipper LOL, I scanned the code and it does say that.
  14. UPSLynx
    UPSLynx hahaha, nice way to stick it to them.

    I'm glad they spent some extra time on the PC port. So do you guys confirm that it doesn't suck? Decent controls and such?

    This will be the first game I buy when I'm able. I still can't believe it's actually out.

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