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Dragon Quest IX: Sentinels of the Starry Skies to launch on July 11

Dragon Quest IX: Sentinels of the Starry Skies to launch on July 11

Nintendo and Square Enix have announced today that the ninth entry to the Dragon Quest franchise, Sentinels of the Starry Skies, has an official release date for North America: July 11, 2010.

Sentinels takes players to a kingdom of angels, placing the character in control of one such guardian who has just been sent to protect a human village. During his time on earth, he must aid the villagers in their crises, recover his divine powers and help his kin move to the promised land by finding the Goddess Fruit.

Good deeds done in the mortal realm award the player with Star Auras, which can be used to grow the Goddess Fruit on the angels’ sacred tree. But there’s a catch: the Goddess Fruit has also fallen to earth, where a single bite grants any wish, oftentimes with unexpected consequences.

Players in Sentinels can create their own heroes, complete with face, hair and clothing customization. As the game advances, players can discover more than 1,000 pieces of clothing, armor, weapons and other special items that grant a unique appearance or special abilities. These items are essential to the player’s strength in their chosen class, which can be changed at any time.

With 4.2 million units already sold in Japan, it’s easy to see why: four-player co-op and an innovative “Tag Mode” allows players to tackle dungeons together, even when their Nintendo DS is tucked away on standby in a bag. Free DLC has also expanded the game with new side quests and activities, in addition to continuing the main story–a feature North American buyers will be treated to as well.

For more information about Sentinels of the Starry Skies, Nintendo has established an official website located at dragonquest.nintendo.com.

Comments

  1. Bandrik
    Bandrik I'm excited about another addition to Dragon Quest, but I'm also groaning. As cool as "play as your own character" games are with the customizability and all... I actually prefer games where you play as a character. You get to see the world through their eyes, and get a different angle on reality. I find it more fun that way.

    Otherwise you're just another unimaginatively boring guy running around a world with generic spoken responses to the events around you. No development along with other characters, no love interest (cliche but at least they're usually interesting), nothing. Blah.

    See, I care as much about a game's story as I do the characters. If the characters are just cookie-cutter heroes, count me out. That's why games like Monster Hunter Tri put me to sleep: BOTH of these aspects are missing. Sure, it's fun and all, but I'd rather play games like the classic Lunar: The Silver Star.
  2. Thrax
    Thrax How does a game that fills the blank with your chosen name differ in any way from a game that comes with a pre-selected name?

    You get generic responses either way. They change based on your actions.

    You also compare an MMO to what is essentially a single player RPG, which we can all agree are on very different planes when considering the narrative depth that can be offered.
  3. Bandrik
    Bandrik And that's exactly why I prefer single-player RPGs over MMO-style games. I'm not saying MMOs are bad by any means, but they aren't for me. They may be fun, but I don't enjoy their story or plot nearly as much as a game with a well-told, tightly-edited story.

    I've played MMO's. They're fun, but they don't have enough to really keep me.
  4. Thrax
    Thrax And this is the former, so I don't understand your criticism?
  5. Koreish
    Koreish Oh, Dragon Quest how long I've been waiting for your release.
  6. Bandrik
    Bandrik
    Thrax wrote:
    And this is the former, so I don't understand your criticism?

    Dragon Quest IX looks like it has multiplayer elements and you play as a customized character. It's more "me" and less "through the eyes of someone great". I'd rather play as a pre-defined character and see where the game designers want to take me through the story, rather than through some generic hero that bears my resemblance.

    If you've ever played Lunar: Silver Star Story you know exactly what I'm meaning by a game that's both fun but also has great characters you get to play as.
  7. Bandrik
    Bandrik Also, DQ9 sounds very similar to Monster Hunter Tri from the initial description. If it plays like it sounds, then both games allow you to play it by yourself, or tackle the game with up to 4 player co-op. In both, you play as your own character customized with a ton of weapon and armor upgrades. If it that's true, DQ9 will not be a game for me. That's all I'm saying.
  8. primesuspect
    primesuspect I've thought long and hard about it, and I've finally come to terms with the fact that Dragon Quest VIII is my number one favorite video game of all time.

    To say I'm excited by IX is an understatement. I cannot _wait_.
  9. carl henry i kinda understand bandrik, but have you seen ff6's story telling? yeah you can rename the characters but the character development is so deep, it's still one of the most recognized best story lines ever in an RPG. so, give dq9 a chance.
  10. Koreish
    Koreish
    I've thought long and hard about it, and I've finally come to terms with the fact that Dragon Quest VIII is my number one favorite video game of all time.

    To say I'm excited by IX is an understatement. I cannot _wait_.

    The healing process may now begin... with Dragon Quest IX

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